Player Matchup

Cu Chulainn
Cu Chulainn
CoachKessler
Cu Chulainn
Level 42
God Stats
4W - 3L
1,403 SR
Queue Stats
24W - 30L
1,415 Elo+
Solo
Khepri
Khepri
Pla5
Khepri
Level 125
God Stats
6W - 6L
1,604 SR
Queue Stats
213W - 200L
1,514 Elo+
Party 2
Chaac
Chaac
XPhantomVacuumX
Chaac
Level 60
God Stats
6W - 9L
1,651 SR
Queue Stats
34W - 50L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
dmk1506
Baron Samedi
Level 69
God Stats
28W - 12L
1,741 SR
Queue Stats
135W - 138L
1,446 Elo+
Party 2
Bastet
Bastet
xd ImajinWagons
Bastet
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 204L
1,443 Elo+
Party 2
Team Averages
Level 69
1,580 SR
1,448 Elo+

VS

Team Averages
Level 48
1,500 SR
1,374 Elo+
Arachne
Arachne
Flow_Hungaro_10
Arachne
Level 80
God Stats
4W - 5L
1,642 SR
Queue Stats
227W - 241L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Macypro32
Aphrodite
Level 45
God Stats
62W - 54L
1,446 SR
Queue Stats
369W - 412L
1,361 Elo+
Party 3
Zeus
Zeus
RageFire124
Zeus
Level 40
God Stats
8W - 10L
1,411 SR
Queue Stats
75W - 87L
1,370 Elo+
Party 3
Jing Wei
Jing Wei
XxKaosPhoenix
Jing Wei
Level 65
God Stats
3W - 14L
1,500 SR
Queue Stats
500W - 499L
1,448 Elo+
Party 3
Bellona
Bellona
angelito_zeck
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CoachKessler
Cu Chulainn
18
6 / 1 / 3
11,413
571
15,123
18,159
16,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Pla5
Khepri
16
3 / 3 / 14
10,499
525
12,844
23,755
17,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 1 / 7
9,818
491
20,049
19,430
13,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
dmk1506
Baron Samedi
19
7 / 3 / 6
12,075
604
14,943
15,135
11,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
12 / 2 / 7
11,885
594
15,720
13,890
5,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,275
414
7,106
19,245
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Macypro32
Aphrodite
14
2 / 7 / 3
8,164
408
14,395
20,896
11,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 7 / 1
9,885
494
12,432
16,677
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
XxKaosPhoenix
Jing Wei
13
1 / 7 / 3
7,857
393
16,097
20,796
6,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
14
1 / 7 / 0
8,230
412
5,966
18,468
15,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
37
Kills
10
10
Deaths
37
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CoachKessler
Cu Chulainn
6
1
3
7.5
L
2
9
1
0.28
L
Aphrodite
Macypro32
Aphrodite
2
7
3
0.5
W
Khepri
Pla5
Khepri
3
3
14
3.33
L
4
7
1
0.64
W
9
1
7
12.5
L
Jing Wei
XxKaosPhoenix
Jing Wei
1
7
3
0.36
L
Bellona
1
7
0
0.14
W
Baron Samedi
dmk1506
Baron Samedi
7
3
6
3.33
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,679
Damage
55,996
90,369
Taken
96,082
64,678
Mitigated
47,118
39,294
Healing
37,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CoachKessler
Cu Chulainn
15,123
2,626
0
9,061
18,159
16,774
730
864
17,295
9,544
66,648
L
7,106
5,717
0
2,998
19,245
6,430
0
2,898
16,141
0
51,654
L
Aphrodite
Macypro32
Aphrodite
14,395
2,103
8,291
11,477
20,896
11,635
322
6,837
13,947
43,999
0
W
Khepri
Pla5
Khepri
12,844
1,578
0
9,986
23,755
17,059
36
9,792
13,963
41,221
0
L
12,432
1,660
0
5,904
16,677
7,020
1,131
8,393
7,721
62,018
0
W
20,049
3,290
1,132
9,044
19,430
13,745
943
6,283
13,147
0
56,331
L
Jing Wei
XxKaosPhoenix
Jing Wei
16,097
13,105
402
3,773
20,796
6,934
550
8,784
11,930
0
44,634
L
Bellona
5,966
2,279
232
3,991
18,468
15,099
0
2,325
15,312
0
36,434
W
Baron Samedi
dmk1506
Baron Samedi
14,943
563
1,753
7,012
15,135
11,113
1,876
7,252
7,883
84,546
0
W
15,720
4,277
178
1,128
13,890
5,987
135
2,636
11,254
0
80,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,690
Gold Earned
42,411
553
Minions Killed
401
0
Camps Cleared
0
1,816,441
Distance Traveled
1,657,803
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,413
571
143
7
0
349,513
3
L
Arachne
8,275
414
92
5
0
372,368
1
L
Aphrodite
8,164
408
72
4
0
320,601
0
W
Khepri
10,499
525
45
2
0
343,389
1
L
Zeus
9,885
494
108
5
0
286,497
1
W
Chaac
9,818
491
78
4
0
382,676
0
L
Jing Wei
7,857
393
60
3
0
325,125
0
L
Bellona
8,230
412
69
3
0
353,212
0
W
Baron Samedi
12,075
604
164
8
0
324,429
2
W
Bastet
11,885
594
123
6
0
416,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role