Player Matchup

Loki
Loki
C h v r e
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,330 Elo+
Solo
Ares
Ares
CodyNator_Gaming
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
CopperEclipse
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo
Kukulkan
Kukulkan
Defiant RooR
Kukulkan
Level 25
God Stats
22W - 34L
1,325 SR
Queue Stats
111W - 127L
1,243 Elo+
Solo
Amaterasu
Amaterasu
Sedash845
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,357 Elo+

VS

Team Averages
Level 27
1,508 SR
1,314 Elo+
Neith
Neith
CobanYıldızı
Neith
Level 18
God Stats
21W - 32L
1,362 SR
Queue Stats
21W - 35L
1,238 Elo+
Solo
Medusa
Medusa
Compforpark
Medusa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 1
Awilix
Awilix
Git_R3KT_M9
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,126 Elo+
Solo
Sol
Sol
LavenderDart596
Sol
Level 54
God Stats
98W - 69L
1,543 SR
Queue Stats
264W - 247L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Slept trust
Nu Wa
Level 29
God Stats
27W - 22L
1,635 SR
Queue Stats
340W - 349L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 3 / 1
6,097
554
2,785
7,669
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 4 / 1
3,918
356
346
4,470
2,299
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 0 / 3
5,700
518
2,643
8,998
4,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Defiant RooR
Kukulkan
10
1 / 3 / 0
5,521
502
3,461
5,183
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Sedash845
Amaterasu
7
1 / 4 / 1
4,615
420
2,466
7,204
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,532
503
4,888
5,263
1,459
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
1 / 5 / 1
5,486
499
1,840
4,795
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
10
0 / 2 / 3
6,180
562
1,702
6,284
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 0
7,495
681
8,667
7,453
2,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 1
7,132
648
7,668
5,993
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
14
14
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
4
3
1
1.5
W
2
3
1
0.83
L
0
4
1
0.13
W
Medusa
1
5
1
0.3
L
3
0
3
4.5
L
Kukulkan
Defiant RooR
Kukulkan
1
3
0
0.33
W
Awilix
0
2
3
0.75
W
6
2
0
3
L
Amaterasu
Sedash845
Amaterasu
1
4
1
0.38
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
24,765
33,524
Taken
29,788
12,886
Mitigated
9,185
7,036
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,785
513
0
2,219
7,669
2,250
0
1,717
5,870
0
23,406
W
4,888
2,028
171
1,394
5,263
1,459
324
2,009
3,250
0
19,169
L
346
93
0
220
4,470
2,299
0
2,666
1,644
2,654
0
W
Medusa
1,840
718
0
0
4,795
1,282
1,070
763
4,032
0
15,156
L
2,643
637
0
2,904
8,998
4,419
62
2,079
6,875
15,535
0
L
Kukulkan
Defiant RooR
Kukulkan
3,461
523
0
0
5,183
1,265
410
3,368
1,489
35,291
0
W
Awilix
1,702
394
0
1,140
6,284
2,457
0
40
6,244
0
34,093
W
8,667
3,568
0
4,076
7,453
2,090
3,194
530
6,923
42,450
0
L
Amaterasu
Sedash845
Amaterasu
2,466
896
0
1,693
7,204
2,653
0
5,849
1,311
0
10,047
W
7,668
1,609
0
1,400
5,993
1,897
229
2,788
2,889
40,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
31,825
165
Minions Killed
273
0
Camps Cleared
0
805,594
Distance Traveled
974,391
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,097
554
51
5
0
197,874
0
W
Neith
5,532
503
28
3
0
176,704
1
L
Ares
3,918
356
2
0
0
95,548
0
W
Medusa
5,486
499
21
2
0
175,163
0
L
Ymir
5,700
518
23
2
0
190,344
2
L
Kukulkan
5,521
502
73
7
0
189,247
0
W
Awilix
6,180
562
67
6
0
237,771
0
W
Sol
7,495
681
85
8
0
187,087
0
L
Amaterasu
4,615
420
16
1
0
132,581
0
W
Nu Wa
7,132
648
72
7
0
197,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role