Player Matchup

Neith
Neith
BOLO4ELLER
Neith
Level 146
God Stats
0W - 3L
1,341 SR
Queue Stats
20W - 14L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Fireflies29
Ah Puch
Level 109
God Stats
14W - 15L
1,373 SR
Queue Stats
799W - 813L
1,379 Elo+
Solo
Ymir
Ymir
Thebestub22
Ymir
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
35W - 51L
1,065 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iKhaltav
Tsukuyomi
Level 51
God Stats
7W - 13L
1,783 SR
Queue Stats
225W - 260L
1,336 Elo+
Party 1
Hades
Hades
nikolasfranko52
Hades
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 56L
1,065 Elo+
Party 1
Team Averages
Level 76
1,499 SR
1,262 Elo+

VS

Team Averages
Level 94
1,406 SR
1,406 Elo+
Artemis
Artemis
Assuero300
Artemis
Level 132
God Stats
65W - 40L
1,441 SR
Queue Stats
198W - 215L
1,426 Elo+
Solo
Scylla
Scylla
Necromancer8008
Scylla
Level 89
God Stats
3W - 3L
1,315 SR
Queue Stats
361W - 418L
1,359 Elo+
Party 2
Thanatos
Thanatos
Steakn3ggshard
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheScytheSlayer4
Amaterasu
Level 65
God Stats
19W - 14L
1,454 SR
Queue Stats
295W - 359L
1,323 Elo+
Party 2
Bacchus
Bacchus
buildablunt
Bacchus
Level 67
God Stats
13W - 25L
1,320 SR
Queue Stats
185W - 239L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 5 / 1
9,745
443
9,115
11,732
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Fireflies29
Ah Puch
18
3 / 2 / 5
11,224
510
21,622
18,331
7,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 9 / 0
7,761
353
1,771
17,382
8,862
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
iKhaltav
Tsukuyomi
16
4 / 6 / 5
10,503
477
11,173
16,000
9,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 4 / 2
11,298
514
16,923
16,323
13,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Assuero300
Artemis
17
10 / 2 / 9
11,855
539
16,745
12,710
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 5 / 4
10,887
495
14,292
21,018
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
5 / 5 / 5
11,226
510
7,800
18,775
7,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
20
4 / 3 / 3
13,001
591
9,599
17,974
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
buildablunt
Bacchus
17
4 / 1 / 8
11,686
531
10,625
14,956
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
16
Kills
26
26
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Assuero300
Artemis
10
2
9
7.25
L
Neith
4
5
1
0.9
L
Ah Puch
Fireflies29
Ah Puch
3
2
5
2.75
W
3
5
4
1
W
Thanatos
5
5
5
1.5
W
Amaterasu
4
3
3
1.83
L
0
9
0
0
W
Bacchus
buildablunt
Bacchus
4
1
8
8
L
Tsukuyomi
iKhaltav
Tsukuyomi
4
6
5
1.08
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,604
Damage
59,061
79,768
Taken
85,433
43,166
Mitigated
50,796
24,713
Healing
35,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Assuero300
Artemis
16,745
8,554
720
4,352
12,710
6,159
1,740
3,789
8,921
0
57,381
L
Neith
9,115
2,633
0
2,016
11,732
3,664
34
2,025
9,707
0
47,153
L
Ah Puch
Fireflies29
Ah Puch
21,622
135
0
10,631
18,331
7,749
1,942
9,992
8,339
72,664
0
W
14,292
523
578
7,951
21,018
7,529
493
14,737
6,281
58,919
0
W
Thanatos
7,800
2,177
0
12,410
18,775
7,777
983
5,730
13,045
0
87,588
W
Amaterasu
9,599
3,529
1,188
7,143
17,974
9,891
2,452
11,308
6,666
0
82,006
L
1,771
497
0
1,028
17,382
8,862
256
6,337
11,045
21,113
0
W
Bacchus
buildablunt
Bacchus
10,625
1,129
0
933
14,956
19,440
468
4,752
10,204
47,463
0
L
Tsukuyomi
iKhaltav
Tsukuyomi
11,173
2,264
0
3,774
16,000
9,607
544
2,903
13,097
0
56,660
L
16,923
1,829
414
6,850
16,323
13,284
2,380
3,660
12,663
62,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,531
Gold Earned
58,655
414
Minions Killed
565
0
Camps Cleared
0
1,802,483
Distance Traveled
1,991,042
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,855
539
98
4
0
345,329
0
L
Neith
9,745
443
81
4
0
283,787
1
L
Ah Puch
11,224
510
122
6
0
424,126
0
W
Scylla
10,887
495
120
5
0
416,485
3
W
Thanatos
11,226
510
131
6
0
399,790
2
W
Amaterasu
13,001
591
157
7
0
406,420
4
L
Ymir
7,761
353
26
1
0
318,601
2
W
Bacchus
11,686
531
59
3
0
423,018
0
L
Tsukuyomi
10,503
477
89
4
0
435,025
3
L
Hades
11,298
514
96
4
0
340,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role