Player Matchup

Ymir
Ymir
Arly2
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Charleskiefkill
Danzaburou
Level 15
God Stats
23W - 39L
1,180 SR
Queue Stats
75W - 85L
1,249 Elo+
Solo
Thor
Thor
NikNak09347
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PsychoAlexYT
Tyr
Level 29
God Stats
6W - 11L
1,285 SR
Queue Stats
17W - 20L
1,296 Elo+
Solo
Sobek
Sobek
Villainson
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Team Averages
Level 18
1,393 SR
1,440 Elo+

VS

Team Averages
Level 20
1,591 SR
1,416 Elo+
Hou Yi
Hou Yi
DragonLord5546
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Jevpz
Ares
Level 20
God Stats
2W - 1L
1,715 SR
Queue Stats
146W - 150L
1,443 Elo+
Party 1
Arachne
Arachne
T1CLESON
Arachne
Level 25
God Stats
27W - 14L
1,566 SR
Queue Stats
52W - 42L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
ZER0_XAV1ER
Baron Samedi
Level 24
God Stats
8W - 6L
1,418 SR
Queue Stats
35W - 33L
1,348 Elo+
Solo
Pele
Pele
xholy_waterx
Pele
Level 28
God Stats
4W - 0L
1,755 SR
Queue Stats
200W - 225L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arly2
Ymir
15
3 / 9 / 6
9,704
373
6,318
24,249
19,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Charleskiefkill
Danzaburou
18
6 / 8 / 4
12,708
489
13,144
24,768
10,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 10 / 6
11,826
455
17,192
23,185
9,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 7 / 5
12,017
462
10,837
23,432
30,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
8
0 / 4 / 2
7,236
278
215
6,302
2,354

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
8,549
329
1,927
6,936
1,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Jevpz
Ares
19
3 / 3 / 13
13,189
507
11,116
24,085
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
T1CLESON
Arachne
20
12 / 5 / 11
13,820
532
22,984
20,754
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ZER0_XAV1ER
Baron Samedi
19
9 / 5 / 5
13,183
507
20,267
18,269
10,402
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 1 / 4
14,377
553
16,189
16,517
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
21
Kills
36
38
Deaths
22
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arly2
Ymir
3
9
6
0.67
L
Danzaburou
Charleskiefkill
Danzaburou
6
8
4
1
W
0
8
3
0.19
W
Ares
Jevpz
Ares
3
3
13
3.17
L
7
10
6
1
L
5
7
5
1.07
W
Arachne
T1CLESON
Arachne
12
5
11
3.5
L
Sobek
0
4
2
0.25
W
Baron Samedi
ZER0_XAV1ER
Baron Samedi
9
5
5
2.3
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,706
Damage
72,483
101,936
Taken
86,561
73,050
Mitigated
55,943
10,521
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arly2
Ymir
6,318
596
0
0
24,249
19,902
17
11,473
12,776
31,094
0
L
Danzaburou
Charleskiefkill
Danzaburou
13,144
4,271
0
5,844
24,768
10,616
1,799
7,880
16,888
0
80,145
W
1,927
1,065
0
0
6,936
1,807
96
527
6,409
0
10,201
W
Ares
Jevpz
Ares
11,116
1,145
1,645
6,886
24,085
24,137
1,651
783
23,302
56,694
0
L
17,192
4,357
0
1,539
23,185
9,373
1,220
7,361
15,824
0
52,824
L
10,837
2,632
255
2,751
23,432
30,805
1,237
2,277
21,155
0
54,455
W
Arachne
T1CLESON
Arachne
22,984
19,184
1,135
4,465
20,754
10,374
3,234
1,698
18,285
0
74,951
L
Sobek
215
98
0
132
6,302
2,354
0
2,392
3,910
3,171
0
W
Baron Samedi
ZER0_XAV1ER
Baron Samedi
20,267
2,997
541
5,669
18,269
10,402
5,472
2,800
15,469
87,548
0
W
16,189
4,316
606
1,709
16,517
9,223
5,023
725
15,792
0
89,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
63,118
353
Minions Killed
467
0
Camps Cleared
0
1,857,656
Distance Traveled
2,138,210
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,704
373
51
2
0
368,779
0
L
Danzaburou
12,708
489
133
5
0
428,740
1
W
Hou Yi
8,549
329
22
1
0
233,388
0
W
Ares
13,189
507
71
3
0
495,645
0
L
Thor
11,826
455
70
3
0
388,575
0
L
Tyr
12,017
462
93
4
0
448,529
1
W
Arachne
13,820
532
110
4
0
499,920
1
L
Sobek
7,236
278
6
0
0
223,033
1
W
Baron Samedi
13,183
507
127
5
0
352,055
1
W
Pele
14,377
553
137
5
0
557,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role