Player Matchup

Danzaburou
Danzaburou
Deepakachipz
Danzaburou
Level 82
God Stats
2W - 1L
1,721 SR
Queue Stats
11W - 13L
1,563 Elo+
Party 3
Pele
Pele
Hooserman
Pele
Level 50
God Stats
1W - 3L
1,579 SR
Queue Stats
251W - 260L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
JONJONWALLA
Amaterasu
Level 123
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 14L
1,535 Elo+
Party 3
Kuzenbo
Kuzenbo
Loudobby
Kuzenbo
Level 125
God Stats
3W - 2L
1,852 SR
Queue Stats
630W - 620L
1,500 Elo+
Party 1
Eset
Eset
blackstarman999
Eset
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 205L
1,603 Elo+
Party 1
Team Averages
Level 99
1,669 SR
1,545 Elo+

VS

Team Averages
Level 90
1,553 SR
1,564 Elo+
Xbalanque
Xbalanque
RyanEThatsMe
Xbalanque
Level 75
God Stats
3W - 0L
1,498 SR
Queue Stats
21W - 18L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
SMlTH3RS
Gilgamesh
Level 98
God Stats
3W - 2L
1,374 SR
Queue Stats
58W - 61L
1,716 Elo+
Party 2
Scylla
Scylla
TjdjGaming
Scylla
Level 88
God Stats
14W - 11L
1,437 SR
Queue Stats
209W - 218L
1,483 Elo+
Solo
Odin
Odin
Undeadtaco1122
Odin
Level 67
God Stats
2W - 2L
1,824 SR
Queue Stats
20W - 19L
1,456 Elo+
Party 2
Chronos
Chronos
aokui
Chronos
Level 121
God Stats
8W - 6L
1,635 SR
Queue Stats
135W - 98L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deepakachipz
Danzaburou
13
2 / 7 / 2
8,405
442
5,293
13,406
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
15
1 / 2 / 2
8,802
463
7,050
13,030
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
JONJONWALLA
Amaterasu
16
2 / 3 / 1
9,339
492
8,499
19,723
11,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Loudobby
Kuzenbo
14
4 / 4 / 3
9,349
492
7,278
18,273
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 3
9,009
474
8,102
10,289
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RyanEThatsMe
Xbalanque
18
8 / 0 / 4
11,536
607
10,889
10,300
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SMlTH3RS
Gilgamesh
18
3 / 2 / 4
11,071
583
14,500
13,280
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
TjdjGaming
Scylla
15
4 / 4 / 4
9,941
523
10,396
9,321
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 10
8,789
463
4,865
15,988
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
aokui
Chronos
19
5 / 1 / 7
11,266
593
12,213
17,100
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
21
21
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Deepakachipz
Danzaburou
2
7
2
0.43
L
Pele
1
2
2
1
L
Amaterasu
JONJONWALLA
Amaterasu
2
3
1
0.83
L
Kuzenbo
Loudobby
Kuzenbo
4
4
3
1.38
W
Xbalanque
RyanEThatsMe
Xbalanque
8
0
4
10
W
Gilgamesh
SMlTH3RS
Gilgamesh
3
2
4
2.5
W
Scylla
TjdjGaming
Scylla
4
4
4
1.5
W
1
4
10
1.5
W
Chronos
aokui
Chronos
5
1
7
8.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
52,863
74,721
Taken
65,989
37,283
Mitigated
30,346
23,842
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Deepakachipz
Danzaburou
5,293
1,608
0
2,425
13,406
4,438
567
3,517
9,864
0
47,319
L
Pele
7,050
1,640
0
5,092
13,030
4,689
0
3,330
9,700
0
61,337
L
Amaterasu
JONJONWALLA
Amaterasu
8,499
4,171
0
9,586
19,723
11,248
572
3,849
15,411
0
57,098
L
Kuzenbo
Loudobby
Kuzenbo
7,278
1,704
282
4,156
18,273
13,167
0
7,375
10,856
32,898
0
W
Xbalanque
RyanEThatsMe
Xbalanque
10,889
3,997
0
4,861
10,300
3,466
982
2,568
7,726
0
83,553
W
Gilgamesh
SMlTH3RS
Gilgamesh
14,500
6,022
0
1,293
13,280
9,503
526
708
12,548
0
73,902
W
Scylla
TjdjGaming
Scylla
10,396
520
0
1,658
9,321
3,045
0
3,455
5,680
53,821
0
W
4,865
991
0
1,258
15,988
8,104
0
4,677
11,117
78
23,519
W
Chronos
aokui
Chronos
12,213
4,190
0
7,879
17,100
6,228
578
3,344
13,538
101,985
0
L
8,102
104
144
2,157
10,289
3,741
0
4,616
5,623
54,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
52,603
494
Minions Killed
562
0
Camps Cleared
0
1,867,346
Distance Traveled
1,824,402
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,405
442
102
5
0
319,975
0
L
Pele
8,802
463
115
6
0
410,004
6
L
Amaterasu
9,339
492
125
7
0
354,949
3
L
Kuzenbo
9,349
492
46
2
0
408,271
3
W
Xbalanque
11,536
607
147
8
0
365,432
7
W
Gilgamesh
11,071
583
142
7
0
370,109
0
W
Scylla
9,941
523
81
4
0
314,070
4
W
Odin
8,789
463
30
2
0
390,614
7
W
Chronos
11,266
593
162
9
0
384,177
10
L
Eset
9,009
474
106
6
0
374,147
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role