Player Matchup

Gilgamesh
Gilgamesh
BlueRareBoyo
Gilgamesh
Level 73
God Stats
13W - 14L
1,465 SR
Queue Stats
146W - 190L
1,417 Elo+
Solo
Agni
Agni
HepC Kali5536
Agni
Level 70
God Stats
44W - 42L
1,371 SR
Queue Stats
321W - 356L
1,387 Elo+
Solo
Neith
Neith
Luis e Edu
Neith
Level 63
God Stats
3W - 8L
1,715 SR
Queue Stats
33W - 53L
1,331 Elo+
Solo
Team Averages
Level 69
1,517 SR
1,378 Elo+

VS

Team Averages
Level 51
1,631 SR
1,501 Elo+
Athena
Athena
Dagno
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kirby1507
Chang'e
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 25L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
iPhatPanda
Cernunnos
Level 88
God Stats
8W - 7L
1,893 SR
Queue Stats
385W - 342L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueRareBoyo
Gilgamesh
17
5 / 8 / 6
14,768
615
18,936
28,505
17,629
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 3 / 4
15,332
639
28,318
18,493
7,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
1 / 5 / 8
13,385
558
17,406
21,111
8,464
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dagno
Athena
17
0 / 5 / 13
13,660
569
11,411
36,886
48,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Kirby1507
Chang'e
20
7 / 3 / 8
15,802
658
16,965
21,035
18,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
iPhatPanda
Cernunnos
20
8 / 4 / 5
16,252
677
24,372
28,153
13,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
15
16
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlueRareBoyo
Gilgamesh
5
8
6
1
W
Athena
Dagno
Athena
0
5
13
1.3
L
6
3
4
2.67
W
Chang'e
Kirby1507
Chang'e
7
3
8
3.67
L
Neith
1
5
8
1
W
Cernunnos
iPhatPanda
Cernunnos
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,660
Damage
52,748
68,109
Taken
86,074
33,472
Mitigated
80,223
13,292
Healing
38,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlueRareBoyo
Gilgamesh
18,936
3,336
0
1,946
28,505
17,629
225
11,404
17,101
0
55,012
W
Athena
Dagno
Athena
11,411
3,560
0
1,635
36,886
48,751
876
9,726
26,359
27,879
0
L
28,318
2,039
238
5,063
18,493
7,379
70
6,303
12,190
137,441
0
W
Chang'e
Kirby1507
Chang'e
16,965
1,144
12,147
12,897
21,035
18,206
1,347
8,383
12,196
80,898
0
L
Neith
17,406
7,624
927
5,118
21,111
8,464
269
11,004
10,107
0
55,493
W
Cernunnos
iPhatPanda
Cernunnos
24,372
12,554
0
11,473
28,153
13,266
1,377
9,156
18,497
0
135,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
45,714
274
Minions Killed
259
0
Camps Cleared
0
1,235,407
Distance Traveled
1,317,844
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,768
615
53
2
0
420,061
2
W
Athena
13,660
569
17
1
0
438,406
2
L
Agni
15,332
639
153
6
0
418,715
5
W
Chang'e
15,802
658
95
4
0
455,138
6
L
Neith
13,385
558
68
3
0
396,631
3
W
Cernunnos
16,252
677
147
6
0
424,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role