Player Matchup

Hera
Hera
Gold IV
ReaganSMAAAAASH
Hera
Gold IV
Level 143
God Stats
4W - 5L
1,682 SR
Queue Stats
27W - 23L
1,568 MMR
Party 1
Ganesha
Ganesha
Gold IV
ThatTubbyGuy
Ganesha
Gold IV
Level 159
God Stats
25W - 16L
1,765 SR
Queue Stats
121W - 126L
1,442 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
TheRealMcLovins
Danzaburou
Gold IV
Level 160
God Stats
18W - 11L
1,673 SR
Queue Stats
31W - 24L
1,752 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,707 SR
1,587 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,514 SR
1,514 MMR
Fafnir
Fafnir
Bronze III
WWETrippleBenoit
Fafnir
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
imfonzyy
Anhur
Bronze III
Level 58
God Stats
1W - 1L
1,564 SR
Queue Stats
5W - 4L
1,541 MMR
Party 2
Osiris
Osiris
Bronze III
vlashtheothunder
Osiris
Bronze III
Level 133
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,821
679
11,658
4,473
1,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ThatTubbyGuy
Ganesha
12
0 / 3 / 11
9,199
708
4,921
13,682
12,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TheRealMcLovins
Danzaburou
13
8 / 2 / 3
9,941
765
10,707
5,751
1,796
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatScyllaAphroditeAthenaGilgamesh

VS

Bans
Guan YuThothYmirDiscordiaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,945
611
4,794
12,297
9,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
imfonzyy
Anhur
12
2 / 3 / 4
9,256
712
6,175
9,238
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 4
8,452
650
6,203
13,778
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
11
Kills
6
6
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Ganesha
ThatTubbyGuy
Ganesha
0
3
11
1.83
W
Danzaburou
TheRealMcLovins
Danzaburou
8
2
3
4.75
L
2
4
2
0.75
L
Anhur
imfonzyy
Anhur
2
3
4
1.33
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
17,172
23,906
Taken
35,313
16,109
Mitigated
24,956
7,114
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,658
3,171
0
750
4,473
1,503
646
1,419
3,054
42,487
0
W
Ganesha
ThatTubbyGuy
Ganesha
4,921
536
0
4,769
13,682
12,810
203
2,131
11,551
21,129
0
W
Danzaburou
TheRealMcLovins
Danzaburou
10,707
6,200
0
1,595
5,751
1,796
1,849
1,298
4,453
0
43,955
L
4,794
870
0
3,310
12,297
9,954
5
5,828
6,469
14,299
0
L
Anhur
imfonzyy
Anhur
6,175
2,527
0
2,442
9,238
2,900
82
3,795
5,443
0
48,770
L
6,203
1,541
0
780
13,778
12,102
0
7,072
6,706
0
28,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
25,653
146
Minions Killed
151
0
Camps Cleared
0
751,625
Distance Traveled
661,736
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,821
679
60
5
0
253,681
2
W
Ganesha
9,199
708
2
0
0
258,142
3
W
Danzaburou
9,941
765
84
6
0
239,802
2
L
Fafnir
7,945
611
14
1
0
236,696
6
L
Anhur
9,256
712
87
7
0
194,012
4
L
Osiris
8,452
650
50
4
0
231,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role