Player Matchup

Fenrir
Fenrir
Silver II
BonkSM
Fenrir
Silver II
Level 102
God Stats
0W - 2L
1,619 SR
Queue Stats
67W - 73L
1,082 MMR
Solo
Chang'e
Chang'e
Bronze I
Nahuel43_
Chang'e
Bronze I
Level 104
God Stats
2W - 3L
1,328 SR
Queue Stats
51W - 74L
1,012 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
benb7
Gilgamesh
Silver II
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 124L
937 MMR
Solo
Cerberus
Cerberus
Bronze IV
xJukex
Cerberus
Bronze IV
Level 57
God Stats
1W - 6L
1,530 SR
Queue Stats
1W - 18L
1,042 MMR
Solo
Artemis
Artemis
Bronze IV
xReaperDen
Artemis
Bronze IV
Level 35
God Stats
0W - 6L
1,115 SR
Queue Stats
1W - 15L
950 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,419 SR
1,005 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,516 SR
1,002 MMR
Ares
Ares
Silver II
BunniesOfDoom
Ares
Silver II
Level 160
God Stats
3W - 6L
1,615 SR
Queue Stats
255W - 272L
1,023 MMR
Solo
Anubis
Anubis
Silver III
MO0ONST3R
Anubis
Silver III
Level 61
God Stats
50W - 39L
1,637 SR
Queue Stats
94W - 100L
911 MMR
Solo
Loki
Loki
Silver II
PLUSHR
Loki
Silver II
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
144W - 151L
1,098 MMR
Party 1
Heimdallr
Heimdallr
Gold V
eCrxw
Heimdallr
Gold V
Level 123
God Stats
16W - 13L
1,396 SR
Queue Stats
292W - 297L
1,077 MMR
Party 1
Nox
Nox
Silver III
veitals
Nox
Silver III
Level 147
God Stats
1W - 2L
1,433 SR
Queue Stats
348W - 356L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BonkSM
Fenrir
8
1 / 5 / 3
5,027
503
2,419
6,206
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Nahuel43_
Chang'e
9
0 / 3 / 0
4,809
481
743
5,427
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
benb7
Gilgamesh
9
4 / 3 / 1
5,465
547
5,429
8,052
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
xJukex
Cerberus
7
0 / 5 / 0
4,271
427
2,132
7,309
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
xReaperDen
Artemis
7
0 / 4 / 3
4,744
474
2,236
4,859
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SobekTsukuyomiSetApolloKing Arthur

VS

Bans
TiamatCu ChulainnTyrGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
5,447
545
3,289
8,000
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
MO0ONST3R
Anubis
11
4 / 0 / 3
6,491
649
5,502
5,178
2,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
PLUSHR
Loki
10
8 / 0 / 4
6,677
668
4,447
5,182
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
eCrxw
Heimdallr
10
4 / 1 / 4
6,207
621
5,435
6,937
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
10
2 / 1 / 5
6,431
643
3,054
3,431
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
20
20
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BonkSM
Fenrir
1
5
3
0.5
W
2
3
4
1.33
W
Anubis
MO0ONST3R
Anubis
4
0
3
5.5
L
Chang'e
Nahuel43_
Chang'e
0
3
0
0
W
Loki
PLUSHR
Loki
8
0
4
10
L
Gilgamesh
benb7
Gilgamesh
4
3
1
1.5
W
Heimdallr
eCrxw
Heimdallr
4
1
4
6
W
Nox
2
1
5
4.5
L
Cerberus
xJukex
Cerberus
0
5
0
0
L
Artemis
xReaperDen
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,959
Damage
21,727
31,853
Taken
28,728
9,843
Mitigated
11,007
6,190
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BonkSM
Fenrir
2,419
1,104
0
196
6,206
1,790
0
3,025
3,146
0
18,915
W
3,289
74
0
1,850
8,000
3,691
0
0
8,000
15,791
0
W
Anubis
MO0ONST3R
Anubis
5,502
495
0
3,080
5,178
2,152
610
1,091
3,938
30,413
0
L
Chang'e
Nahuel43_
Chang'e
743
0
122
1,213
5,427
1,495
0
1,613
3,724
27,335
0
W
Loki
PLUSHR
Loki
4,447
1,220
0
2,453
5,182
1,541
0
362
4,820
0
28,675
L
Gilgamesh
benb7
Gilgamesh
5,429
1,315
0
2,076
8,052
2,728
0
2,623
5,375
0
24,645
W
Heimdallr
eCrxw
Heimdallr
5,435
3,875
0
2,013
6,937
2,322
412
817
6,045
0
26,889
W
Nox
3,054
434
0
922
3,431
1,301
0
381
3,050
29,082
0
L
Cerberus
xJukex
Cerberus
2,132
376
0
1,718
7,309
2,652
0
3,847
3,462
15,454
0
L
Artemis
xReaperDen
Artemis
2,236
928
0
865
4,859
1,178
0
563
4,296
0
13,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
31,253
216
Minions Killed
265
0
Camps Cleared
0
915,998
Distance Traveled
915,837
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,027
503
47
5
0
227,576
0
W
Ares
5,447
545
20
2
0
184,196
6
W
Anubis
6,491
649
66
7
0
151,972
3
L
Chang'e
4,809
481
49
5
0
166,992
0
W
Loki
6,677
668
53
5
0
219,589
5
L
Gilgamesh
5,465
547
43
4
0
187,041
2
W
Heimdallr
6,207
621
46
5
0
170,752
0
W
Nox
6,431
643
80
8
0
189,328
2
L
Cerberus
4,271
427
45
5
0
150,555
0
L
Artemis
4,744
474
32
3
0
183,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role