Player Matchup

Gilgamesh
Gilgamesh
PlebPlaysNibba
Gilgamesh
Level 28
God Stats
8W - 5L
1,678 SR
Queue Stats
85W - 62L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
PrimearchS
Guan Yu
Level 17
God Stats
12W - 4L
1,729 SR
Queue Stats
31W - 18L
1,610 Elo+
Party 1
Medusa
Medusa
Speedphamtom
Medusa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Sykura
Artio
Level 29
God Stats
4W - 2L
1,865 SR
Queue Stats
485W - 462L
1,609 Elo+
Party 2
Scylla
Scylla
iAmMerc
Scylla
Level 27
God Stats
18W - 16L
1,574 SR
Queue Stats
100W - 83L
1,621 Elo+
Solo
Team Averages
Level 27
1,669 SR
1,596 Elo+

VS

Team Averages
Level 20
1,519 SR
1,592 Elo+
Agni
Agni
Gen0Cr1tical
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kuzande
Artemis
Level 27
God Stats
1W - 2L
1,418 SR
Queue Stats
91W - 63L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Pontara06
Gilgamesh
Level 26
God Stats
2W - 5L
1,430 SR
Queue Stats
48W - 35L
1,698 Elo+
Solo
Ymir
Ymir
SynAF15
Ymir
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 3L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
lilamb
Tsukuyomi
Level 13
God Stats
3W - 2L
1,535 SR
Queue Stats
10W - 14L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PlebPlaysNibba
Gilgamesh
11
2 / 3 / 4
6,547
546
4,416
8,652
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
PrimearchS
Guan Yu
13
4 / 0 / 3
7,091
591
7,259
8,689
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
6 / 1 / 4
7,290
608
8,896
6,250
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Sykura
Artio
11
1 / 2 / 9
6,907
576
3,327
11,932
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Scylla
iAmMerc
Scylla
13
5 / 1 / 0
7,805
650
4,453
5,457
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,688
557
2,959
6,190
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kuzande
Artemis
9
3 / 5 / 0
6,112
509
6,325
6,709
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Pontara06
Gilgamesh
10
1 / 5 / 1
6,026
502
7,386
11,060
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
SynAF15
Ymir
10
0 / 4 / 3
6,154
513
2,566
11,490
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
lilamb
Tsukuyomi
10
1 / 2 / 3
6,165
514
4,023
6,962
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
7
7
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Artemis
Kuzande
Artemis
3
5
0
0.6
W
Gilgamesh
PlebPlaysNibba
Gilgamesh
2
3
4
1.33
L
Gilgamesh
Pontara06
Gilgamesh
1
5
1
0.3
W
Guan Yu
PrimearchS
Guan Yu
4
0
3
5.5
W
Medusa
6
1
4
8
W
Artio
Sykura
Artio
1
2
9
2.75
L
Ymir
SynAF15
Ymir
0
4
3
0.38
W
Scylla
iAmMerc
Scylla
5
1
0
5
L
Tsukuyomi
lilamb
Tsukuyomi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
23,259
40,980
Taken
42,411
19,885
Mitigated
16,093
15,533
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,959
381
0
1,250
6,190
1,958
508
2,640
3,340
33,640
0
L
Artemis
Kuzande
Artemis
6,325
3,914
0
1,476
6,709
2,423
0
1,240
5,469
0
24,276
W
Gilgamesh
PlebPlaysNibba
Gilgamesh
4,416
1,358
0
523
8,652
4,156
585
356
8,270
0
31,232
L
Gilgamesh
Pontara06
Gilgamesh
7,386
1,566
0
2,377
11,060
3,643
0
658
10,032
0
31,460
W
Guan Yu
PrimearchS
Guan Yu
7,259
876
317
4,770
8,689
6,607
387
543
8,056
0
28,577
W
Medusa
8,896
4,182
0
2,524
6,250
1,789
1,731
1,272
4,978
0
47,847
W
Artio
Sykura
Artio
3,327
857
190
4,999
11,932
5,840
210
1,421
10,447
17,199
0
L
Ymir
SynAF15
Ymir
2,566
797
0
2,882
11,490
5,742
0
2,872
8,594
24,961
0
W
Scylla
iAmMerc
Scylla
4,453
197
0
2,210
5,457
1,493
650
1,583
3,704
41,202
0
L
Tsukuyomi
lilamb
Tsukuyomi
4,023
604
0
2,390
6,962
2,327
537
101
6,746
0
29,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
31,145
324
Minions Killed
290
0
Camps Cleared
0
1,180,201
Distance Traveled
1,083,807
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,688
557
85
7
0
245,909
8
L
Artemis
6,112
509
42
4
0
204,904
4
W
Gilgamesh
6,547
546
58
5
0
225,190
1
L
Gilgamesh
6,026
502
60
5
0
202,185
2
W
Guan Yu
7,091
591
57
5
0
256,137
5
W
Medusa
7,290
608
85
7
0
227,176
4
W
Artio
6,907
576
31
3
0
246,546
4
L
Ymir
6,154
513
36
3
0
196,355
5
W
Scylla
7,805
650
93
8
0
225,152
2
L
Tsukuyomi
6,165
514
67
6
0
234,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role