Player Matchup

Artio
Artio
ABITALDO
Artio
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
821W - 519L
1,618 Elo+
Party 3
Baron Samedi
Baron Samedi
ChoskorroMostro
Baron Samedi
Level 104
God Stats
12W - 19L
1,479 SR
Queue Stats
768W - 531L
1,598 Elo+
Party 3
Scylla
Scylla
NOSFERATO03
Scylla
Level 86
God Stats
129W - 132L
1,505 SR
Queue Stats
480W - 531L
1,428 Elo+
Solo
Xbalanque
Xbalanque
VØSHURK
Xbalanque
Level 107
God Stats
63W - 46L
1,666 SR
Queue Stats
979W - 731L
1,597 Elo+
Party 3
Merlin
Merlin
Youmas
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,548 Elo+

VS

Team Averages
Level 74
1,720 SR
1,514 Elo+
Fenrir
Fenrir
Balleseros
Fenrir
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
Cronnns
Guan Yu
Level 30
God Stats
9W - 1L
1,977 SR
Queue Stats
27W - 19L
1,613 Elo+
Party 2
Chang'e
Chang'e
DLBALEIAFELIZ
Chang'e
Level 41
God Stats
3W - 0L
1,827 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 1
Merlin
Merlin
GangrelB
Merlin
Level 149
God Stats
1W - 3L
1,519 SR
Queue Stats
36W - 36L
1,621 Elo+
Party 2
Discordia
Discordia
Lindisy
Discordia
Level 126
God Stats
9W - 4L
1,561 SR
Queue Stats
248W - 291L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ABITALDO
Artio
20
1 / 6 / 14
14,822
823
9,445
30,964
36,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ChoskorroMostro
Baron Samedi
20
3 / 5 / 13
15,951
886
16,566
17,604
10,402
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
18
1 / 2 / 5
13,586
755
3,266
4,670
1,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
VØSHURK
Xbalanque
20
10 / 6 / 8
17,567
976
43,977
26,900
8,642
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Youmas
Merlin
20
4 / 5 / 12
17,052
947
23,994
15,307
5,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balleseros
Fenrir
20
2 / 10 / 12
15,188
844
14,647
29,478
20,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Cronnns
Guan Yu
20
7 / 3 / 11
16,558
920
15,174
29,253
28,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
20
3 / 5 / 10
15,282
849
9,918
24,257
10,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
GangrelB
Merlin
20
6 / 1 / 11
16,803
934
23,928
12,191
5,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Lindisy
Discordia
20
6 / 0 / 10
16,528
918
29,127
9,159
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
78
19
Kills
24
24
Deaths
19
52
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artio
ABITALDO
Artio
1
6
14
1.33
W
Fenrir
Balleseros
Fenrir
2
10
12
0.8
L
Baron Samedi
ChoskorroMostro
Baron Samedi
3
5
13
1.9
W
Guan Yu
Cronnns
Guan Yu
7
3
11
4.17
W
Chang'e
3
5
10
1.6
W
Merlin
GangrelB
Merlin
6
1
11
11.5
W
Discordia
Lindisy
Discordia
6
0
10
11
L
Scylla
1
2
5
1.75
L
Xbalanque
VØSHURK
Xbalanque
10
6
8
2.33
L
Merlin
Youmas
Merlin
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,248
Damage
92,794
95,445
Taken
104,338
62,295
Mitigated
69,029
20,768
Healing
31,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ABITALDO
Artio
9,445
561
2,162
5,621
30,964
36,551
0
20,365
10,599
13,638
0
W
Fenrir
Balleseros
Fenrir
14,647
3,421
0
2,122
29,478
20,989
0
14,444
15,034
0
26,438
L
Baron Samedi
ChoskorroMostro
Baron Samedi
16,566
426
3,195
3,373
17,604
10,402
0
11,991
5,613
44,518
0
W
Guan Yu
Cronnns
Guan Yu
15,174
668
5,477
5,864
29,253
28,400
0
11,772
17,481
343
35,211
W
Chang'e
9,918
595
8,492
6,816
24,257
10,936
0
12,843
11,414
39,927
0
W
Merlin
GangrelB
Merlin
23,928
951
0
388
12,191
5,355
0
8,698
3,493
82,443
0
W
Discordia
Lindisy
Discordia
29,127
287
790
2,032
9,159
3,349
0
5,514
3,645
59,581
0
L
Scylla
3,266
635
0
205
4,670
1,216
0
2,916
1,754
17,297
0
L
Xbalanque
VØSHURK
Xbalanque
43,977
33,244
0
5,753
26,900
8,642
0
16,719
10,181
0
83,798
L
Merlin
Youmas
Merlin
23,994
1,402
0
459
15,307
5,484
0
11,325
3,982
90,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,978
Gold Earned
80,359
358
Minions Killed
355
12
Camps Cleared
13
1,507,336
Distance Traveled
1,775,978
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,822
823
10
1
0
375,982
0
W
Fenrir
15,188
844
24
1
5
313,451
2
L
Baron Samedi
15,951
886
73
4
2
337,266
0
W
Guan Yu
16,558
920
59
3
4
401,608
1
W
Chang'e
15,282
849
64
4
1
375,608
0
W
Merlin
16,803
934
138
8
2
340,860
2
W
Discordia
16,528
918
70
4
1
344,451
1
L
Scylla
13,586
755
32
2
2
109,200
0
L
Xbalanque
17,567
976
112
6
7
339,500
1
L
Merlin
17,052
947
131
7
1
345,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role