Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ANANGEREDWOLF
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,749 SR
Queue Stats
48W - 48L
1,388 Elo+
Solo
Izanami
Izanami
AishaE
Izanami
Level 104
God Stats
7W - 7L
1,415 SR
Queue Stats
336W - 383L
1,437 Elo+
Solo
Hun Batz
Hun Batz
QJBJ
Hun Batz
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 212L
1,307 Elo+
Solo
Jormungandr
Jormungandr
SINTR3NO
Jormungandr
Level 123
God Stats
3W - 1L
1,435 SR
Queue Stats
331W - 336L
1,408 Elo+
Solo
Ra
Ra
rstander
Ra
Level 137
God Stats
2W - 3L
1,586 SR
Queue Stats
149W - 156L
1,311 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,370 Elo+

VS

Team Averages
Level 62
1,651 SR
1,317 Elo+
Bacchus
Bacchus
Cold Steel Heat
Bacchus
Level 106
God Stats
2W - 2L
1,503 SR
Queue Stats
129W - 158L
1,348 Elo+
Solo
Nox
Nox
HankScorpi007
Nox
Level 128
God Stats
13W - 11L
1,866 SR
Queue Stats
501W - 538L
1,378 Elo+
Solo
Freya
Freya
MANI_40
Freya
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 129L
1,247 Elo+
Solo
Sylvanus
Sylvanus
MakeKidsCry4984
Sylvanus
Level 20
God Stats
2W - 3L
1,702 SR
Queue Stats
145W - 165L
1,339 Elo+
Solo
Ymir
Ymir
mmanzi999
Ymir
Level 29
God Stats
1W - 2L
1,683 SR
Queue Stats
26W - 51L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANANGEREDWOLF
Ah Muzen Cab
17
7 / 3 / 10
9,818
893
14,287
12,477
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
AishaE
Izanami
16
1 / 1 / 15
9,164
833
6,786
8,473
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
QJBJ
Hun Batz
12
1 / 5 / 10
8,024
729
4,176
11,640
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
SINTR3NO
Jormungandr
17
6 / 1 / 11
9,816
892
13,145
17,939
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 12
9,958
905
13,187
10,414
4,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
7,904
719
12,125
10,478
10,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 6
7,874
716
10,340
9,490
4,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
MANI_40
Freya
15
2 / 5 / 7
7,819
711
9,946
13,368
5,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
14
3 / 5 / 6
8,507
773
12,522
15,692
16,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
3 / 3 / 4
8,615
783
4,990
12,309
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
20
Kills
11
12
Deaths
20
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ANANGEREDWOLF
Ah Muzen Cab
7
3
10
4
W
Izanami
AishaE
Izanami
1
1
15
8.5
L
2
3
7
1.83
L
1
4
6
1
L
Freya
MANI_40
Freya
2
5
7
1.1
L
Sylvanus
3
5
6
1.2
W
Hun Batz
QJBJ
Hun Batz
1
5
10
1.2
W
Jormungandr
SINTR3NO
Jormungandr
6
1
11
11.5
L
Ymir
3
3
4
1.67
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,581
Damage
49,923
60,943
Taken
61,337
27,924
Mitigated
46,764
31,412
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ANANGEREDWOLF
Ah Muzen Cab
14,287
6,829
441
4,290
12,477
4,506
1,292
11,297
1,180
0
28,065
W
Izanami
AishaE
Izanami
6,786
4,522
1,647
2,938
8,473
2,807
1,592
7,824
649
0
21,538
L
12,125
568
3,480
3,123
10,478
10,960
140
5,011
5,149
22,444
0
L
10,340
1,210
48
163
9,490
4,440
0
4,359
5,081
21,121
0
L
Freya
MANI_40
Freya
9,946
4,474
0
3,187
13,368
5,819
0
4,492
8,680
21,748
0
L
Sylvanus
12,522
2,990
6,380
6,115
15,692
16,220
31
6,429
8,961
18,786
0
W
Hun Batz
QJBJ
Hun Batz
4,176
892
1,436
1,185
11,640
4,136
0
9,050
2,590
0
5,628
W
Jormungandr
SINTR3NO
Jormungandr
13,145
853
1,210
8,493
17,939
12,180
186
13,969
3,970
19,740
0
L
Ymir
4,990
1,058
414
3,109
12,309
9,325
0
5,029
7,134
7,205
0
W
13,187
1,887
5,079
4,693
10,414
4,295
382
7,783
2,631
29,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
40,719
144
Minions Killed
101
0
Camps Cleared
0
996,327
Distance Traveled
950,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,818
893
43
4
0
195,336
0
W
Izanami
9,164
833
40
4
0
166,768
0
L
Bacchus
7,904
719
20
2
0
221,953
1
L
Nox
7,874
716
28
3
0
213,213
0
L
Freya
7,819
711
34
3
0
186,606
0
L
Sylvanus
8,507
773
11
1
0
157,572
0
W
Hun Batz
8,024
729
7
1
0
227,590
1
W
Jormungandr
9,816
892
8
1
0
194,918
0
L
Ymir
8,615
783
8
1
0
171,539
0
W
Ra
9,958
905
46
4
0
211,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role