Player Matchup

Cerberus
Cerberus
BisKu LXIX
Cerberus
Level 27
God Stats
4W - 5L
1,776 SR
Queue Stats
231W - 244L
1,446 Elo+
Party 1
Neith
Neith
Foulegeek71
Neith
Level 29
God Stats
15W - 16L
1,548 SR
Queue Stats
305W - 340L
1,452 Elo+
Party 1
Loki
Loki
Rage_Harderlol
Loki
Level 29
God Stats
22W - 14L
1,688 SR
Queue Stats
155W - 139L
1,498 Elo+
Solo
Ah Puch
Ah Puch
atlantis_rainson
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Awilix
Awilix
awilixortroll
Awilix
Level 18
God Stats
27W - 28L
1,534 SR
Queue Stats
40W - 46L
1,443 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,442 Elo+

VS

Team Averages
Level 23
1,698 SR
1,619 Elo+
Ah Puch
Ah Puch
BlacJac02
Ah Puch
Level 28
God Stats
7W - 4L
1,717 SR
Queue Stats
165W - 243L
1,416 Elo+
Solo
Loki
Loki
Delete-Smite89
Loki
Level 28
God Stats
2W - 1L
1,670 SR
Queue Stats
106W - 37L
1,848 Elo+
Party 2
Fafnir
Fafnir
Will_Richard_
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,241 Elo+
Solo
Anhur
Anhur
Yuunikko
Anhur
Level 24
God Stats
4W - 0L
1,961 SR
Queue Stats
83W - 11L
1,893 Elo+
Party 2
Merlin
Merlin
dominicanoklok
Merlin
Level 27
God Stats
2W - 0L
1,642 SR
Queue Stats
9W - 3L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BisKu LXIX
Cerberus
5
0 / 1 / 0
3,619
517
1,576
2,723
582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 1 / 0
3,638
520
2,200
3,335
475
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,343
478
173
1,941
411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 2 / 0
4,455
636
2,595
3,522
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 2 / 0
4,413
630
2,062
3,722
1,106
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlacJac02
Ah Puch
7
1 / 1 / 2
4,668
667
1,936
2,621
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 1
4,831
690
3,032
4,088
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,917
560
357
2,915
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Yuunikko
Anhur
7
2 / 0 / 0
4,440
634
3,256
3,451
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 2 / 0
4,550
650
1,024
2,181
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
8
8
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BisKu LXIX
Cerberus
0
1
0
0
W
Ah Puch
BlacJac02
Ah Puch
1
1
2
2
W
3
1
1
3.5
L
0
1
0
0
L
0
2
0
0
W
0
0
1
0.5
W
Anhur
Yuunikko
Anhur
2
0
0
2
L
2
2
0
1
L
2
2
0
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,606
Damage
9,605
15,243
Taken
15,256
3,486
Mitigated
4,687
3,789
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BisKu LXIX
Cerberus
1,576
178
0
846
2,723
582
0
248
2,475
7,406
0
W
Ah Puch
BlacJac02
Ah Puch
1,936
47
0
431
2,621
763
115
1,757
864
16,182
0
W
3,032
1,275
0
1,954
4,088
1,132
0
838
3,250
0
23,534
L
2,200
782
0
1,638
3,335
475
0
109
3,226
0
17,664
L
173
0
0
450
1,941
411
0
299
1,596
0
6,585
W
357
105
0
749
2,915
1,535
4
577
2,338
5,114
0
W
Anhur
Yuunikko
Anhur
3,256
1,981
0
1,219
3,451
709
117
999
2,452
0
21,657
L
2,595
0
0
855
3,522
912
180
1,415
1,931
18,000
0
L
2,062
412
0
0
3,722
1,106
0
1,024
2,698
0
18,490
W
1,024
112
0
470
2,181
548
336
0
2,181
17,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
22,406
145
Minions Killed
211
0
Camps Cleared
0
578,275
Distance Traveled
650,360
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,619
517
13
2
0
135,904
0
W
Ah Puch
4,668
667
42
6
0
131,098
1
W
Loki
4,831
690
60
9
0
149,153
1
L
Neith
3,638
520
31
4
0
115,597
0
L
Loki
3,343
478
27
4
0
73,097
1
W
Fafnir
3,917
560
16
2
0
140,531
1
W
Anhur
4,440
634
49
7
0
109,740
2
L
Ah Puch
4,455
636
38
5
0
126,209
0
L
Awilix
4,413
630
36
5
0
127,468
1
W
Merlin
4,550
650
44
6
0
119,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role