Player Matchup

Izanami
Izanami
LieutenantSnow
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
StoneGlow
Set
Level 126
God Stats
4W - 1L
1,780 SR
Queue Stats
39W - 45L
1,626 Elo+
Party 1
Persephone
Persephone
TimboSlyce6
Persephone
Level 108
God Stats
16W - 10L
1,711 SR
Queue Stats
617W - 564L
1,550 Elo+
Solo
Sylvanus
Sylvanus
progamer1220
Sylvanus
Level 120
God Stats
7W - 6L
1,649 SR
Queue Stats
37W - 33L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
wtfmywaffles
Sun Wukong
Level 49
God Stats
4W - 0L
1,907 SR
Queue Stats
108W - 92L
1,630 Elo+
Party 1
Team Averages
Level 104
1,709 SR
1,589 Elo+

VS

Team Averages
Level 76
1,540 SR
1,536 Elo+
Sobek
Sobek
BlasphemicZac
Sobek
Level 26
God Stats
56W - 44L
1,622 SR
Queue Stats
128W - 131L
1,568 Elo+
Party 3
Ra
Ra
Bustuhr
Ra
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 4L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
DJTigby
Ne Zha
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
364W - 329L
1,598 Elo+
Party 2
Guan Yu
Guan Yu
M3GAJ4WZ
Guan Yu
Level 104
God Stats
17W - 17L
1,569 SR
Queue Stats
246W - 223L
1,581 Elo+
Party 2
Chernobog
Chernobog
RomanJosi
Chernobog
Level 137
God Stats
21W - 9L
1,738 SR
Queue Stats
376W - 367L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
15,250
693
14,660
16,626
9,941
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 11
14,232
647
10,738
21,534
15,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
TimboSlyce6
Persephone
19
9 / 2 / 14
14,682
667
25,811
12,372
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
progamer1220
Sylvanus
15
3 / 4 / 21
12,516
569
13,387
19,674
26,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
wtfmywaffles
Sun Wukong
18
7 / 3 / 7
13,434
611
17,170
21,355
18,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
8,568
389
3,259
17,704
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 12 / 3
9,127
415
5,011
14,862
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
DJTigby
Ne Zha
18
6 / 9 / 2
11,262
512
17,068
22,998
9,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
M3GAJ4WZ
Guan Yu
16
2 / 3 / 5
10,112
460
11,833
23,231
20,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
RomanJosi
Chernobog
17
3 / 11 / 4
10,806
491
8,227
21,564
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
41
Kills
12
13
Deaths
41
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
1
12
3
0.21
L
Ne Zha
DJTigby
Ne Zha
6
9
2
0.78
W
9
2
10
7
L
Guan Yu
M3GAJ4WZ
Guan Yu
2
3
5
1.5
L
Chernobog
RomanJosi
Chernobog
3
11
4
0.45
W
13
2
11
9.25
W
Persephone
TimboSlyce6
Persephone
9
2
14
8
W
Sylvanus
progamer1220
Sylvanus
3
4
21
3.38
W
Sun Wukong
wtfmywaffles
Sun Wukong
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,766
Damage
45,398
91,561
Taken
100,359
74,669
Mitigated
54,203
35,493
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,259
406
0
2,122
17,704
12,507
180
8,896
8,578
14,775
0
L
5,011
1,051
987
689
14,862
4,943
0
5,173
9,499
37,550
0
L
Ne Zha
DJTigby
Ne Zha
17,068
6,961
0
3,228
22,998
9,772
0
8,739
14,035
0
76,703
W
14,660
8,526
0
5,403
16,626
9,941
9,785
1,610
14,986
0
141,943
L
Guan Yu
M3GAJ4WZ
Guan Yu
11,833
1,015
681
5,617
23,231
20,719
0
7,683
15,380
0
59,108
L
Chernobog
RomanJosi
Chernobog
8,227
5,178
0
3,080
21,564
6,262
870
8,400
13,063
0
69,192
W
10,738
4,532
0
2,688
21,534
15,634
2,371
2,421
18,943
0
109,337
W
Persephone
TimboSlyce6
Persephone
25,811
1,369
0
5,060
12,372
4,340
1,213
2,764
9,454
89,528
0
W
Sylvanus
progamer1220
Sylvanus
13,387
2,035
7,872
9,197
19,674
26,091
667
3,147
16,385
38,256
0
W
Sun Wukong
wtfmywaffles
Sun Wukong
17,170
2,098
0
5,273
21,355
18,663
842
1,045
19,952
0
73,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,114
Gold Earned
49,875
624
Minions Killed
464
0
Camps Cleared
0
2,052,153
Distance Traveled
1,869,110
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,568
389
22
1
0
389,373
3
L
Ra
9,127
415
72
3
0
362,759
4
L
Ne Zha
11,262
512
114
5
0
363,272
3
W
Izanami
15,250
693
203
9
0
390,272
2
L
Guan Yu
10,112
460
131
6
0
424,510
2
L
Chernobog
10,806
491
125
6
0
329,196
1
W
Set
14,232
647
120
5
0
421,662
2
W
Persephone
14,682
667
137
6
0
434,715
5
W
Sylvanus
12,516
569
40
2
0
387,004
3
W
Sun Wukong
13,434
611
124
6
0
418,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role