Player Matchup

Artemis
Artemis
LORDRAGNAR44
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 1
Hun Batz
Hun Batz
PapaFranku6969
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 3
Ao Kuang
Ao Kuang
PlCKETRAMAN
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 3
Ares
Ares
Shark13ait
Ares
Level 22
God Stats
1W - 1L
1,965 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 3
Tyr
Tyr
omarfrancisco69
Tyr
Level 47
God Stats
4W - 1L
1,360 SR
Queue Stats
189W - 168L
1,662 Elo+
Party 1
Team Averages
Level 55
1,565 SR
1,573 Elo+

VS

Team Averages
Level 75
1,609 SR
1,615 Elo+
Cernunnos
Cernunnos
DaCola
Cernunnos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,549 Elo+
Party 4
Fafnir
Fafnir
Daculo45
Fafnir
Level 29
God Stats
2W - 1L
1,618 SR
Queue Stats
112W - 98L
1,575 Elo+
Party 4
Odin
Odin
MoistPrince
Odin
Level 34
God Stats
6W - 2L
1,806 SR
Queue Stats
32W - 27L
1,821 Elo+
Party 2
Gilgamesh
Gilgamesh
lAggressionl
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
lOppressionl
Janus
Level 128
God Stats
4W - 3L
1,620 SR
Queue Stats
46W - 52L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LORDRAGNAR44
Artemis
10
1 / 6 / 2
6,578
387
5,176
11,272
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
4 / 6 / 3
8,349
491
11,449
13,900
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
PlCKETRAMAN
Ao Kuang
14
4 / 3 / 2
7,692
452
4,754
9,558
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 3
6,342
373
6,229
16,567
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 1
8,902
524
9,632
14,609
7,345
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaCola
Cernunnos
15
5 / 6 / 4
9,327
549
12,376
11,756
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Daculo45
Fafnir
14
6 / 0 / 11
9,362
551
11,425
9,532
8,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 2
7,754
456
4,496
7,540
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
lAggressionl
Gilgamesh
14
5 / 3 / 6
9,124
537
10,051
16,839
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 2 / 7
10,587
623
10,804
7,142
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
13
Kills
22
22
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaCola
Cernunnos
5
6
4
1.17
W
Fafnir
Daculo45
Fafnir
6
0
11
11.5
L
Artemis
LORDRAGNAR44
Artemis
1
6
2
0.33
W
1
2
2
1
L
Hun Batz
4
6
3
0.92
L
Ao Kuang
PlCKETRAMAN
Ao Kuang
4
3
2
1.67
L
0
6
3
0.25
W
Gilgamesh
lAggressionl
Gilgamesh
5
3
6
2.67
W
5
2
7
4.25
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
49,152
65,906
Taken
52,809
30,503
Mitigated
27,985
15,100
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaCola
Cernunnos
12,376
6,331
0
2,835
11,756
4,103
3,755
3,989
7,767
0
55,511
W
Fafnir
Daculo45
Fafnir
11,425
3,914
0
3,687
9,532
8,351
8
2,678
6,854
35,171
0
L
Artemis
LORDRAGNAR44
Artemis
5,176
2,220
0
545
11,272
4,569
0
2,683
8,589
0
28,734
W
4,496
1,118
0
2,090
7,540
4,083
774
225
7,315
0
30,034
L
Hun Batz
11,449
5,264
0
3,077
13,900
5,280
0
5,352
8,548
0
54,579
L
Ao Kuang
PlCKETRAMAN
Ao Kuang
4,754
1,260
0
2,670
9,558
4,103
0
3,985
5,573
24,992
0
L
6,229
413
0
3,344
16,567
9,206
0
8,198
8,369
12,040
0
W
Gilgamesh
lAggressionl
Gilgamesh
10,051
3,131
73
7,025
16,839
8,948
213
3,221
13,618
0
53,262
W
10,804
1,231
0
1,267
7,142
2,500
0
870
6,272
84,780
0
L
9,632
940
0
5,464
14,609
7,345
372
2,011
12,598
0
49,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
46,154
324
Minions Killed
460
0
Camps Cleared
0
1,578,299
Distance Traveled
1,618,215
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,327
549
95
6
0
284,181
2
W
Fafnir
9,362
551
47
3
0
350,413
6
L
Artemis
6,578
387
71
4
0
281,013
1
W
Odin
7,754
456
63
4
0
327,043
3
L
Hun Batz
8,349
491
97
6
0
318,418
0
L
Ao Kuang
7,692
452
51
3
0
309,463
0
L
Ares
6,342
373
7
0
0
301,766
1
W
Gilgamesh
9,124
537
99
6
0
320,200
2
W
Janus
10,587
623
156
9
0
336,378
4
L
Tyr
8,902
524
98
6
0
367,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role