Player Matchup

Ne Zha
Ne Zha
AceDemon666
Ne Zha
Level 26
God Stats
3W - 1L
1,486 SR
Queue Stats
82W - 71L
1,447 Elo+
Solo
Artio
Artio
ArturTuts
Artio
Level 16
God Stats
6W - 7L
1,323 SR
Queue Stats
332W - 304L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
FIeisch
Heimdallr
Level 21
God Stats
4W - 6L
1,347 SR
Queue Stats
53W - 41L
1,476 Elo+
Solo
Chronos
Chronos
Kotrovsky
Chronos
Level 13
God Stats
9W - 2L
1,500 SR
Queue Stats
303W - 288L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
foxden16
Gilgamesh
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 153L
1,419 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,448 Elo+

VS

Team Averages
Level 11
1,471 SR
1,376 Elo+
Susano
Susano
Digizaur
Susano
Level 8
God Stats
2W - 8L
1,090 SR
Queue Stats
3W - 11L
1,164 Elo+
Solo
Baron Samedi
Baron Samedi
Gottahurtz
Baron Samedi
Level 17
God Stats
1W - 1L
1,563 SR
Queue Stats
56W - 50L
1,571 Elo+
Party 1
Bastet
Bastet
MagnusPugnator
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,273 Elo+
Party 1
Neith
Neith
NoldyGuts
Neith
Level 11
God Stats
2W - 3L
1,723 SR
Queue Stats
29W - 21L
1,499 Elo+
Party 1
Bellona
Bellona
PhysicalCamel
Bellona
Level 12
God Stats
15W - 13L
1,478 SR
Queue Stats
15W - 14L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 3 / 10
7,707
482
7,676
9,984
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
ArturTuts
Artio
12
3 / 2 / 13
8,072
505
1,932
9,071
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
FIeisch
Heimdallr
15
6 / 0 / 5
9,149
572
6,153
8,317
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Kotrovsky
Chronos
14
5 / 1 / 9
8,508
532
8,565
6,935
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
foxden16
Gilgamesh
14
9 / 3 / 7
8,803
550
13,130
13,408
9,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Digizaur
Susano
7
0 / 9 / 2
5,595
350
1,091
8,214
2,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Gottahurtz
Baron Samedi
12
2 / 4 / 2
7,497
469
6,870
11,042
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 5
6,041
378
5,116
8,978
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
NoldyGuts
Neith
11
2 / 3 / 2
6,605
413
7,759
8,607
2,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
12
5 / 5 / 3
8,232
515
8,731
16,332
10,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
26
Kills
9
9
Deaths
28
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
3
10
2.67
W
Artio
ArturTuts
Artio
3
2
13
4.75
L
Susano
Digizaur
Susano
0
9
2
0.11
W
Heimdallr
FIeisch
Heimdallr
6
0
5
8.5
L
Baron Samedi
Gottahurtz
Baron Samedi
2
4
2
0.75
W
Chronos
Kotrovsky
Chronos
5
1
9
9.5
L
0
7
5
0.36
L
Neith
NoldyGuts
Neith
2
3
2
1
L
Bellona
5
5
3
1.3
W
Gilgamesh
foxden16
Gilgamesh
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
29,567
47,715
Taken
53,173
27,446
Mitigated
22,560
16,588
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,676
1,844
0
3,490
9,984
3,748
306
1,017
8,967
0
43,152
W
Artio
ArturTuts
Artio
1,932
39
230
3,767
9,071
7,864
288
2,061
7,010
11,946
0
L
Susano
Digizaur
Susano
1,091
382
0
0
8,214
2,060
158
892
7,304
0
21,397
W
Heimdallr
FIeisch
Heimdallr
6,153
3,554
0
3,858
8,317
3,387
1,573
707
7,610
0
63,870
L
Baron Samedi
Gottahurtz
Baron Samedi
6,870
382
684
1,821
11,042
5,351
207
1,720
9,166
35,023
0
W
Chronos
Kotrovsky
Chronos
8,565
2,541
0
1,949
6,935
2,712
582
1,991
4,944
45,592
0
L
5,116
1,237
0
495
8,978
1,926
0
1,723
7,239
0
14,443
L
Neith
NoldyGuts
Neith
7,759
3,180
0
2,930
8,607
2,475
0
2,529
5,959
0
31,945
L
Bellona
8,731
3,495
69
3,502
16,332
10,748
729
3,249
13,005
0
32,343
W
Gilgamesh
foxden16
Gilgamesh
13,130
2,300
0
3,294
13,408
9,735
0
1,094
12,314
0
44,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
33,970
392
Minions Killed
223
0
Camps Cleared
0
1,447,309
Distance Traveled
1,468,332
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,707
482
89
6
0
265,351
1
W
Artio
8,072
505
32
2
0
292,422
0
L
Susano
5,595
350
28
2
0
237,863
4
W
Heimdallr
9,149
572
104
7
0
289,329
1
L
Baron Samedi
7,497
469
61
4
0
284,051
5
W
Chronos
8,508
532
94
6
0
298,518
4
L
Bastet
6,041
378
24
2
0
325,744
1
L
Neith
6,605
413
54
3
0
311,586
2
L
Bellona
8,232
515
56
4
0
309,088
0
W
Gilgamesh
8,803
550
73
5
0
301,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role