Player Matchup

Fafnir
Fafnir
Fada_Azura
Fafnir
Level 29
God Stats
1W - 2L
1,381 SR
Queue Stats
50W - 52L
1,365 Elo+
Solo
Scylla
Scylla
Loyto
Scylla
Level 10
God Stats
4W - 2L
1,844 SR
Queue Stats
15W - 13L
1,384 Elo+
Solo
Osiris
Osiris
ProfessaSneeks
Osiris
Level 20
God Stats
59W - 51L
1,478 SR
Queue Stats
98W - 101L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Roleosoft678
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Solo
Cupid
Cupid
XxlochisxX
Cupid
Level 30
God Stats
4W - 10L
1,483 SR
Queue Stats
26W - 24L
1,543 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,381 Elo+

VS

Team Averages
Level 14
1,465 SR
1,333 Elo+
Tiamat
Tiamat
BrianScottS13
Tiamat
Level 29
God Stats
10W - 15L
1,318 SR
Queue Stats
39W - 40L
1,435 Elo+
Solo
Bastet
Bastet
BrockoliRob
Bastet
Level 16
God Stats
3W - 4L
1,468 SR
Queue Stats
29W - 40L
1,394 Elo+
Solo
Ymir
Ymir
Tajal97
Ymir
Level 8
God Stats
6W - 4L
1,725 SR
Queue Stats
16W - 19L
1,273 Elo+
Party 1
Artemis
Artemis
clever-cyberman
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Solo
Guan Yu
Guan Yu
greatjesus69
Guan Yu
Level 15
God Stats
1W - 2L
1,317 SR
Queue Stats
33W - 34L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fada_Azura
Fafnir
9
0 / 2 / 8
6,788
485
2,684
7,746
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Loyto
Scylla
9
1 / 3 / 3
5,587
399
2,950
7,919
2,317
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 0 / 0
7,795
557
5,116
6,916
5,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Roleosoft678
Kukulkan
8
1 / 5 / 0
5,385
385
4,159
4,650
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
5 / 2 / 1
7,079
506
3,947
9,637
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
7,109
508
11,199
7,337
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
8
1 / 3 / 3
5,512
394
2,307
7,556
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Tajal97
Ymir
10
2 / 0 / 2
6,088
435
1,200
5,290
2,632
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 8 / 2
5,593
400
3,855
6,717
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
greatjesus69
Guan Yu
9
1 / 0 / 3
5,611
401
3,285
5,800
4,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
12
12
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Bastet
1
3
3
0.83
L
Fafnir
Fada_Azura
Fafnir
0
2
8
2
L
Scylla
Loyto
Scylla
1
3
3
0.83
L
4
0
0
4
L
Kukulkan
Roleosoft678
Kukulkan
1
5
0
0.2
W
Ymir
Tajal97
Ymir
2
0
2
3
L
Cupid
5
2
1
2.75
W
1
8
2
0.25
W
Guan Yu
greatjesus69
Guan Yu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
21,846
36,868
Taken
32,700
18,326
Mitigated
14,471
10,401
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,199
1,566
0
2,841
7,337
3,417
89
4,212
2,935
33,444
0
W
Bastet
2,307
944
0
1,579
7,556
2,101
0
1,168
6,296
0
16,292
L
Fafnir
Fada_Azura
Fafnir
2,684
644
0
1,592
7,746
6,697
108
2,059
5,543
7,516
0
L
Scylla
Loyto
Scylla
2,950
480
0
3,170
7,919
2,317
604
4,893
2,596
16,998
0
L
5,116
1,513
0
1,385
6,916
5,229
758
1,261
5,581
0
47,515
L
Kukulkan
Roleosoft678
Kukulkan
4,159
482
0
0
4,650
1,371
88
2,175
2,214
14,693
0
W
Ymir
Tajal97
Ymir
1,200
257
0
843
5,290
2,632
0
1,338
3,894
10,462
0
L
Cupid
3,947
2,445
121
4,133
9,637
2,712
486
1,048
8,535
0
37,621
W
3,855
1,828
0
0
6,717
2,258
18
1,028
5,649
0
16,100
W
Guan Yu
greatjesus69
Guan Yu
3,285
604
450
1,886
5,800
4,063
229
1,621
4,133
0
15,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
29,913
234
Minions Killed
177
0
Camps Cleared
0
1,133,780
Distance Traveled
1,198,494
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,109
508
56
4
0
240,340
2
W
Bastet
5,512
394
41
3
0
256,824
0
L
Fafnir
6,788
485
11
1
0
247,777
6
L
Scylla
5,587
399
23
2
0
199,462
0
L
Osiris
7,795
557
96
7
0
251,691
1
L
Kukulkan
5,385
385
31
2
0
221,320
1
W
Ymir
6,088
435
16
1
0
235,125
0
L
Cupid
7,079
506
73
5
0
213,530
4
W
Artemis
5,593
400
26
2
0
219,214
7
W
Guan Yu
5,611
401
38
3
0
246,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role