Player Matchup

Hou Yi
Hou Yi
Dniael1234
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,694 Elo+
Party 3
Baron Samedi
Baron Samedi
Frenzyy LT
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,367 Elo+
Party 2
Pele
Pele
RusSteezy
Pele
Level 26
God Stats
79W - 106L
1,428 SR
Queue Stats
296W - 336L
1,482 Elo+
Solo
Ymir
Ymir
rnunezs
Ymir
Level 127
God Stats
5W - 7L
1,390 SR
Queue Stats
145W - 148L
1,410 Elo+
Party 3
Fenrir
Fenrir
y NyTzY
Fenrir
Level 37
God Stats
1W - 2L
1,861 SR
Queue Stats
28W - 49L
1,542 Elo+
Party 2
Team Averages
Level 41
1,536 SR
1,499 Elo+

VS

Team Averages
Level 41
1,509 SR
1,544 Elo+
Gilgamesh
Gilgamesh
Bebejuice
Gilgamesh
Level 140
God Stats
9W - 7L
1,543 SR
Queue Stats
282W - 269L
1,606 Elo+
Party 4
Artio
Artio
Clamp Paradox
Artio
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 4
Izanami
Izanami
Rexeris
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,496 Elo+
Party 1
Bellona
Bellona
Silteldrus
Bellona
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 48L
1,468 Elo+
Party 1
Scylla
Scylla
thegrumpywalrus
Scylla
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dniael1234
Hou Yi
13
4 / 5 / 4
8,190
410
7,108
10,689
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Frenzyy LT
Baron Samedi
15
1 / 6 / 1
8,506
425
6,625
12,362
8,340
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
13
3 / 9 / 0
8,317
416
5,496
14,085
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
rnunezs
Ymir
13
4 / 4 / 5
8,463
423
9,036
15,960
10,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
y NyTzY
Fenrir
15
3 / 5 / 2
9,266
463
7,024
16,134
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bebejuice
Gilgamesh
19
14 / 3 / 5
11,923
596
20,584
16,432
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 7
10,637
532
7,663
11,187
10,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Rexeris
Izanami
13
0 / 4 / 5
8,407
420
6,412
10,310
3,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Silteldrus
Bellona
18
6 / 2 / 1
11,353
568
13,230
13,859
12,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
4 / 2 / 2
10,331
517
6,022
7,780
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
29
29
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bebejuice
Gilgamesh
14
3
5
5.5
W
5
4
7
2.13
L
Hou Yi
Dniael1234
Hou Yi
4
5
4
1.2
L
Baron Samedi
Frenzyy LT
Baron Samedi
1
6
1
0.25
W
Izanami
Rexeris
Izanami
0
4
5
0.63
L
Pele
3
9
0
0.33
W
Bellona
Silteldrus
Bellona
6
2
1
3.25
L
Ymir
rnunezs
Ymir
4
4
5
1.63
W
4
2
2
2.5
L
Fenrir
y NyTzY
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
53,911
69,230
Taken
59,568
34,165
Mitigated
36,256
15,056
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bebejuice
Gilgamesh
20,584
7,766
0
2,188
16,432
7,504
2,196
1,762
14,670
0
95,655
W
7,663
632
972
3,107
11,187
10,095
572
2,086
9,101
26,827
0
L
Hou Yi
Dniael1234
Hou Yi
7,108
2,684
0
1,464
10,689
2,852
222
1,785
8,904
0
30,817
L
Baron Samedi
Frenzyy LT
Baron Samedi
6,625
1,399
265
2,213
12,362
8,340
580
1,404
10,958
41,133
0
W
Izanami
Rexeris
Izanami
6,412
4,486
0
974
10,310
3,714
1,138
4,886
5,424
0
41,637
L
Pele
5,496
437
0
1,887
14,085
4,963
0
4,936
8,697
0
42,605
W
Bellona
Silteldrus
Bellona
13,230
2,868
0
4,320
13,859
12,118
854
6,171
7,688
11,196
55,545
L
Ymir
rnunezs
Ymir
9,036
1,409
502
3,325
15,960
10,840
0
4,537
11,383
33,372
0
W
6,022
251
0
3,045
7,780
2,825
1,919
756
7,024
50,622
0
L
Fenrir
y NyTzY
Fenrir
7,024
718
378
5,022
16,134
7,170
0
2,516
13,498
0
49,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
52,651
336
Minions Killed
476
0
Camps Cleared
0
1,655,091
Distance Traveled
1,750,824
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,923
596
120
6
0
380,196
0
W
Artio
10,637
532
36
2
0
326,491
0
L
Hou Yi
8,190
410
71
4
0
309,109
0
L
Baron Samedi
8,506
425
65
3
0
300,152
2
W
Izanami
8,407
420
89
4
0
349,542
1
L
Pele
8,317
416
73
4
0
340,305
0
W
Bellona
11,353
568
118
6
0
365,353
0
L
Ymir
8,463
423
38
2
0
333,041
5
W
Scylla
10,331
517
113
6
0
329,242
9
L
Fenrir
9,266
463
89
4
0
372,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role