Player Matchup

Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
XxDarkAce13xX
Medusa
Level 92
God Stats
9W - 6L
1,461 SR
Queue Stats
557W - 583L
1,399 Elo+
Solo
Chiron
Chiron
admerrrl710
Chiron
Level 153
God Stats
5W - 2L
1,431 SR
Queue Stats
210W - 204L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
lionfight208
Hou Yi
Level 127
God Stats
2W - 2L
1,256 SR
Queue Stats
113W - 110L
1,489 Elo+
Solo
Cthulhu
Cthulhu
shhprime
Cthulhu
Level 65
God Stats
3W - 2L
1,701 SR
Queue Stats
286W - 281L
1,446 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,465 Elo+

VS

Team Averages
Level 70
1,595 SR
1,348 Elo+
Cernunnos
Cernunnos
Gilgamesh_King01
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,429 Elo+
Solo
Neith
Neith
LaFlame09
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,207 Elo+
Solo
Odin
Odin
allanwalker1917
Odin
Level 109
God Stats
11W - 7L
1,678 SR
Queue Stats
419W - 435L
1,382 Elo+
Solo
Olorun
Olorun
luisuzumaki
Olorun
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 159L
1,342 Elo+
Solo
Hel
Hel
thtjusthapened
Hel
Level 35
God Stats
2W - 1L
1,795 SR
Queue Stats
162W - 203L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 6 / 20
12,461
779
11,916
23,165
33,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 11
12,189
762
15,300
14,322
7,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
19
5 / 3 / 11
11,512
720
15,651
14,128
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
16
1 / 4 / 14
10,185
637
11,865
12,626
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
shhprime
Cthulhu
20
6 / 5 / 18
12,207
763
20,291
20,024
16,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
3 / 6 / 10
9,864
617
18,924
16,450
7,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
LaFlame09
Neith
18
6 / 6 / 5
11,636
727
11,270
13,024
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
4 / 5 / 12
11,110
694
14,492
19,640
26,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
17
4 / 7 / 13
11,271
704
11,879
15,108
8,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 8
10,559
660
12,143
20,476
21,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
30
Kills
21
21
Deaths
30
74
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
6
20
2.83
L
Cernunnos
3
6
10
1.33
L
Neith
LaFlame09
Neith
6
6
5
1.42
W
11
3
11
5.5
W
Chiron
5
3
11
3.5
L
4
5
12
2
W
Hou Yi
1
4
14
2
L
Olorun
4
7
13
1.5
W
Cthulhu
shhprime
Cthulhu
6
5
18
3
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,023
Damage
68,708
84,265
Taken
84,698
70,386
Mitigated
69,983
34,234
Healing
34,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,916
3,360
2,204
5,713
23,165
33,893
417
7,164
15,826
0
18,171
L
Cernunnos
18,924
9,509
0
2,346
16,450
7,682
774
5,304
11,146
0
30,900
L
Neith
LaFlame09
Neith
11,270
6,707
194
2,273
13,024
5,963
26
3,433
9,591
0
20,822
W
15,300
5,849
3,215
3,245
14,322
7,363
3,001
5,827
8,320
0
36,216
W
Chiron
15,651
4,663
2,968
4,280
14,128
6,671
1,619
2,912
11,003
0
35,277
L
14,492
518
2,092
2,711
19,640
26,197
45
3,872
15,768
296
24,163
W
Hou Yi
11,865
3,663
5,163
1,924
12,626
5,501
740
3,946
8,530
0
29,558
L
Olorun
11,879
5,047
4,186
3,283
15,108
8,239
1,394
3,201
11,907
24,365
0
W
Cthulhu
shhprime
Cthulhu
20,291
483
2,889
2,633
20,024
16,958
753
4,265
15,689
35,286
0
L
12,143
846
9,669
7,593
20,476
21,902
57
4,481
15,995
30,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
54,440
165
Minions Killed
138
0
Camps Cleared
0
1,345,253
Distance Traveled
1,223,269
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,461
779
11
1
0
275,847
4
L
Cernunnos
9,864
617
21
1
0
222,626
3
L
Neith
11,636
727
27
2
0
255,064
0
W
Medusa
12,189
762
37
2
0
313,714
0
W
Chiron
11,512
720
47
3
0
248,006
0
L
Odin
11,110
694
29
2
0
290,412
0
W
Hou Yi
10,185
637
28
2
0
234,585
5
L
Olorun
11,271
704
32
2
0
222,425
0
W
Cthulhu
12,207
763
42
3
0
273,101
0
L
Hel
10,559
660
29
2
0
232,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role