Player Matchup

Anhur
Anhur
Carjaz
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
G1BG0BB
Janus
Level 26
God Stats
0W - 4L
1,213 SR
Queue Stats
77W - 81L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
Hoel__99
Ne Zha
Level 98
God Stats
20W - 23L
1,501 SR
Queue Stats
607W - 683L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
Mcwicho
Baron Samedi
Level 39
God Stats
36W - 27L
1,653 SR
Queue Stats
129W - 111L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Twssxo10
Gilgamesh
Level 27
God Stats
1W - 2L
1,329 SR
Queue Stats
88W - 90L
1,426 Elo+
Party 3
Team Averages
Level 51
1,439 SR
1,477 Elo+

VS

Team Averages
Level 72
1,456 SR
1,595 Elo+
Da Ji
Da Ji
KuroKenshin
Da Ji
Level 85
God Stats
1W - 0L
1,305 SR
Queue Stats
41W - 9L
1,742 Elo+
Party 2
Baron Samedi
Baron Samedi
PERSONAO
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
RELO10
Neith
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 44L
1,693 Elo+
Party 2
King Arthur
King Arthur
RUFF822
King Arthur
Level 47
God Stats
29W - 23L
1,478 SR
Queue Stats
104W - 101L
1,412 Elo+
Solo
Chang'e
Chang'e
V01dD069
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 36L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carjaz
Anhur
9
2 / 5 / 2
6,137
438
5,390
10,318
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
G1BG0BB
Janus
11
1 / 9 / 0
6,443
460
3,590
8,770
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Hoel__99
Ne Zha
10
2 / 6 / 2
6,278
448
1,719
11,053
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Mcwicho
Baron Samedi
9
0 / 5 / 4
5,501
393
3,540
7,333
2,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Twssxo10
Gilgamesh
11
0 / 5 / 0
6,245
446
4,975
9,447
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,215
587
4,465
7,895
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PERSONAO
Baron Samedi
13
7 / 1 / 9
8,421
602
6,075
8,175
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
RELO10
Neith
12
4 / 3 / 10
7,409
529
6,797
6,747
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RUFF822
King Arthur
14
5 / 0 / 4
8,277
591
6,693
8,300
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
V01dD069
Chang'e
15
8 / 0 / 5
9,060
647
8,140
8,921
3,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
30
30
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
Carjaz
Anhur
2
5
2
0.6
L
Janus
G1BG0BB
Janus
1
9
0
0.11
L
Ne Zha
Hoel__99
Ne Zha
2
6
2
0.5
W
6
1
7
9.5
L
Baron Samedi
Mcwicho
Baron Samedi
0
5
4
0.4
W
Baron Samedi
PERSONAO
Baron Samedi
7
1
9
11.5
W
Neith
RELO10
Neith
4
3
10
3
W
King Arthur
RUFF822
King Arthur
5
0
4
7
L
Gilgamesh
Twssxo10
Gilgamesh
0
5
0
0
W
Chang'e
V01dD069
Chang'e
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
32,170
46,921
Taken
40,038
16,485
Mitigated
20,202
8,083
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Carjaz
Anhur
5,390
2,824
0
2,740
10,318
2,626
403
3,334
6,959
0
27,346
L
Janus
G1BG0BB
Janus
3,590
202
0
276
8,770
2,852
0
5,884
2,836
36,000
0
L
Ne Zha
Hoel__99
Ne Zha
1,719
736
0
1,330
11,053
3,411
72
1,959
9,044
0
28,475
W
4,465
1,615
0
3,864
7,895
3,483
904
236
7,630
0
46,607
L
Baron Samedi
Mcwicho
Baron Samedi
3,540
207
899
1,783
7,333
2,271
234
2,359
4,974
13,860
0
W
Baron Samedi
PERSONAO
Baron Samedi
6,075
1,412
187
3,085
8,175
4,673
548
1,824
6,325
35,800
0
W
Neith
RELO10
Neith
6,797
2,097
0
1,078
6,747
1,856
1,113
1,496
5,251
0
29,658
W
King Arthur
RUFF822
King Arthur
6,693
1,147
0
4,522
8,300
6,654
203
1,222
6,978
0
43,623
L
Gilgamesh
Twssxo10
Gilgamesh
4,975
927
0
1,055
9,447
5,325
0
679
8,368
0
33,293
W
Chang'e
V01dD069
Chang'e
8,140
578
306
5,540
8,921
3,536
807
1,925
6,724
53,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
41,382
273
Minions Killed
398
0
Camps Cleared
0
1,149,644
Distance Traveled
1,286,677
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,137
438
46
3
0
227,879
2
L
Janus
6,443
460
72
5
0
223,023
6
L
Ne Zha
6,278
448
57
4
0
233,587
0
W
Da Ji
8,215
587
90
6
0
261,035
4
L
Baron Samedi
5,501
393
26
2
0
231,694
7
W
Baron Samedi
8,421
602
61
4
0
233,488
3
W
Neith
7,409
529
54
4
0
241,970
4
W
King Arthur
8,277
591
75
5
0
279,280
3
L
Gilgamesh
6,245
446
72
5
0
233,461
3
W
Chang'e
9,060
647
118
8
0
270,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role