Player Matchup

Gilgamesh
Gilgamesh
MCHamburgular
Gilgamesh
Level 103
God Stats
6W - 5L
1,802 SR
Queue Stats
40W - 58L
1,412 Elo+
Party 2
Chernobog
Chernobog
OakThought57474
Chernobog
Level 91
God Stats
4W - 2L
1,676 SR
Queue Stats
47W - 55L
1,326 Elo+
Party 2
Olorun
Olorun
sunflowerboyx
Olorun
Level 62
God Stats
3W - 3L
1,413 SR
Queue Stats
25W - 27L
1,384 Elo+
Party 2
Ymir
Ymir
xXVaultBoi27Xx
Ymir
Level 68
God Stats
1W - 0L
1,545 SR
Queue Stats
47W - 42L
1,410 Elo+
Party 2
Team Averages
Level 81
1,609 SR
1,383 Elo+

VS

Team Averages
Level 49
1,499 SR
1,353 Elo+
Anhur
Anhur
DemonicSins456
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Mittyocre
Cthulhu
Level 17
God Stats
1W - 3L
1,518 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 3
Sol
Sol
Suriah45
Sol
Level 30
God Stats
6W - 12L
1,478 SR
Queue Stats
11W - 33L
1,289 Elo+
Party 1
Tiamat
Tiamat
UnrealGrime
Tiamat
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MCHamburgular
Gilgamesh
19
8 / 1 / 8
12,829
855
14,211
15,892
9,591
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
OakThought57474
Chernobog
18
8 / 2 / 7
12,320
821
14,176
9,868
3,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 2 / 9
12,038
803
9,599
14,567
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 8
11,329
755
7,964
15,483
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
9,861
657
8,717
17,074
13,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Mittyocre
Cthulhu
14
2 / 7 / 1
9,455
630
7,451
17,552
10,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 2
10,467
698
10,977
12,055
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
16
2 / 4 / 3
10,393
693
9,508
13,067
8,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
22
Kills
7
7
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Gilgamesh
MCHamburgular
Gilgamesh
8
1
8
12
L
Cthulhu
Mittyocre
Cthulhu
2
7
1
0.36
W
Chernobog
OakThought57474
Chernobog
8
2
7
5.75
L
2
3
2
1
L
Tiamat
2
4
3
0.88
W
5
2
9
4.75
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
36,653
55,810
Taken
59,748
33,992
Mitigated
36,633
19,286
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,717
2,287
426
867
17,074
13,622
0
7,230
9,844
2,338
31,894
W
Gilgamesh
MCHamburgular
Gilgamesh
14,211
4,641
0
4,910
15,892
9,591
626
7,098
7,926
0
49,528
L
Cthulhu
Mittyocre
Cthulhu
7,451
296
426
0
17,552
10,065
315
3,080
14,472
27,811
0
W
Chernobog
OakThought57474
Chernobog
14,176
7,809
231
3,689
9,868
3,978
1,754
6,165
3,703
0
48,620
L
10,977
2,394
0
3,607
12,055
4,905
1,505
4,711
7,344
36,624
0
L
Tiamat
9,508
1,064
0
2,108
13,067
8,041
496
3,078
9,989
34,518
0
W
9,599
5,031
1,328
6,664
14,567
5,471
3,928
7,955
5,226
33,089
0
W
7,964
821
0
2,464
15,483
14,952
395
7,728
7,755
35,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
40,176
251
Minions Killed
203
12
Camps Cleared
5
1,148,228
Distance Traveled
876,565
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,861
657
51
3
1
170,705
2
W
Gilgamesh
12,829
855
84
6
3
309,430
3
L
Cthulhu
9,455
630
30
2
1
223,948
1
W
Chernobog
12,320
821
60
4
7
311,558
2
L
Sol
10,467
698
72
5
1
245,862
5
L
Tiamat
10,393
693
50
3
2
236,050
1
W
Olorun
12,038
803
51
3
2
266,173
4
W
Ymir
11,329
755
56
4
0
261,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role