Player Matchup

Amaterasu
Amaterasu
CrouchingReturd
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,627 Elo+
Party 2
Bacchus
Bacchus
Redaeran
Bacchus
Level 81
God Stats
1W - 1L
1,692 SR
Queue Stats
30W - 31L
1,610 Elo+
Party 2
Ymir
Ymir
Rienour
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,533 Elo+
Party 2
Zeus
Zeus
Scorkin
Zeus
Level 10
God Stats
10W - 4L
1,937 SR
Queue Stats
35W - 31L
1,581 Elo+
Party 2
Thanatos
Thanatos
YoImDUMMYThicc
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,522 Elo+
Party 2
Team Averages
Level 36
1,626 SR
1,575 Elo+

VS

Team Averages
Level 39
1,497 SR
1,574 Elo+
Cerberus
Cerberus
Chabelo123
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,522 Elo+
Solo
Izanami
Izanami
Savvs13
Izanami
Level 28
God Stats
47W - 65L
1,483 SR
Queue Stats
242W - 308L
1,429 Elo+
Solo
Zeus
Zeus
Wakandan-
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,847 Elo+
Party 1
Ares
Ares
phufucuddlypoops
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 57L
1,654 Elo+
Party 1
Nemesis
Nemesis
zSxicide
Nemesis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 154L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrouchingReturd
Amaterasu
20
9 / 2 / 15
15,820
1,055
13,697
14,883
9,822
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Redaeran
Bacchus
20
8 / 9 / 20
16,171
1,078
21,731
21,610
18,891
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Rienour
Ymir
20
2 / 9 / 24
14,275
952
10,600
24,315
29,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Scorkin
Zeus
20
10 / 7 / 16
16,289
1,086
45,021
13,961
4,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
20
6 / 14 / 19
15,675
1,045
23,778
27,333
10,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chabelo123
Cerberus
20
2 / 9 / 19
13,567
904
10,247
26,166
11,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Savvs13
Izanami
20
5 / 8 / 24
14,754
984
16,436
20,173
8,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
20
15 / 4 / 22
17,632
1,175
28,745
18,155
11,408
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 5 / 26
16,781
1,119
17,773
28,337
36,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
zSxicide
Nemesis
20
8 / 9 / 22
15,258
1,017
20,123
28,797
12,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
154
35
Kills
41
41
Deaths
35
94
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chabelo123
Cerberus
2
9
19
1.28
L
Amaterasu
CrouchingReturd
Amaterasu
9
2
15
8.25
L
Bacchus
Redaeran
Bacchus
8
9
20
2
L
Ymir
Rienour
Ymir
2
9
24
1.56
W
Izanami
Savvs13
Izanami
5
8
24
2.13
L
Zeus
Scorkin
Zeus
10
7
16
2.57
W
Zeus
15
4
22
6.5
L
Thanatos
6
14
19
1.11
W
11
5
26
4.8
W
Nemesis
zSxicide
Nemesis
8
9
22
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,827
Damage
93,324
102,102
Taken
121,628
73,392
Mitigated
79,298
15,146
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chabelo123
Cerberus
10,247
572
0
2,804
26,166
11,220
0
19,723
6,443
44,208
0
L
Amaterasu
CrouchingReturd
Amaterasu
13,697
6,625
0
3,897
14,883
9,822
0
7,186
7,520
0
30,415
L
Bacchus
Redaeran
Bacchus
21,731
2,122
0
883
21,610
18,891
0
13,267
8,083
48,177
0
L
Ymir
Rienour
Ymir
10,600
1,351
0
0
24,315
29,123
0
14,561
9,292
27,999
0
W
Izanami
Savvs13
Izanami
16,436
11,419
267
2,280
20,173
8,225
0
13,857
6,316
0
55,984
L
Zeus
Scorkin
Zeus
45,021
5,111
0
977
13,961
4,749
0
7,626
6,192
78,704
0
W
Zeus
28,745
2,749
0
448
18,155
11,408
0
10,568
7,587
52,500
0
L
Thanatos
23,778
6,886
0
9,389
27,333
10,807
0
12,689
14,250
0
55,632
W
17,773
1,366
0
251
28,337
36,140
0
18,957
9,380
24,154
0
W
Nemesis
zSxicide
Nemesis
20,123
9,690
0
1,585
28,797
12,305
0
14,247
14,550
0
40,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,230
Gold Earned
77,992
272
Minions Killed
318
12
Camps Cleared
7
1,447,999
Distance Traveled
1,334,830
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,567
904
109
7
0
223,334
1
L
Amaterasu
15,820
1,055
27
2
4
350,687
0
L
Bacchus
16,171
1,078
53
4
0
290,311
0
L
Ymir
14,275
952
44
3
1
259,961
0
W
Izanami
14,754
984
86
6
4
260,497
0
L
Zeus
16,289
1,086
85
6
0
253,327
1
W
Zeus
17,632
1,175
69
5
1
262,588
0
L
Thanatos
15,675
1,045
63
4
7
293,713
0
W
Ares
16,781
1,119
15
1
0
275,081
0
W
Nemesis
15,258
1,017
39
3
2
313,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role