Player Matchup

Ao Kuang
Ao Kuang
AdmiralThrawn32
Ao Kuang
Level 29
God Stats
13W - 10L
1,566 SR
Queue Stats
170W - 162L
1,638 Elo+
Solo
Ah Puch
Ah Puch
Buzz fat
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,880 Elo+
Solo
Jormungandr
Jormungandr
Ramoncho
Jormungandr
Level 18
God Stats
17W - 13L
1,593 SR
Queue Stats
63W - 35L
1,632 Elo+
Solo
Skadi
Skadi
TicoBarra
Skadi
Level 28
God Stats
21W - 21L
1,403 SR
Queue Stats
335W - 247L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
duplex_predator7
Zhong Kui
Level 28
God Stats
3W - 2L
1,491 SR
Queue Stats
98W - 76L
1,680 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,675 Elo+

VS

Team Averages
Level 18
1,593 SR
1,621 Elo+
Ra
Ra
Arthurhbv
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Flying Pig7528
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,867 Elo+
Solo
Arachne
Arachne
Kennyboi11
Arachne
Level 28
God Stats
54W - 53L
1,595 SR
Queue Stats
81W - 81L
1,540 Elo+
Solo
Hera
Hera
MagedMercTTV
Hera
Level 27
God Stats
0W - 1L
1,906 SR
Queue Stats
42W - 25L
1,711 Elo+
Solo
Hercules
Hercules
iPlayerDamage
Hercules
Level 29
God Stats
5W - 4L
1,464 SR
Queue Stats
142W - 104L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
1 / 1 / 0
4,285
714
1,823
5,051
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
Buzz fat
Ah Puch
6
2 / 2 / 3
4,126
688
3,805
3,259
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Ramoncho
Jormungandr
8
0 / 0 / 1
4,433
739
1,436
2,282
1,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
TicoBarra
Skadi
6
0 / 3 / 1
3,798
633
1,260
4,092
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
6
2 / 0 / 1
3,903
651
1,837
2,185
1,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,904
484
253
1,604
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
8
1 / 0 / 1
4,485
748
3,287
2,887
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Kennyboi11
Arachne
7
4 / 1 / 0
4,530
755
1,965
4,243
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 2
3,759
627
1,317
3,085
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
iPlayerDamage
Hercules
5
1 / 1 / 2
3,786
631
2,493
5,565
2,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
1
0
1
L
0
2
0
0
W
Ah Puch
Buzz fat
Ah Puch
2
2
3
1.75
L
Hachiman
1
0
1
1.5
L
Arachne
Kennyboi11
Arachne
4
1
0
4
L
0
2
2
0.5
W
Jormungandr
Ramoncho
Jormungandr
0
0
1
0.5
W
Skadi
TicoBarra
Skadi
0
3
1
0.17
W
Zhong Kui
2
0
1
2.5
L
Hercules
iPlayerDamage
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,161
Damage
9,315
16,869
Taken
17,384
5,957
Mitigated
5,762
6,382
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
1,823
517
0
2,486
5,051
1,746
0
607
4,444
16,671
4,453
L
253
130
0
46
1,604
384
0
843
761
3,035
0
W
Ah Puch
Buzz fat
Ah Puch
3,805
334
0
883
3,259
779
0
718
2,501
17,533
0
L
Hachiman
3,287
1,376
0
1,071
2,887
707
180
872
2,015
0
20,795
L
Arachne
Kennyboi11
Arachne
1,965
1,145
0
1,723
4,243
1,511
0
883
3,335
0
15,994
L
1,317
261
0
481
3,085
910
0
2,267
818
17,535
0
W
Jormungandr
Ramoncho
Jormungandr
1,436
229
0
1,340
2,282
1,675
440
0
2,282
23,460
0
W
Skadi
TicoBarra
Skadi
1,260
530
0
1,010
4,092
738
0
0
4,092
0
15,038
W
Zhong Kui
1,837
324
0
663
2,185
1,019
0
189
1,980
7,502
0
L
Hercules
iPlayerDamage
Hercules
2,493
949
0
1,461
5,565
2,250
0
3,743
1,722
0
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
19,464
180
Minions Killed
141
0
Camps Cleared
0
623,551
Distance Traveled
618,023
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,285
714
44
7
0
141,778
3
L
Ra
2,904
484
7
1
0
90,828
1
W
Ah Puch
4,126
688
24
4
0
121,872
1
L
Hachiman
4,485
748
43
7
0
109,701
0
L
Arachne
4,530
755
35
6
0
150,166
0
L
Hera
3,759
627
43
7
0
120,379
2
W
Jormungandr
4,433
739
63
11
0
113,323
3
W
Skadi
3,798
633
30
5
0
117,576
0
W
Zhong Kui
3,903
651
19
3
0
129,002
0
L
Hercules
3,786
631
13
2
0
146,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role