Player Matchup

Hercules
Hercules
AntoniAnzas
Hercules
Level 6
God Stats
2W - 0L
1,928 SR
Queue Stats
5W - 0L
1,659 Elo+
Party 1
Nemesis
Nemesis
DecenasDeMillan
Nemesis
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FlawBullets
Sobek
Level 108
God Stats
3W - 0L
1,889 SR
Queue Stats
15W - 7L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
HolasoyPepe
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,797 Elo+
Party 1
Chiron
Chiron
OniixFTW
Chiron
Level 148
God Stats
1W - 0L
1,560 SR
Queue Stats
17W - 9L
1,662 Elo+
Party 1
Team Averages
Level 55
1,675 SR
1,649 Elo+

VS

Team Averages
Level 23
1,471 SR
1,476 Elo+
Gilgamesh
Gilgamesh
ErBuho
Gilgamesh
Level 23
God Stats
6W - 13L
1,452 SR
Queue Stats
44W - 50L
1,500 Elo+
Party 2
Anhur
Anhur
Silennnce
Anhur
Level 22
God Stats
1W - 2L
1,425 SR
Queue Stats
21W - 18L
1,499 Elo+
Party 2
Sobek
Sobek
SrCreepete
Sobek
Level 27
God Stats
1W - 2L
1,642 SR
Queue Stats
17W - 18L
1,448 Elo+
Party 2
Vulcan
Vulcan
anubistrainer
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,458 Elo+
Party 2
Nemesis
Nemesis
manngr612
Nemesis
Level 22
God Stats
1W - 4L
1,334 SR
Queue Stats
25W - 25L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntoniAnzas
Hercules
13
4 / 0 / 3
7,330
733
5,826
4,349
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 5
6,263
626
3,321
6,503
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 8
5,823
582
2,017
8,879
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
HolasoyPepe
Baron Samedi
12
7 / 0 / 4
7,030
703
5,202
2,475
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
OniixFTW
Chiron
11
7 / 0 / 5
6,666
667
11,663
6,326
2,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErBuho
Gilgamesh
8
0 / 4 / 1
4,573
457
2,622
8,130
2,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Silennnce
Anhur
5
0 / 6 / 0
3,952
395
1,688
7,239
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sobek
7
1 / 2 / 1
4,514
451
1,945
8,195
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 6 / 2
4,858
486
3,145
6,383
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
manngr612
Nemesis
8
2 / 4 / 0
5,224
522
2,809
7,501
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
4
4
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
AntoniAnzas
Hercules
4
0
3
5.5
W
2
2
5
2.25
L
Gilgamesh
ErBuho
Gilgamesh
0
4
1
0.13
W
2
2
8
3
W
Baron Samedi
HolasoyPepe
Baron Samedi
7
0
4
9
W
Chiron
OniixFTW
Chiron
7
0
5
9.5
L
Anhur
Silennnce
Anhur
0
6
0
0
L
Sobek
1
2
1
0.75
L
1
6
2
0.33
L
Nemesis
manngr612
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
12,209
28,532
Taken
37,448
14,119
Mitigated
11,465
11,870
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AntoniAnzas
Hercules
5,826
1,989
0
2,141
4,349
2,807
0
306
4,019
0
43,825
W
3,321
1,692
0
2,542
6,503
1,835
0
910
5,575
0
33,378
L
Gilgamesh
ErBuho
Gilgamesh
2,622
216
0
3,168
8,130
2,510
0
956
7,160
0
18,152
W
2,017
89
0
1,742
8,879
6,188
33
3,119
5,666
9,255
0
W
Baron Samedi
HolasoyPepe
Baron Samedi
5,202
902
895
1,685
2,475
1,252
167
140
2,335
36,725
0
W
Chiron
OniixFTW
Chiron
11,663
5,481
615
2,250
6,326
2,037
300
479
5,847
0
42,010
L
Anhur
Silennnce
Anhur
1,688
1,107
0
988
7,239
1,027
0
954
6,257
0
7,639
L
Sobek
1,945
301
0
2,873
8,195
3,867
0
1,038
7,135
7,684
0
L
3,145
1,129
0
500
6,383
1,599
0
1,500
4,797
18,324
0
L
Nemesis
manngr612
Nemesis
2,809
1,149
0
794
7,501
2,462
0
2,458
4,880
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
23,121
346
Minions Killed
156
0
Camps Cleared
0
1,006,336
Distance Traveled
937,539
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,330
733
101
10
0
207,238
0
W
Nemesis
6,263
626
83
8
0
222,937
3
L
Gilgamesh
4,573
457
32
3
0
209,841
0
W
Sobek
5,823
582
12
1
0
207,110
2
W
Baron Samedi
7,030
703
85
9
0
189,451
1
W
Chiron
6,666
667
65
7
0
179,600
0
L
Anhur
3,952
395
13
1
0
159,815
1
L
Sobek
4,514
451
8
1
0
200,421
0
L
Vulcan
4,858
486
44
4
0
162,886
2
L
Nemesis
5,224
522
59
6
0
204,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role