Player Matchup

Medusa
Medusa
Brend_o0
Medusa
Level 3
God Stats
1W - 2L
1,446 SR
Queue Stats
11W - 8L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Joshüa
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Lorr Drip
Pele
Level 146
God Stats
19W - 6L
1,801 SR
Queue Stats
641W - 460L
1,707 Elo+
Party 3
Gilgamesh
Gilgamesh
MariGoBrxzy
Gilgamesh
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
21W - 5L
1,813 Elo+
Party 2
Persephone
Persephone
hoodietuff
Persephone
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 102L
1,600 Elo+
Party 2
Team Averages
Level 78
1,614 SR
1,610 Elo+

VS

Team Averages
Level 80
1,596 SR
1,706 Elo+
Ymir
Ymir
Gr8Fire
Ymir
Level 45
God Stats
6W - 0L
1,605 SR
Queue Stats
42W - 31L
1,490 Elo+
Solo
Guan Yu
Guan Yu
JEMM_12
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,757 Elo+
Party 1
Heimdallr
Heimdallr
MisterIBallz
Heimdallr
Level 150
God Stats
1W - 1L
1,567 SR
Queue Stats
242W - 187L
1,716 Elo+
Party 1
The Morrigan
The Morrigan
civley
The Morrigan
Level 42
God Stats
1W - 0L
1,714 SR
Queue Stats
31W - 12L
1,982 Elo+
Party 1
Skadi
Skadi
elninoasesino16
Skadi
Level 34
God Stats
152W - 92L
1,597 SR
Queue Stats
193W - 135L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brend_o0
Medusa
11
1 / 7 / 4
8,432
422
3,465
8,965
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Joshüa
Tsukuyomi
15
6 / 8 / 2
9,692
485
10,208
15,099
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
17
4 / 6 / 3
10,459
523
13,534
21,692
12,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
MariGoBrxzy
Gilgamesh
14
3 / 7 / 4
9,296
465
8,695
16,353
6,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
hoodietuff
Persephone
15
3 / 9 / 5
10,215
511
16,971
13,601
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gr8Fire
Ymir
15
4 / 8 / 10
12,069
603
8,528
25,885
17,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
JEMM_12
Guan Yu
17
5 / 2 / 6
11,383
569
8,453
15,635
15,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MisterIBallz
Heimdallr
20
9 / 1 / 3
13,928
696
12,941
13,525
6,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
civley
The Morrigan
19
16 / 2 / 8
13,053
653
21,277
8,121
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 6
11,226
561
6,879
14,708
5,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
17
Kills
37
37
Deaths
17
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brend_o0
Medusa
1
7
4
0.43
W
Ymir
Gr8Fire
Ymir
4
8
10
1.13
W
Guan Yu
JEMM_12
Guan Yu
5
2
6
4
L
Tsukuyomi
Joshüa
Tsukuyomi
6
8
2
0.88
L
Pele
4
6
3
0.92
L
Gilgamesh
MariGoBrxzy
Gilgamesh
3
7
4
0.71
W
Heimdallr
MisterIBallz
Heimdallr
9
1
3
10.5
W
The Morrigan
civley
The Morrigan
16
2
8
10
W
3
4
6
1.5
L
Persephone
hoodietuff
Persephone
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,873
Damage
58,078
75,710
Taken
77,874
31,829
Mitigated
48,178
14,041
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brend_o0
Medusa
3,465
2,127
0
14
8,965
2,847
0
2,237
6,626
0
29,706
W
Ymir
Gr8Fire
Ymir
8,528
1,522
0
3,019
25,885
17,209
204
11,469
14,100
39,412
0
W
Guan Yu
JEMM_12
Guan Yu
8,453
1,350
2,216
4,342
15,635
15,386
995
1,699
13,878
0
53,268
L
Tsukuyomi
Joshüa
Tsukuyomi
10,208
2,711
0
3,164
15,099
5,845
0
6,817
8,019
0
48,452
L
Pele
13,534
3,128
0
6,073
21,692
12,262
0
5,360
16,164
0
70,176
L
Gilgamesh
MariGoBrxzy
Gilgamesh
8,695
2,677
0
2,583
16,353
6,501
78
3,862
12,397
0
58,388
W
Heimdallr
MisterIBallz
Heimdallr
12,941
4,918
0
5,725
13,525
6,798
5,095
228
13,297
0
110,333
W
The Morrigan
civley
The Morrigan
21,277
3,366
308
500
8,121
3,550
1,730
1,540
6,429
66,309
7,221
W
6,879
3,268
0
2,595
14,708
5,235
3,171
1,745
12,885
0
73,297
L
Persephone
hoodietuff
Persephone
16,971
1,170
0
2,207
13,601
4,374
72
6,977
6,325
67,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,094
Gold Earned
61,659
475
Minions Killed
572
0
Camps Cleared
0
1,720,253
Distance Traveled
1,797,949
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,432
422
53
3
0
311,551
0
W
Ymir
12,069
603
50
3
0
345,010
2
W
Guan Yu
11,383
569
102
5
0
368,868
1
L
Tsukuyomi
9,692
485
87
4
0
317,498
0
L
Pele
10,459
523
116
6
0
339,902
2
L
Gilgamesh
9,296
465
95
5
0
427,284
3
W
Heimdallr
13,928
696
174
9
0
348,231
6
W
The Morrigan
13,053
653
130
7
0
381,752
5
W
Skadi
11,226
561
116
6
0
354,088
3
L
Persephone
10,215
511
124
6
0
324,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role