Player Matchup

Ymir
Ymir
ASVP RYNZ
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DARK_PanDaxX
King Arthur
Level 24
God Stats
3W - 2L
1,620 SR
Queue Stats
17W - 17L
1,404 Elo+
Solo
Thanatos
Thanatos
Monooon69
Thanatos
Level 29
God Stats
3W - 4L
1,210 SR
Queue Stats
91W - 146L
1,328 Elo+
Solo
Scylla
Scylla
N1CE2WIN
Scylla
Level 30
God Stats
30W - 29L
1,470 SR
Queue Stats
678W - 697L
1,347 Elo+
Solo
Kukulkan
Kukulkan
WishingAgenda37
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,416 Elo+

VS

Team Averages
Level 17
1,487 SR
1,383 Elo+
Nike
Nike
BboyGlove
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,441 Elo+
Party 1
Thor
Thor
KevinSmith_TX
Thor
Level 19
God Stats
50W - 60L
1,434 SR
Queue Stats
84W - 94L
1,303 Elo+
Solo
Zhong Kui
Zhong Kui
STlNE
Zhong Kui
Level 28
God Stats
15W - 10L
1,500 SR
Queue Stats
115W - 107L
1,382 Elo+
Party 1
Yemoja
Yemoja
han00
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
ma719ck
Anhur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 233L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 2 / 11
13,608
486
17,763
17,489
21,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DARK_PanDaxX
King Arthur
20
4 / 5 / 9
13,824
494
9,211
22,299
21,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Monooon69
Thanatos
20
9 / 3 / 4
15,297
546
10,406
17,834
8,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
N1CE2WIN
Scylla
20
14 / 6 / 3
16,803
600
30,139
21,951
8,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
4
0 / 3 / 0
7,880
281
226
1,468
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
3 / 7 / 3
13,933
498
11,178
22,739
20,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 9 / 2
10,254
366
1,405
18,389
6,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
STlNE
Zhong Kui
20
15 / 5 / 0
14,926
533
21,562
19,437
13,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
han00
Yemoja
6
0 / 6 / 1
7,909
282
659
8,683
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
ma719ck
Anhur
19
1 / 6 / 1
12,742
455
8,360
24,073
9,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
32
Kills
19
19
Deaths
33
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
11
5.25
L
Nike
3
7
3
0.64
W
King Arthur
DARK_PanDaxX
King Arthur
4
5
9
1.7
L
0
9
2
0.11
W
Thanatos
Monooon69
Thanatos
9
3
4
3.67
W
Scylla
N1CE2WIN
Scylla
14
6
3
2.58
L
Zhong Kui
STlNE
Zhong Kui
15
5
0
3
W
Kukulkan
0
3
0
0
L
Yemoja
han00
Yemoja
0
6
1
0.08
L
Anhur
ma719ck
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,745
Damage
43,164
81,041
Taken
93,321
59,649
Mitigated
53,336
25,654
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,763
2,078
760
825
17,489
21,106
1,727
1,704
15,785
77,361
0
L
Nike
11,178
3,749
73
4,263
22,739
20,132
1,873
5,827
16,912
0
93,401
W
King Arthur
DARK_PanDaxX
King Arthur
9,211
1,349
0
3,544
22,299
21,259
236
5,141
16,550
0
72,904
L
1,405
259
386
3,763
18,389
6,767
218
9,566
8,823
0
40,640
W
Thanatos
Monooon69
Thanatos
10,406
2,937
0
13,501
17,834
8,375
3,439
5,968
11,816
0
94,652
W
Scylla
N1CE2WIN
Scylla
30,139
656
299
6,725
21,951
8,605
4,813
9,054
12,897
158,881
0
L
Zhong Kui
STlNE
Zhong Kui
21,562
1,365
452
6,404
19,437
13,861
716
13,115
6,322
93,542
0
W
Kukulkan
226
102
0
0
1,468
304
11
354
1,114
867
0
L
Yemoja
han00
Yemoja
659
483
179
397
8,683
3,323
0
5,280
3,363
6,998
0
L
Anhur
ma719ck
Anhur
8,360
3,135
0
7,496
24,073
9,253
264
14,300
9,773
0
89,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,412
Gold Earned
59,764
591
Minions Killed
585
0
Camps Cleared
0
1,944,713
Distance Traveled
1,983,117
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,608
486
111
4
0
482,886
2
L
Nike
13,933
498
190
7
0
480,658
0
W
King Arthur
13,824
494
117
4
0
428,932
0
L
Thor
10,254
366
74
3
0
409,632
4
W
Thanatos
15,297
546
167
6
0
504,309
0
W
Scylla
16,803
600
195
7
0
473,504
2
L
Zhong Kui
14,926
533
163
6
0
505,181
3
W
Kukulkan
7,880
281
1
0
0
55,082
2
L
Yemoja
7,909
282
13
0
0
185,330
0
L
Anhur
12,742
455
145
5
0
402,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role