Player Matchup

Sol
Sol
KuraiSora24
Sol
Level 44
God Stats
3W - 6L
1,122 SR
Queue Stats
10W - 27L
1,105 Elo+
Party 2
Thoth
Thoth
MrGameBear
Thoth
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 65L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Nathan_DrakeXL
Gilgamesh
Level 27
God Stats
4W - 6L
1,303 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 2
Nike
Nike
Toru Oikawa3861
Nike
Level 17
God Stats
13W - 10L
1,532 SR
Queue Stats
28W - 48L
1,373 Elo+
Party 2
Nemesis
Nemesis
manexplay2
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,823 Elo+
Party 2
Team Averages
Level 32
1,391 SR
1,427 Elo+

VS

Team Averages
Level 21
1,562 SR
1,401 Elo+
Guan Yu
Guan Yu
Aur0ro
Guan Yu
Level 28
God Stats
1W - 2L
1,544 SR
Queue Stats
203W - 207L
1,513 Elo+
Party 1
Ymir
Ymir
CufitaZPZ
Ymir
Level 8
God Stats
12W - 7L
1,544 SR
Queue Stats
42W - 33L
1,377 Elo+
Solo
Kukulkan
Kukulkan
DaniBoyaLenda
Kukulkan
Level 18
God Stats
5W - 2L
1,809 SR
Queue Stats
315W - 311L
1,432 Elo+
Party 1
Da Ji
Da Ji
TaLenT_VaF
Da Ji
Level 29
God Stats
25W - 31L
1,305 SR
Queue Stats
374W - 523L
1,295 Elo+
Solo
Danzaburou
Danzaburou
valabala
Danzaburou
Level 24
God Stats
19W - 16L
1,606 SR
Queue Stats
35W - 38L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
13,348
460
14,184
16,326
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
20
10 / 7 / 10
15,200
524
23,898
19,606
7,513
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Nathan_DrakeXL
Gilgamesh
20
4 / 11 / 4
14,237
491
14,143
26,307
25,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 2 / 13
13,900
479
15,837
23,494
20,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
manexplay2
Nemesis
19
6 / 4 / 7
13,315
459
10,880
19,820
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aur0ro
Guan Yu
20
15 / 5 / 8
15,672
540
23,590
32,132
48,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
12
0 / 5 / 1
9,851
340
4,012
12,238
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
DaniBoyaLenda
Kukulkan
20
7 / 8 / 7
14,019
483
21,766
19,133
6,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
20
7 / 7 / 7
14,217
490
14,792
27,739
13,567
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
valabala
Danzaburou
17
0 / 7 / 9
11,636
401
9,838
19,893
5,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
32
Kills
29
29
Deaths
32
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aur0ro
Guan Yu
15
5
8
3.8
L
Ymir
0
5
1
0.1
L
Kukulkan
DaniBoyaLenda
Kukulkan
7
8
7
1.31
W
4
5
11
1.9
W
Thoth
10
7
10
2.14
W
Gilgamesh
Nathan_DrakeXL
Gilgamesh
4
11
4
0.55
L
Da Ji
7
7
7
1.5
W
8
2
13
7.25
W
Nemesis
manexplay2
Nemesis
6
4
7
2.38
L
Danzaburou
valabala
Danzaburou
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,942
Damage
73,998
105,553
Taken
111,135
71,400
Mitigated
82,820
20,846
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aur0ro
Guan Yu
23,590
3,731
1,093
13,965
32,132
48,801
621
8,015
24,117
0
84,843
L
Ymir
4,012
530
0
1,172
12,238
8,281
0
3,803
8,435
29,213
0
L
Kukulkan
DaniBoyaLenda
Kukulkan
21,766
1,318
0
250
19,133
6,796
1,521
10,887
8,246
80,325
0
W
14,184
4,486
0
6,509
16,326
6,485
1,963
7,513
8,741
63,894
0
W
Thoth
23,898
1,629
0
1,189
19,606
7,513
602
2,338
16,579
104,966
0
W
Gilgamesh
Nathan_DrakeXL
Gilgamesh
14,143
4,423
0
3,022
26,307
25,110
1,798
3,447
21,564
0
76,860
L
Da Ji
14,792
4,260
0
10,041
27,739
13,567
0
5,594
22,145
0
99,469
W
15,837
1,207
1,991
3,313
23,494
20,730
873
9,708
13,487
0
63,411
W
Nemesis
manexplay2
Nemesis
10,880
3,265
0
4,822
19,820
11,562
1,887
3,974
15,426
0
98,083
L
Danzaburou
valabala
Danzaburou
9,838
3,551
0
1,494
19,893
5,375
3,482
9,979
9,914
0
58,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,000
Gold Earned
65,395
603
Minions Killed
553
0
Camps Cleared
0
2,657,610
Distance Traveled
2,350,304
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,672
540
143
5
0
548,878
3
L
Ymir
9,851
340
47
2
0
330,066
2
L
Kukulkan
14,019
483
123
4
0
430,205
1
W
Sol
13,348
460
109
4
0
506,927
8
W
Thoth
15,200
524
147
5
0
496,632
5
W
Gilgamesh
14,237
491
126
4
0
480,252
1
L
Da Ji
14,217
490
147
5
0
541,064
3
W
Nike
13,900
479
97
3
0
550,123
4
W
Nemesis
13,315
459
124
4
0
623,676
4
L
Danzaburou
11,636
401
93
3
0
500,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role