Player Matchup

Janus
Janus
Grandpa AppA
Janus
Level 25
God Stats
0W - 3L
1,214 SR
Queue Stats
37W - 44L
1,521 Elo+
Solo
Yemoja
Yemoja
Paintbalowns
Yemoja
Level 23
God Stats
2W - 4L
1,654 SR
Queue Stats
10W - 13L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
ShimmyMan
Erlang Shen
Level 26
God Stats
35W - 29L
1,614 SR
Queue Stats
173W - 177L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
p_i_c_k_a_03
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,500 Elo+
Solo
Neith
Neith
rasta1110
Neith
Level 19
God Stats
1W - 3L
1,557 SR
Queue Stats
25W - 29L
1,440 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,483 Elo+

VS

Team Averages
Level 35
1,394 SR
1,534 Elo+
Kukulkan
Kukulkan
Dniael1234
Kukulkan
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 18L
1,834 Elo+
Party 1
Ares
Ares
Havoclul
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,436 Elo+
Solo
Anubis
Anubis
Huckcorwin16
Anubis
Level 7
God Stats
40W - 37L
1,546 SR
Queue Stats
47W - 41L
1,490 Elo+
Solo
Neith
Neith
MostDarken
Neith
Level 29
God Stats
1W - 3L
1,200 SR
Queue Stats
144W - 115L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
rnunezs
Tsukuyomi
Level 127
God Stats
2W - 6L
1,221 SR
Queue Stats
145W - 148L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,644
554
2,796
5,228
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
1 / 1 / 1
5,951
496
3,148
5,681
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ShimmyMan
Erlang Shen
8
1 / 8 / 0
5,384
449
6,455
12,232
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
p_i_c_k_a_03
Gilgamesh
9
0 / 4 / 0
5,270
439
1,147
7,182
2,403
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
rasta1110
Neith
9
1 / 3 / 1
5,400
450
4,329
6,190
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dniael1234
Kukulkan
10
2 / 1 / 6
6,398
533
4,897
3,667
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
2 / 2 / 2
6,291
524
3,012
7,389
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
8 / 1 / 2
8,201
683
6,449
5,435
1,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
2 / 0 / 2
6,485
540
5,841
5,988
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
rnunezs
Tsukuyomi
12
5 / 1 / 3
7,208
601
6,162
7,811
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
19
19
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dniael1234
Kukulkan
2
1
6
5
L
2
3
0
0.67
W
Ares
2
2
2
1.5
W
Anubis
8
1
2
9
W
Neith
2
0
2
3
L
Yemoja
1
1
1
1.5
L
Erlang Shen
ShimmyMan
Erlang Shen
1
8
0
0.13
L
Gilgamesh
p_i_c_k_a_03
Gilgamesh
0
4
0
0
L
Neith
rasta1110
Neith
1
3
1
0.5
W
Tsukuyomi
rnunezs
Tsukuyomi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
26,361
36,513
Taken
30,290
12,178
Mitigated
12,676
8,330
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dniael1234
Kukulkan
4,897
832
0
750
3,667
1,166
0
460
3,189
21,693
0
L
2,796
216
0
1,030
5,228
1,130
72
2,493
2,735
33,314
0
W
Ares
3,012
165
0
776
7,389
4,345
54
2,187
5,202
8,722
0
W
Anubis
6,449
159
0
4,174
5,435
1,991
1,562
1,682
3,631
47,138
0
W
Neith
5,841
2,257
0
4,279
5,988
2,306
720
961
5,027
0
45,083
L
Yemoja
3,148
1,208
1,165
2,720
5,681
3,052
0
1,177
4,504
15,957
0
L
Erlang Shen
ShimmyMan
Erlang Shen
6,455
3,843
0
2,657
12,232
3,734
0
4,255
7,977
0
24,191
L
Gilgamesh
p_i_c_k_a_03
Gilgamesh
1,147
361
0
36
7,182
2,403
0
4,598
2,584
0
15,383
L
Neith
rasta1110
Neith
4,329
2,516
0
722
6,190
1,859
0
1,835
4,355
0
29,002
W
Tsukuyomi
rnunezs
Tsukuyomi
6,162
1,507
0
3,532
7,811
2,868
94
456
7,297
0
41,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
34,583
239
Minions Killed
320
0
Camps Cleared
0
1,027,622
Distance Traveled
1,101,007
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,398
533
50
4
0
212,271
1
L
Janus
6,644
554
76
6
0
236,361
2
W
Ares
6,291
524
11
1
0
241,754
0
W
Anubis
8,201
683
84
7
0
197,419
0
W
Neith
6,485
540
89
7
0
193,924
2
L
Yemoja
5,951
496
18
2
0
212,616
1
L
Erlang Shen
5,384
449
53
4
0
204,259
3
L
Gilgamesh
5,270
439
42
4
0
198,958
0
L
Neith
5,400
450
50
4
0
175,428
1
W
Tsukuyomi
7,208
601
86
7
0
255,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role