Player Matchup

King Arthur
King Arthur
RyanEThatsMe
King Arthur
Level 75
God Stats
0W - 1L
1,308 SR
Queue Stats
42W - 36L
1,626 Elo+
Party 1
Anhur
Anhur
SMlTH3RS
Anhur
Level 98
God Stats
12W - 10L
1,542 SR
Queue Stats
333W - 343L
1,582 Elo+
Party 1
Chang'e
Chang'e
aokui
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 69L
1,618 Elo+
Party 1
Team Averages
Level 98
1,450 SR
1,608 Elo+

VS

Team Averages
Level 89
1,610 SR
1,528 Elo+
Neith
Neith
daidengil
Neith
Level 126
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 11L
1,581 Elo+
Solo
Achilles
Achilles
discrat
Achilles
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 63L
1,503 Elo+
Solo
Anubis
Anubis
mckyad
Anubis
Level 86
God Stats
5W - 2L
1,634 SR
Queue Stats
28W - 36L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RyanEThatsMe
King Arthur
13
1 / 8 / 0
9,113
608
3,552
17,926
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
SMlTH3RS
Anhur
13
1 / 6 / 1
9,915
661
9,465
12,632
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
aokui
Chang'e
12
0 / 7 / 3
9,544
636
12,727
12,886
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
daidengil
Neith
15
8 / 1 / 12
11,746
783
9,277
7,338
2,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
discrat
Achilles
14
4 / 0 / 14
10,589
706
10,476
14,275
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
mckyad
Anubis
15
9 / 2 / 10
11,567
771
15,336
12,457
6,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
21
21
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
RyanEThatsMe
King Arthur
1
8
0
0.13
L
Anhur
SMlTH3RS
Anhur
1
6
1
0.25
L
Chang'e
aokui
Chang'e
0
7
3
0.21
W
Neith
daidengil
Neith
8
1
12
14
W
Achilles
discrat
Achilles
4
0
14
11
W
Anubis
mckyad
Anubis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
35,089
43,444
Taken
34,070
12,909
Mitigated
25,103
8,257
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
RyanEThatsMe
King Arthur
3,552
275
0
1,755
17,926
6,886
0
6,353
11,302
0
30,262
L
Anhur
SMlTH3RS
Anhur
9,465
2,683
0
1,595
12,632
2,669
0
5,141
7,316
0
43,016
L
Chang'e
aokui
Chang'e
12,727
676
1,005
3,902
12,886
3,354
0
3,954
8,682
52,311
0
W
Neith
daidengil
Neith
9,277
4,719
0
1,529
7,338
2,718
1,528
3,400
3,788
0
42,524
W
Achilles
discrat
Achilles
10,476
2,004
486
4,065
14,275
16,112
693
4,371
9,532
0
27,201
W
Anubis
mckyad
Anubis
15,336
355
0
6,357
12,457
6,273
1,284
4,250
7,945
66,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
33,902
181
Minions Killed
172
0
Camps Cleared
0
812,128
Distance Traveled
829,996
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,113
608
47
3
0
277,948
2
L
Anhur
9,915
661
77
5
0
268,989
0
L
Chang'e
9,544
636
57
4
0
265,191
8
W
Neith
11,746
783
62
4
0
280,344
0
W
Achilles
10,589
706
20
1
0
303,343
3
W
Anubis
11,567
771
90
6
0
246,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role