Player Matchup

Merlin
Merlin
Bobrossboi68
Merlin
Level 7
God Stats
9W - 15L
1,500 SR
Queue Stats
9W - 20L
1,207 Elo+
Solo
Guan Yu
Guan Yu
Jhoke317
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,622 Elo+
Solo
Thoth
Thoth
l Young Cato l
Thoth
Level 25
God Stats
7W - 13L
1,289 SR
Queue Stats
221W - 239L
1,519 Elo+
Solo
Nemesis
Nemesis
lil_mili-
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,446 Elo+
Party 2
Zeus
Zeus
sunni_savage420
Zeus
Level 18
God Stats
2W - 1L
1,784 SR
Queue Stats
40W - 40L
1,446 Elo+
Party 2
Team Averages
Level 16
1,515 SR
1,448 Elo+

VS

Team Averages
Level 27
1,597 SR
1,385 Elo+
Neith
Neith
Baashroom
Neith
Level 28
God Stats
2W - 4L
1,735 SR
Queue Stats
2W - 7L
1,159 Elo+
Solo
Medusa
Medusa
Infinity Deletz
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,324 Elo+
Party 1
Amaterasu
Amaterasu
Kgoobs
Amaterasu
Level 29
God Stats
6W - 5L
1,529 SR
Queue Stats
404W - 400L
1,437 Elo+
Solo
Camazotz
Camazotz
Raven Rage07192
Camazotz
Level 26
God Stats
5W - 5L
1,502 SR
Queue Stats
27W - 25L
1,438 Elo+
Party 1
Tiamat
Tiamat
TomatoSage
Tiamat
Level 28
God Stats
23W - 10L
1,721 SR
Queue Stats
128W - 109L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 11 / 7
13,369
955
12,263
21,063
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Jhoke317
Guan Yu
17
2 / 6 / 3
11,876
848
7,850
24,219
28,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 8 / 8
13,940
996
18,396
30,100
10,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
lil_mili-
Nemesis
19
4 / 9 / 10
13,407
958
18,940
28,158
10,734
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 5 / 9
13,469
962
17,035
26,648
8,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baashroom
Neith
20
3 / 6 / 15
14,148
1,011
21,689
13,352
4,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 4 / 5
11,294
807
6,830
5,644
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Kgoobs
Amaterasu
20
10 / 4 / 14
15,507
1,108
22,556
19,622
13,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
20
4 / 5 / 15
14,099
1,007
10,607
22,567
11,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TomatoSage
Tiamat
20
21 / 1 / 8
18,263
1,305
60,839
18,801
22,548
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
20
Kills
39
39
Deaths
20
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
Baashroom
Neith
3
6
15
1.75
L
Merlin
4
11
7
0.68
W
1
4
5
0.88
L
Guan Yu
Jhoke317
Guan Yu
2
6
3
0.58
W
Amaterasu
Kgoobs
Amaterasu
10
4
14
4.25
W
Camazotz
4
5
15
2.3
W
Tiamat
TomatoSage
Tiamat
21
1
8
25
L
6
8
8
1.25
L
Nemesis
lil_mili-
Nemesis
4
9
10
1
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,484
Damage
122,521
130,188
Taken
79,986
66,016
Mitigated
53,556
16,452
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baashroom
Neith
21,689
10,805
0
1,708
13,352
4,426
0
9,720
3,632
0
55,893
L
Merlin
12,263
2,280
0
238
21,063
8,241
0
8,082
12,981
28,427
0
W
6,830
3,934
159
896
5,644
1,962
0
3,798
1,846
0
9,735
L
Guan Yu
Jhoke317
Guan Yu
7,850
1,791
2,049
3,470
24,219
28,545
0
8,613
15,606
0
25,326
W
Amaterasu
Kgoobs
Amaterasu
22,556
15,004
0
4,074
19,622
13,086
0
7,976
11,646
136
38,244
W
Camazotz
10,607
1,384
123
5,183
22,567
11,534
0
16,546
6,021
0
26,681
W
Tiamat
TomatoSage
Tiamat
60,839
2,319
875
5,931
18,801
22,548
0
9,654
9,147
93,108
0
L
18,396
1,957
1,495
4,052
30,100
10,074
0
13,821
16,267
47,526
0
L
Nemesis
lil_mili-
Nemesis
18,940
11,815
0
3,276
28,158
10,734
0
13,457
14,701
0
28,209
L
17,035
3,941
0
1,872
26,648
8,422
0
16,817
9,658
42,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,061
Gold Earned
73,311
216
Minions Killed
227
4
Camps Cleared
11
1,243,370
Distance Traveled
1,141,256
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,148
1,011
71
5
5
207,100
2
L
Merlin
13,369
955
42
3
0
227,104
1
W
Medusa
11,294
807
4
0
0
102,976
2
L
Guan Yu
11,876
848
29
2
0
248,468
0
W
Amaterasu
15,507
1,108
46
3
1
268,681
0
W
Camazotz
14,099
1,007
37
3
2
266,095
0
W
Tiamat
18,263
1,305
69
5
3
296,404
0
L
Thoth
13,940
996
76
5
0
271,127
0
L
Nemesis
13,407
958
23
2
3
251,463
1
L
Zeus
13,469
962
46
3
1
245,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role