Player Matchup

Hercules
Hercules
Army0fMe
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 1
Heimdallr
Heimdallr
Neok2
Heimdallr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,692 Elo+
Party 1
Agni
Agni
Rage123xd
Agni
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 264L
1,518 Elo+
Solo
Anhur
Anhur
Taru69
Anhur
Level 14
God Stats
1W - 0L
1,819 SR
Queue Stats
8W - 4L
1,592 Elo+
Solo
Ares
Ares
qwjie
Ares
Level 3
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 1
Team Averages
Level 10
1,614 SR
1,637 Elo+

VS

Team Averages
Level 18
1,567 SR
1,445 Elo+
Bellona
Bellona
ExeLord02
Bellona
Level 27
God Stats
11W - 9L
1,620 SR
Queue Stats
65W - 50L
1,543 Elo+
Solo
Thor
Thor
FernandGhost
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,171 Elo+
Solo
Fafnir
Fafnir
Hoark
Fafnir
Level 26
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo
Hou Yi
Hou Yi
S1der4l
Hou Yi
Level 28
God Stats
0W - 3L
1,278 SR
Queue Stats
208W - 205L
1,541 Elo+
Solo
The Morrigan
The Morrigan
srdelixia
The Morrigan
Level 6
God Stats
1W - 4L
1,697 SR
Queue Stats
20W - 24L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Army0fMe
Hercules
16
4 / 1 / 3
10,660
592
5,131
12,376
8,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Neok2
Heimdallr
18
5 / 3 / 3
11,639
647
3,928
10,896
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
18
3 / 0 / 3
11,335
630
4,597
7,735
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Taru69
Anhur
18
6 / 2 / 2
12,050
669
9,892
14,870
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
qwjie
Ares
15
4 / 0 / 7
10,914
606
5,893
12,226
11,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExeLord02
Bellona
10
2 / 2 / 2
7,153
397
6,251
7,986
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 1
6,330
352
1,280
10,666
3,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Hoark
Fafnir
14
1 / 4 / 1
8,426
468
3,590
10,796
8,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
S1der4l
Hou Yi
3
1 / 1 / 0
5,482
305
1,246
2,169
270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
srdelixia
The Morrigan
12
1 / 7 / 1
7,718
429
7,337
9,004
3,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
5
6
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Army0fMe
Hercules
4
1
3
5.5
L
Bellona
ExeLord02
Bellona
2
2
2
1.5
L
0
8
1
0.06
L
Fafnir
Hoark
Fafnir
1
4
1
0.38
W
Heimdallr
Neok2
Heimdallr
5
3
3
2.17
W
Agni
3
0
3
4.5
L
Hou Yi
S1der4l
Hou Yi
1
1
0
1
W
Anhur
Taru69
Anhur
6
2
2
3.5
W
Ares
qwjie
Ares
4
0
7
7.5
L
The Morrigan
srdelixia
The Morrigan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
19,704
58,103
Taken
40,621
33,605
Mitigated
20,320
18,398
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Army0fMe
Hercules
5,131
1,381
0
4,429
12,376
8,152
1,491
2,527
9,849
0
58,906
L
Bellona
ExeLord02
Bellona
6,251
2,425
0
2,356
7,986
4,668
0
2,659
5,327
0
32,169
L
1,280
456
0
850
10,666
3,251
0
3,496
7,167
0
18,266
L
Fafnir
Hoark
Fafnir
3,590
1,230
0
1,210
10,796
8,884
216
1,150
9,646
37,408
0
W
Heimdallr
Neok2
Heimdallr
3,928
2,049
0
3,145
10,896
5,035
613
2,009
8,887
0
103,537
W
Agni
4,597
268
0
1,986
7,735
3,465
2,302
500
7,235
84,163
0
L
Hou Yi
S1der4l
Hou Yi
1,246
780
0
1,153
2,169
270
0
515
1,654
0
5,911
W
Anhur
Taru69
Anhur
9,892
6,791
0
6,491
14,870
5,874
5,115
4,462
10,408
0
85,373
W
Ares
qwjie
Ares
5,893
372
0
2,347
12,226
11,079
1,578
2,998
9,228
21,774
0
L
The Morrigan
srdelixia
The Morrigan
7,337
2,667
0
624
9,004
3,247
495
2,670
6,334
40,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
35,109
568
Minions Killed
251
0
Camps Cleared
0
1,642,932
Distance Traveled
1,120,409
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,660
592
118
7
0
320,510
6
L
Bellona
7,153
397
62
3
0
217,649
0
L
Thor
6,330
352
39
2
0
298,268
0
L
Fafnir
8,426
468
56
3
0
280,348
0
W
Heimdallr
11,639
647
164
9
0
317,165
3
W
Agni
11,335
630
138
8
0
347,278
4
L
Hou Yi
5,482
305
10
1
0
49,510
0
W
Anhur
12,050
669
126
7
0
294,613
1
W
Ares
10,914
606
22
1
0
363,366
1
L
The Morrigan
7,718
429
84
5
0
274,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role