Player Matchup

Achilles
Achilles
Junker-Goetz
Achilles
Level 25
God Stats
30W - 50L
1,270 SR
Queue Stats
36W - 71L
1,098 Elo+
Party 1
Susano
Susano
Silent_Knight019
Susano
Level 29
God Stats
0W - 3L
1,295 SR
Queue Stats
49W - 88L
1,141 Elo+
Party 1
Baron Samedi
Baron Samedi
phat_ho_6969
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 111L
1,168 Elo+
Party 1
Team Averages
Level 28
1,355 SR
1,136 Elo+

VS

Team Averages
Level 35
1,487 SR
1,377 Elo+
Neith
Neith
BLT_Boss1036
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,385 Elo+
Party 2
Anubis
Anubis
BLT_Spectre_God
Anubis
Level 31
God Stats
7W - 2L
1,532 SR
Queue Stats
17W - 12L
1,415 Elo+
Party 2
Fenrir
Fenrir
FE4RLESS02009
Fenrir
Level 26
God Stats
61W - 82L
1,430 SR
Queue Stats
92W - 128L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Junker-Goetz
Achilles
12
2 / 9 / 4
9,945
622
5,561
16,375
5,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 8 / 3
10,625
664
5,950
13,949
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
phat_ho_6969
Baron Samedi
12
3 / 8 / 2
9,945
622
4,122
11,065
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 15
12,283
768
13,157
9,326
3,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 3 / 9
11,676
730
8,812
5,146
2,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
10 / 5 / 9
12,196
762
11,793
12,645
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
25
25
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
8
3
9
4.17
W
10
5
9
2.9
L
Achilles
Junker-Goetz
Achilles
2
9
4
0.44
L
4
8
3
0.69
L
Baron Samedi
phat_ho_6969
Baron Samedi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
33,762
41,389
Taken
27,117
15,117
Mitigated
11,234
2,251
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,157
4,687
307
1,457
9,326
3,553
934
363
8,963
0
52,582
W
8,812
132
441
613
5,146
2,281
495
1,347
3,799
30,188
0
W
11,793
2,703
0
1,348
12,645
5,400
765
2,579
9,951
0
46,498
L
Achilles
Junker-Goetz
Achilles
5,561
425
0
1,605
16,375
5,997
146
2,947
13,428
0
20,438
L
5,950
1,340
0
139
13,949
4,479
106
2,016
11,933
0
19,249
L
Baron Samedi
phat_ho_6969
Baron Samedi
4,122
468
343
164
11,065
4,641
120
3,849
7,216
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
36,155
78
Minions Killed
155
0
Camps Cleared
0
675,015
Distance Traveled
736,487
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,283
768
54
3
0
248,841
0
W
Anubis
11,676
730
48
3
0
193,699
1
W
Fenrir
12,196
762
53
3
0
293,947
2
L
Achilles
9,945
622
26
2
0
262,338
0
L
Susano
10,625
664
31
2
0
250,845
0
L
Baron Samedi
9,945
622
21
1
0
161,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role