Player Matchup

Ao Kuang
Ao Kuang
Hanastasy
Ao Kuang
Level 16
God Stats
13W - 7L
1,609 SR
Queue Stats
46W - 48L
1,417 Elo+
Party 1
Ganesha
Ganesha
Nirvlime
Ganesha
Level 26
God Stats
3W - 2L
1,595 SR
Queue Stats
3W - 2L
1,458 Elo+
Solo
Sol
Sol
Skullslicer007
Sol
Level 27
God Stats
3W - 0L
1,731 SR
Queue Stats
88W - 73L
1,486 Elo+
Solo
Serqet
Serqet
Zzz_GodSpeed_Zzz
Serqet
Level 29
God Stats
8W - 3L
1,935 SR
Queue Stats
62W - 67L
1,439 Elo+
Party 1
Chronos
Chronos
xXAlieKillerXx
Chronos
Level 18
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 1L
1,336 Elo+
Solo
Team Averages
Level 23
1,676 SR
1,427 Elo+

VS

Team Averages
Level 18
1,414 SR
1,414 Elo+
Hou Yi
Hou Yi
EdenInApril
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,440 Elo+
Party 2
Janus
Janus
LicthSolork
Janus
Level 21
God Stats
3W - 8L
1,381 SR
Queue Stats
38W - 35L
1,476 Elo+
Solo
Fafnir
Fafnir
Lonewolf955
Fafnir
Level 29
God Stats
5W - 4L
1,472 SR
Queue Stats
170W - 153L
1,563 Elo+
Party 2
Tiamat
Tiamat
Phyzxs
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,455 Elo+
Solo
Bakasura
Bakasura
RAZ3RCAKE
Bakasura
Level 5
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 10L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hanastasy
Ao Kuang
14
14 / 2 / 2
10,188
599
10,030
11,649
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Nirvlime
Ganesha
12
0 / 2 / 14
7,910
465
5,184
12,209
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 9 / 5
7,449
438
7,095
13,515
4,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 1
8,066
474
3,187
8,892
2,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 4 / 2
7,788
458
7,325
8,874
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 3 / 6
8,056
474
9,935
8,376
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 6 / 0
8,916
524
9,549
9,835
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
11
3 / 5 / 9
8,602
506
7,326
14,314
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Phyzxs
Tiamat
14
3 / 4 / 1
8,774
516
9,063
10,629
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
RAZ3RCAKE
Bakasura
11
1 / 5 / 4
7,455
439
1,416
10,977
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
22
Kills
19
19
Deaths
23
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
3
6
2.67
W
Ao Kuang
Hanastasy
Ao Kuang
14
2
2
7.5
L
7
6
0
1.17
L
Fafnir
3
5
9
1.5
W
Ganesha
Nirvlime
Ganesha
0
2
14
3.5
L
Tiamat
Phyzxs
Tiamat
3
4
1
0.88
L
Bakasura
RAZ3RCAKE
Bakasura
1
5
4
0.6
W
3
9
5
0.61
W
2
2
1
1.25
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
37,289
55,139
Taken
54,131
23,321
Mitigated
26,722
14,814
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,935
6,193
0
3,872
8,376
2,541
1,392
5,443
2,933
0
41,696
W
Ao Kuang
Hanastasy
Ao Kuang
10,030
3,450
0
3,982
11,649
4,240
448
5,466
6,019
43,137
0
L
9,549
634
0
83
9,835
3,164
0
6,812
2,833
44,146
0
L
Fafnir
7,326
1,657
0
3,933
14,314
10,557
430
9,887
4,239
19,697
0
W
Ganesha
Nirvlime
Ganesha
5,184
947
0
3,221
12,209
8,804
0
5,987
6,056
18,001
0
L
Tiamat
Phyzxs
Tiamat
9,063
1,220
0
1,962
10,629
6,244
363
2,837
6,710
42,575
0
L
Bakasura
RAZ3RCAKE
Bakasura
1,416
1,059
0
3,859
10,977
4,216
88
4,133
6,778
0
31,104
W
7,095
4,040
0
4,323
13,515
4,260
772
4,280
9,159
42,568
0
W
3,187
457
0
1,112
8,892
2,910
340
4,073
4,465
0
29,239
W
7,325
1,069
0
2,176
8,874
3,107
2,273
5,070
3,462
34,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
41,803
298
Minions Killed
330
0
Camps Cleared
0
1,545,909
Distance Traveled
1,439,708
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,056
474
65
4
0
276,658
5
W
Ao Kuang
10,188
599
65
4
0
335,773
0
L
Janus
8,916
524
87
5
0
313,115
6
L
Fafnir
8,602
506
25
1
0
309,669
1
W
Ganesha
7,910
465
18
1
0
303,263
3
L
Tiamat
8,774
516
88
5
0
277,694
3
L
Bakasura
7,455
439
65
4
0
262,572
1
W
Sol
7,449
438
73
4
0
272,973
1
W
Serqet
8,066
474
55
3
0
351,623
0
W
Chronos
7,788
458
87
5
0
282,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role