Player Matchup

Vulcan
Vulcan
Bandana Piru
Vulcan
Level 144
God Stats
13W - 8L
1,673 SR
Queue Stats
393W - 375L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
CallMeQTeePie
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 217L
1,562 Elo+
Solo
Anhur
Anhur
Casmelet
Anhur
Level 141
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo
Pele
Pele
Doolo__
Pele
Level 58
God Stats
9W - 7L
1,616 SR
Queue Stats
339W - 293L
1,556 Elo+
Solo
Ne Zha
Ne Zha
RaggedyTHRASHER
Ne Zha
Level 119
God Stats
2W - 6L
1,211 SR
Queue Stats
169W - 157L
1,564 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,562 Elo+

VS

Team Averages
Level 114
1,706 SR
1,501 Elo+
Izanami
Izanami
DBDWARRIOR
Izanami
Level 80
God Stats
3W - 1L
1,619 SR
Queue Stats
19W - 17L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
FemurBreaker
Gilgamesh
Level 128
God Stats
4W - 3L
1,827 SR
Queue Stats
78W - 83L
1,508 Elo+
Party 1
Merlin
Merlin
KINGXBOX1234566
Merlin
Level 106
God Stats
4W - 2L
1,885 SR
Queue Stats
226W - 219L
1,474 Elo+
Solo
Ymir
Ymir
MarinesRule007
Ymir
Level 128
God Stats
4W - 6L
1,519 SR
Queue Stats
41W - 62L
1,486 Elo+
Party 1
Loki
Loki
OhKudasai
Loki
Level 128
God Stats
6W - 2L
1,682 SR
Queue Stats
169W - 173L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 4 / 1
6,971
498
5,870
8,251
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
12
4 / 2 / 4
7,601
543
3,196
9,452
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Casmelet
Anhur
8
0 / 7 / 2
5,278
377
3,490
8,883
2,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Doolo__
Pele
12
2 / 6 / 3
7,176
513
4,590
11,880
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 4
6,481
463
5,597
11,977
5,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DBDWARRIOR
Izanami
15
6 / 1 / 6
9,885
706
7,037
6,812
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FemurBreaker
Gilgamesh
14
2 / 2 / 1
8,396
600
6,484
10,934
5,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 5
8,843
632
10,264
8,386
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 11
8,204
586
6,000
11,796
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
7 / 1 / 4
9,012
644
6,407
7,212
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
23
23
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
4
1
0.88
L
Kuzenbo
4
2
4
3
L
Anhur
Casmelet
Anhur
0
7
2
0.14
W
Izanami
DBDWARRIOR
Izanami
6
1
6
9
L
Pele
Doolo__
Pele
2
6
3
0.58
W
Gilgamesh
FemurBreaker
Gilgamesh
2
2
1
1.25
W
5
3
5
2.5
W
3
3
11
2.83
W
Loki
7
1
4
9
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
36,192
50,443
Taken
45,140
20,861
Mitigated
22,065
9,978
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,870
3,453
77
2,421
8,251
2,187
0
4,169
3,875
39,340
0
L
Kuzenbo
3,196
1,502
660
1,593
9,452
7,506
116
2,015
7,400
24,759
0
L
Anhur
Casmelet
Anhur
3,490
1,961
0
1,415
8,883
2,055
0
1,548
7,301
0
21,628
W
Izanami
DBDWARRIOR
Izanami
7,037
4,916
0
3,053
6,812
2,269
3,647
1,135
5,677
0
68,680
L
Pele
Doolo__
Pele
4,590
848
0
719
11,880
3,352
0
4,830
6,890
0
44,221
W
Gilgamesh
FemurBreaker
Gilgamesh
6,484
1,584
0
2,561
10,934
5,539
220
120
10,814
0
54,625
W
10,264
488
0
1,623
8,386
2,928
262
3,086
5,300
47,459
0
W
6,000
1,332
0
1,367
11,796
8,196
280
3,254
8,542
21,371
0
W
Loki
6,407
1,736
0
990
7,212
3,133
995
1,471
5,741
0
53,450
L
5,597
756
0
3,093
11,977
5,761
0
3,176
8,713
0
34,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
44,340
295
Minions Killed
475
0
Camps Cleared
0
1,225,884
Distance Traveled
1,317,636
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,971
498
70
5
0
248,345
4
L
Kuzenbo
7,601
543
44
3
0
276,844
2
L
Anhur
5,278
377
30
2
0
193,446
1
W
Izanami
9,885
706
148
11
0
255,656
2
L
Pele
7,176
513
87
6
0
271,088
2
W
Gilgamesh
8,396
600
94
7
0
238,270
2
W
Merlin
8,843
632
99
7
0
244,656
4
W
Ymir
8,204
586
37
3
0
272,226
1
W
Loki
9,012
644
97
7
0
306,828
0
L
Ne Zha
6,481
463
64
5
0
236,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role