Player Matchup

Cerberus
Cerberus
BestLoverNA
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,265 Elo+
Solo
Merlin
Merlin
Lasawnga
Merlin
Level 82
God Stats
5W - 3L
1,308 SR
Queue Stats
256W - 217L
1,480 Elo+
Solo
Mercury
Mercury
ShieldBoiMonty
Mercury
Level 121
God Stats
5W - 8L
1,514 SR
Queue Stats
17W - 20L
1,426 Elo+
Solo
Chaac
Chaac
Song I Sing
Chaac
Level 84
God Stats
1W - 0L
1,570 SR
Queue Stats
25W - 24L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thedaydreamrs
Ah Muzen Cab
Level 101
God Stats
6W - 3L
1,701 SR
Queue Stats
144W - 137L
1,522 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,427 Elo+

VS

Team Averages
Level 121
1,611 SR
1,502 Elo+
Chang'e
Chang'e
Cahuenga
Chang'e
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
495W - 524L
1,498 Elo+
Solo
Yemoja
Yemoja
Lui_Kang0210
Yemoja
Level 145
God Stats
29W - 24L
1,530 SR
Queue Stats
92W - 109L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
Luisyraa
Sun Wukong
Level 109
God Stats
1W - 1L
1,968 SR
Queue Stats
119W - 123L
1,511 Elo+
Party 1
Skadi
Skadi
cami_nightroad-1
Skadi
Level 109
God Stats
9W - 15L
1,507 SR
Queue Stats
504W - 508L
1,512 Elo+
Solo
Merlin
Merlin
rigid raider
Merlin
Level 83
God Stats
76W - 76L
1,548 SR
Queue Stats
80W - 80L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BestLoverNA
Cerberus
20
15 / 1 / 29
15,971
1,229
27,171
22,960
17,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Lasawnga
Merlin
20
16 / 0 / 23
15,712
1,209
27,727
12,950
6,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
8 / 2 / 24
13,757
1,058
23,118
18,730
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
6 / 5 / 32
13,461
1,035
19,629
28,556
19,628
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
thedaydreamrs
Ah Muzen Cab
20
5 / 3 / 23
13,885
1,068
22,695
12,720
4,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cahuenga
Chang'e
17
2 / 16 / 4
11,694
900
23,835
28,561
10,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
19
0 / 6 / 5
12,955
997
12,549
27,492
28,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Luisyraa
Sun Wukong
18
5 / 13 / 3
12,963
997
20,684
35,656
34,942
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 7 / 5
11,322
871
10,697
13,448
4,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
19
3 / 8 / 3
13,575
1,044
21,667
22,359
8,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
31
50
Kills
11
11
Deaths
50
131
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BestLoverNA
Cerberus
15
1
29
29.5
L
Chang'e
Cahuenga
Chang'e
2
16
4
0.25
W
Merlin
Lasawnga
Merlin
16
0
23
27.5
L
Yemoja
0
6
5
0.42
L
Sun Wukong
Luisyraa
Sun Wukong
5
13
3
0.5
W
8
2
24
10
W
6
5
32
4.4
L
1
7
5
0.5
L
Merlin
3
8
3
0.56
W
Ah Muzen Cab
thedaydreamrs
Ah Muzen Cab
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,340
Damage
89,432
95,916
Taken
127,516
53,964
Mitigated
86,911
25,096
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BestLoverNA
Cerberus
27,171
1,619
0
4,423
22,960
17,255
0
12,732
10,228
41,605
0
L
Chang'e
Cahuenga
Chang'e
23,835
1,840
2,241
3,445
28,561
10,088
0
13,190
15,371
38,892
0
W
Merlin
Lasawnga
Merlin
27,727
4,420
0
1,084
12,950
6,009
0
9,481
3,469
52,207
0
L
Yemoja
12,549
2,069
4,558
2,325
27,492
28,606
0
12,769
14,723
32,377
0
L
Sun Wukong
Luisyraa
Sun Wukong
20,684
3,920
0
1,588
35,656
34,942
0
16,374
19,282
0
48,911
W
23,118
14,820
0
3,237
18,730
6,739
0
10,061
8,669
0
36,502
W
19,629
3,820
0
11,167
28,556
19,628
0
16,833
11,723
3,916
27,580
L
10,697
4,628
690
1,131
13,448
4,662
0
5,161
8,287
0
24,092
L
Merlin
21,667
1,603
0
1,182
22,359
8,613
0
9,552
12,807
67,577
0
W
Ah Muzen Cab
thedaydreamrs
Ah Muzen Cab
22,695
10,323
936
4,249
12,720
4,333
0
8,944
3,776
0
67,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,786
Gold Earned
62,509
249
Minions Killed
287
11
Camps Cleared
5
1,311,581
Distance Traveled
1,083,796
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,971
1,229
28
2
1
271,687
0
L
Chang'e
11,694
900
53
4
1
234,271
1
W
Merlin
15,712
1,209
59
5
3
235,170
0
L
Yemoja
12,955
997
49
4
0
238,993
2
L
Sun Wukong
12,963
997
54
4
1
239,612
1
W
Mercury
13,757
1,058
31
2
0
305,612
0
W
Chaac
13,461
1,035
22
2
1
260,016
0
L
Skadi
11,322
871
30
2
3
155,103
1
L
Merlin
13,575
1,044
101
8
0
215,817
0
W
Ah Muzen Cab
13,885
1,068
109
8
6
239,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role