Player Matchup

Thanatos
Thanatos
JUANITOTA
Thanatos
Level 17
God Stats
14W - 14L
1,638 SR
Queue Stats
30W - 32L
1,465 Elo+
Solo
Cerberus
Cerberus
TheAlli
Cerberus
Level 28
God Stats
4W - 4L
1,667 SR
Queue Stats
124W - 112L
1,453 Elo+
Solo
Nike
Nike
etosagrado
Nike
Level 28
God Stats
1W - 6L
1,415 SR
Queue Stats
273W - 303L
1,452 Elo+
Solo
Kali
Kali
mono_kali
Kali
Level 3
God Stats
2W - 2L
1,421 SR
Queue Stats
3W - 2L
1,433 Elo+
Solo
Cernunnos
Cernunnos
xSAGT0NYx
Cernunnos
Level 29
God Stats
8W - 6L
1,598 SR
Queue Stats
81W - 98L
1,399 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,440 Elo+

VS

Team Averages
Level 21
1,623 SR
1,467 Elo+
Fafnir
Fafnir
Big bang exe
Fafnir
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
375W - 361L
1,488 Elo+
Solo
Chaac
Chaac
S4D0CKS
Chaac
Level 25
God Stats
10W - 7L
1,421 SR
Queue Stats
62W - 69L
1,394 Elo+
Solo
Chang'e
Chang'e
SUCODESAPO
Chang'e
Level 17
God Stats
5W - 2L
1,935 SR
Queue Stats
176W - 219L
1,430 Elo+
Solo
Persephone
Persephone
ShikeiChan
Persephone
Level 13
God Stats
29W - 18L
1,761 SR
Queue Stats
162W - 122L
1,524 Elo+
Solo
Anhur
Anhur
THEATOMIX
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JUANITOTA
Thanatos
14
11 / 5 / 1
10,066
503
11,832
18,880
5,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
TheAlli
Cerberus
13
0 / 6 / 4
7,775
389
6,111
15,554
9,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 3 / 1
10,475
524
11,703
16,551
10,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
14
2 / 10 / 6
9,647
482
9,636
19,232
7,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
xSAGT0NYx
Cernunnos
16
2 / 1 / 1
9,475
474
6,498
12,944
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 2 / 14
10,889
544
8,189
19,715
18,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
S4D0CKS
Chaac
14
2 / 2 / 10
8,725
436
5,415
11,262
5,815
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
SUCODESAPO
Chang'e
14
1 / 10 / 9
8,728
436
7,601
15,273
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
ShikeiChan
Persephone
20
16 / 5 / 4
13,686
684
21,299
10,377
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
THEATOMIX
Anhur
17
2 / 2 / 10
10,487
524
15,470
17,588
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
21
Kills
24
25
Deaths
21
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
2
14
5
L
Thanatos
JUANITOTA
Thanatos
11
5
1
2.3
W
Chaac
S4D0CKS
Chaac
2
2
10
3.5
W
Chang'e
SUCODESAPO
Chang'e
1
10
9
0.55
W
Persephone
ShikeiChan
Persephone
16
5
4
3.6
W
Anhur
THEATOMIX
Anhur
2
2
10
3.5
L
Cerberus
TheAlli
Cerberus
0
6
4
0.33
L
6
3
1
2.17
L
Kali
2
10
6
0.5
L
Cernunnos
xSAGT0NYx
Cernunnos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,780
Damage
57,974
83,161
Taken
74,215
36,943
Mitigated
38,754
30,808
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,189
1,953
0
7,924
19,715
18,218
371
126
19,589
44,870
0
L
Thanatos
JUANITOTA
Thanatos
11,832
5,219
0
9,345
18,880
5,936
293
9,719
9,115
0
54,896
W
Chaac
S4D0CKS
Chaac
5,415
744
0
3,511
11,262
5,815
93
535
10,727
0
28,110
W
Chang'e
SUCODESAPO
Chang'e
7,601
1,788
1,312
3,248
15,273
4,977
0
1,655
13,618
41,801
0
W
Persephone
ShikeiChan
Persephone
21,299
1,481
425
3,326
10,377
3,629
1,737
540
9,832
92,033
0
W
Anhur
THEATOMIX
Anhur
15,470
9,294
0
8,901
17,588
6,115
1,709
3,255
14,333
0
88,705
L
Cerberus
TheAlli
Cerberus
6,111
498
819
5,417
15,554
9,993
0
5,209
10,198
29,585
0
L
11,703
1,713
0
3,930
16,551
10,160
1,562
7,060
9,143
0
61,129
L
Kali
9,636
4,624
0
3,292
19,232
7,139
445
11,692
7,386
0
47,749
L
Cernunnos
xSAGT0NYx
Cernunnos
6,498
2,449
0
8,005
12,944
3,715
319
2,590
10,230
0
80,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
52,515
463
Minions Killed
453
0
Camps Cleared
0
1,758,420
Distance Traveled
1,803,745
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,889
544
68
3
0
380,511
5
L
Thanatos
10,066
503
69
3
0
382,896
0
W
Chaac
8,725
436
37
2
0
363,912
0
W
Chang'e
8,728
436
71
4
0
321,008
5
W
Persephone
13,686
684
139
7
0
388,336
5
W
Anhur
10,487
524
138
7
0
349,978
5
L
Cerberus
7,775
389
72
4
0
320,344
4
L
Nike
10,475
524
110
6
0
342,075
6
L
Kali
9,647
482
84
4
0
348,792
1
L
Cernunnos
9,475
474
128
6
0
364,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role