Player Matchup

Fenrir
Fenrir
DynoVann
Fenrir
Level 7
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 20L
1,445 Elo+
Party 2
Izanami
Izanami
FoxKnock
Izanami
Level 27
God Stats
110W - 85L
1,628 SR
Queue Stats
262W - 263L
1,526 Elo+
Party 1
Cerberus
Cerberus
FreijaVenir
Cerberus
Level 47
God Stats
3W - 4L
1,348 SR
Queue Stats
46W - 63L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Geeznut
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
NuBzerooo
Susano
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,445 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,463 Elo+

VS

Team Averages
Level 21
1,532 SR
1,503 Elo+
Gilgamesh
Gilgamesh
DavidRBull
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,497 Elo+
Solo
Sol
Sol
MultiZelda101
Sol
Level 7
God Stats
10W - 20L
1,399 SR
Queue Stats
14W - 23L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
PlatinumHuskey
Baron Samedi
Level 27
God Stats
57W - 45L
1,611 SR
Queue Stats
321W - 297L
1,513 Elo+
Solo
Agni
Agni
ZipEmUp
Agni
Level 29
God Stats
13W - 6L
1,510 SR
Queue Stats
351W - 360L
1,580 Elo+
Solo
Tyr
Tyr
aatheel
Tyr
Level 25
God Stats
5W - 4L
1,637 SR
Queue Stats
27W - 19L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DynoVann
Fenrir
20
10 / 13 / 10
15,134
1,164
23,098
31,702
20,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
FoxKnock
Izanami
19
1 / 7 / 18
12,344
950
13,177
20,230
7,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
FreijaVenir
Cerberus
20
8 / 1 / 15
14,573
1,121
12,439
27,702
29,599
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Geeznut
Kukulkan
20
6 / 1 / 13
13,851
1,065
28,778
15,648
6,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
NuBzerooo
Susano
18
1 / 14 / 12
11,949
919
13,266
21,606
7,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DavidRBull
Gilgamesh
20
9 / 6 / 16
14,075
1,083
23,201
26,958
23,754
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 9 / 15
12,858
989
8,250
18,045
6,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PlatinumHuskey
Baron Samedi
20
14 / 2 / 18
15,799
1,215
31,209
14,625
7,930
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
ZipEmUp
Agni
20
3 / 4 / 21
13,208
1,016
25,725
14,288
4,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
20
8 / 5 / 17
13,795
1,061
21,893
23,124
25,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
123
26
Kills
36
36
Deaths
26
68
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DavidRBull
Gilgamesh
9
6
16
2.83
L
Fenrir
DynoVann
Fenrir
10
13
10
1.15
L
Izanami
FoxKnock
Izanami
1
7
18
1.43
L
Cerberus
FreijaVenir
Cerberus
8
1
15
15.5
L
Kukulkan
Geeznut
Kukulkan
6
1
13
12.5
W
2
9
15
1.06
L
Susano
NuBzerooo
Susano
1
14
12
0.5
W
Baron Samedi
PlatinumHuskey
Baron Samedi
14
2
18
11.5
W
Agni
ZipEmUp
Agni
3
4
21
3.38
W
Tyr
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,758
Damage
110,278
116,888
Taken
97,040
71,938
Mitigated
68,414
11,221
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DavidRBull
Gilgamesh
23,201
6,803
0
1,169
26,958
23,754
0
10,368
16,590
0
37,443
L
Fenrir
DynoVann
Fenrir
23,098
7,091
0
1,458
31,702
20,613
0
17,319
13,996
0
31,782
L
Izanami
FoxKnock
Izanami
13,177
10,527
576
986
20,230
7,574
0
10,909
9,114
0
34,440
L
Cerberus
FreijaVenir
Cerberus
12,439
688
1,965
5,983
27,702
29,599
0
14,296
13,060
46,151
0
L
Kukulkan
Geeznut
Kukulkan
28,778
3,304
0
0
15,648
6,712
0
8,776
6,812
64,623
0
W
8,250
5,273
0
2,693
18,045
6,604
0
10,118
7,927
30,228
0
L
Susano
NuBzerooo
Susano
13,266
1,320
0
253
21,606
7,440
0
13,674
7,772
0
22,855
W
Baron Samedi
PlatinumHuskey
Baron Samedi
31,209
1,721
5,091
4,561
14,625
7,930
0
3,809
10,816
59,384
0
W
Agni
ZipEmUp
Agni
25,725
1,913
191
3,520
14,288
4,985
0
5,098
9,190
57,448
0
W
Tyr
21,893
2,454
0
3,409
23,124
25,141
0
11,824
11,300
950
33,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,851
Gold Earned
69,735
292
Minions Killed
245
3
Camps Cleared
6
1,237,084
Distance Traveled
1,243,618
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,075
1,083
29
2
0
265,205
0
L
Fenrir
15,134
1,164
15
1
0
266,683
1
L
Izanami
12,344
950
51
4
1
240,021
3
L
Cerberus
14,573
1,121
99
8
1
268,556
0
L
Kukulkan
13,851
1,065
108
8
1
260,587
1
W
Sol
12,858
989
51
4
2
182,325
0
L
Susano
11,949
919
19
1
0
201,237
0
W
Baron Samedi
15,799
1,215
63
5
0
256,313
0
W
Agni
13,208
1,016
76
6
1
253,777
0
W
Tyr
13,795
1,061
26
2
3
285,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role