Player Matchup

Cernunnos
Cernunnos
DebiruMAN
Cernunnos
Level 160
God Stats
6W - 4L
1,630 SR
Queue Stats
285W - 230L
1,588 Elo+
Party 2
Guan Yu
Guan Yu
EBRAHIMQ8K
Guan Yu
Level 4
God Stats
4W - 0L
1,862 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 2
Ravana
Ravana
Eisei1
Ravana
Level 107
God Stats
2W - 2L
1,325 SR
Queue Stats
177W - 145L
1,616 Elo+
Party 2
Ra
Ra
Kobelstonepl
Ra
Level 38
God Stats
3W - 1L
1,184 SR
Queue Stats
198W - 174L
1,578 Elo+
Solo
Ymir
Ymir
Traxelolz
Ymir
Level 146
God Stats
2W - 0L
1,605 SR
Queue Stats
54W - 38L
1,604 Elo+
Party 2
Team Averages
Level 91
1,521 SR
1,570 Elo+

VS

Team Averages
Level 64
1,581 SR
1,587 Elo+
Ymir
Ymir
Dreaming273
Ymir
Level 37
God Stats
56W - 30L
1,771 SR
Queue Stats
419W - 393L
1,520 Elo+
Solo
Bakasura
Bakasura
JoSiiK01
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 152L
1,473 Elo+
Party 1
Hachiman
Hachiman
Kadnobay
Hachiman
Level 69
God Stats
1W - 2L
1,742 SR
Queue Stats
22W - 18L
1,678 Elo+
Party 3
Janus
Janus
Kjxao
Janus
Level 28
God Stats
0W - 1L
1,231 SR
Queue Stats
11W - 9L
1,652 Elo+
Party 3
Gilgamesh
Gilgamesh
Çlyde
Gilgamesh
Level 158
God Stats
1W - 3L
1,663 SR
Queue Stats
42W - 32L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DebiruMAN
Cernunnos
20
8 / 3 / 10
15,556
622
22,871
22,441
11,132
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
EBRAHIMQ8K
Guan Yu
19
1 / 7 / 9
11,808
472
6,828
19,469
16,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Eisei1
Ravana
20
23 / 3 / 9
16,297
652
33,752
21,330
14,833
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 7 / 12
13,273
531
21,299
20,092
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
18
4 / 6 / 20
13,689
548
16,022
28,295
31,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 14
10,821
433
9,573
26,959
27,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
JoSiiK01
Bakasura
19
3 / 9 / 6
12,305
492
10,320
25,044
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Kadnobay
Hachiman
20
12 / 7 / 1
13,428
537
24,023
18,519
6,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Kjxao
Janus
17
1 / 13 / 6
10,813
433
14,235
21,548
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Çlyde
Gilgamesh
20
9 / 5 / 9
14,266
571
26,777
35,211
27,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
41
Kills
26
26
Deaths
41
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DebiruMAN
Cernunnos
8
3
10
4.33
L
1
7
14
1.14
W
Guan Yu
EBRAHIMQ8K
Guan Yu
1
7
9
0.79
W
Ravana
Eisei1
Ravana
23
3
9
9.17
L
Bakasura
JoSiiK01
Bakasura
3
9
6
0.67
L
Hachiman
Kadnobay
Hachiman
12
7
1
1.79
L
Janus
Kjxao
Janus
1
13
6
0.31
W
5
7
12
1.57
W
Ymir
4
6
20
2.33
L
Gilgamesh
Çlyde
Gilgamesh
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,772
Damage
84,928
111,627
Taken
127,281
83,658
Mitigated
77,405
29,611
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DebiruMAN
Cernunnos
22,871
16,292
0
10,483
22,441
11,132
1,683
3,863
18,262
0
136,355
L
9,573
1,608
477
5,859
26,959
27,899
56
10,912
16,047
35,474
0
W
Guan Yu
EBRAHIMQ8K
Guan Yu
6,828
2,075
612
2,184
19,469
16,634
809
4,341
14,570
0
51,995
W
Ravana
Eisei1
Ravana
33,752
12,592
0
3,011
21,330
14,833
871
3,339
17,726
0
119,104
L
Bakasura
JoSiiK01
Bakasura
10,320
8,138
0
2,819
25,044
9,363
0
4,606
20,438
0
69,576
L
Hachiman
Kadnobay
Hachiman
24,023
16,971
0
4,275
18,519
6,333
0
5,752
12,767
0
93,050
L
Janus
Kjxao
Janus
14,235
198
0
2,460
21,548
6,257
90
9,437
12,111
78,580
0
W
21,299
2,828
3,518
6,825
20,092
9,441
243
6,669
12,482
111,780
0
W
Ymir
16,022
3,214
0
2,978
28,295
31,618
69
7,883
20,203
35,997
0
L
Gilgamesh
Çlyde
Gilgamesh
26,777
5,531
0
7,314
35,211
27,553
509
6,614
28,597
11,909
78,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,623
Gold Earned
61,633
676
Minions Killed
604
0
Camps Cleared
0
2,311,939
Distance Traveled
2,181,862
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,556
622
194
8
0
433,173
6
L
Ymir
10,821
433
34
1
0
423,423
1
W
Guan Yu
11,808
472
96
4
0
446,955
2
W
Ravana
16,297
652
155
6
0
538,820
3
L
Bakasura
12,305
492
152
6
0
485,565
2
L
Hachiman
13,428
537
135
5
0
411,124
1
L
Janus
10,813
433
153
6
0
380,480
3
W
Ra
13,273
531
183
7
0
450,617
3
W
Ymir
13,689
548
48
2
0
442,374
3
L
Gilgamesh
14,266
571
130
5
0
481,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role