Player Matchup

Yemoja
Yemoja
Hinalee
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,723 Elo+
Solo
Thor
Thor
KaykiinBR
Thor
Level 7
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
SrSnnow
Gilgamesh
Level 7
God Stats
8W - 11L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
VitinhoDoPs
Cthulhu
Level 8
God Stats
1W - 3L
1,416 SR
Queue Stats
22W - 34L
1,254 Elo+
Party 2
Kukulkan
Kukulkan
bibigamer
Kukulkan
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 16L
1,557 Elo+
Solo
Team Averages
Level 10
1,440 SR
1,473 Elo+

VS

Team Averages
Level 18
1,551 SR
1,401 Elo+
Hades
Hades
Mesk_killua
Hades
Level 28
God Stats
7W - 5L
1,737 SR
Queue Stats
87W - 93L
1,469 Elo+
Solo
Artemis
Artemis
Mizuts
Artemis
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 8L
1,563 Elo+
Party 1
Agni
Agni
PuppySg
Agni
Level 25
God Stats
2W - 0L
1,733 SR
Queue Stats
20W - 21L
1,517 Elo+
Party 1
Izanami
Izanami
haslla-_-
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 12L
1,033 Elo+
Solo
Sobek
Sobek
kevimfel
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hinalee
Yemoja
12
0 / 3 / 1
7,147
893
1,324
3,922
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
14
5 / 10 / 2
9,322
1,165
8,255
14,064
5,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SrSnnow
Gilgamesh
15
3 / 6 / 7
9,408
1,176
9,190
18,122
11,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
VitinhoDoPs
Cthulhu
15
2 / 4 / 5
9,187
1,148
10,456
15,204
13,860
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
bibigamer
Kukulkan
10
0 / 0 / 0
5,150
644
0
0
0
Team 1 Tickets

206

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
10,605
1,326
11,206
6,852
3,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Mizuts
Artemis
15
0 / 1 / 14
8,407
1,051
8,016
4,938
1,907
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
PuppySg
Agni
16
13 / 3 / 7
11,397
1,425
18,577
7,022
2,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
haslla-_-
Izanami
14
1 / 1 / 9
8,172
1,022
2,504
6,019
2,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
kevimfel
Sobek
14
2 / 5 / 8
8,215
1,027
5,196
8,578
8,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
10
Kills
23
23
Deaths
10
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Hinalee
Yemoja
0
3
1
0.17
L
Thor
5
10
2
0.6
W
7
0
13
13.5
W
Artemis
Mizuts
Artemis
0
1
14
7
W
Agni
PuppySg
Agni
13
3
7
5.5
L
Gilgamesh
SrSnnow
Gilgamesh
3
6
7
1.08
L
Cthulhu
VitinhoDoPs
Cthulhu
2
4
5
1.13
L
Kukulkan
bibigamer
Kukulkan
0
0
0
0
W
Izanami
haslla-_-
Izanami
1
1
9
5.5
W
Sobek
kevimfel
Sobek
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
45,499
51,312
Taken
33,409
32,442
Mitigated
19,205
2,295
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Hinalee
Yemoja
1,324
282
182
212
3,922
1,856
0
2,194
1,728
2,992
0
L
Thor
8,255
2,568
0
0
14,064
5,136
0
10,792
3,272
0
15,139
W
11,206
1,210
418
1,702
6,852
3,883
0
2,146
4,706
27,143
0
W
Artemis
Mizuts
Artemis
8,016
3,743
562
633
4,938
1,907
0
2,634
2,304
0
17,480
W
Agni
PuppySg
Agni
18,577
1,995
0
0
7,022
2,652
0
2,455
4,567
34,253
0
L
Gilgamesh
SrSnnow
Gilgamesh
9,190
4,611
0
1,154
18,122
11,590
0
11,126
6,996
0
25,315
L
Cthulhu
VitinhoDoPs
Cthulhu
10,456
486
564
183
15,204
13,860
0
10,867
4,337
31,340
0
L
Kukulkan
bibigamer
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
haslla-_-
Izanami
2,504
1,675
86
207
6,019
2,100
0
2,331
3,688
0
7,313
W
Sobek
kevimfel
Sobek
5,196
538
0
997
8,578
8,663
0
2,214
6,364
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
46,796
97
Minions Killed
133
3
Camps Cleared
7
514,110
Distance Traveled
699,569
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,147
893
4
1
0
45,312
1
L
Thor
9,322
1,165
11
1
1
144,804
2
W
Hades
10,605
1,326
47
6
0
139,375
0
W
Artemis
8,407
1,051
17
2
1
133,900
0
W
Agni
11,397
1,425
40
5
2
170,303
0
L
Gilgamesh
9,408
1,176
32
4
2
150,810
0
L
Cthulhu
9,187
1,148
50
6
0
173,184
2
L
Kukulkan
5,150
644
0
0
0
0
0
W
Izanami
8,172
1,022
7
1
3
124,261
1
W
Sobek
8,215
1,027
22
3
1
131,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role