Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Bessaa
Sun Wukong
Gold IV
Level 48
God Stats
2W - 1L
1,929 SR
Queue Stats
215W - 211L
1,334 MMR
Party 2
Chang'e
Chang'e
Bronze III
Fino0308
Chang'e
Bronze III
Level 129
God Stats
0W - 1L
1,519 SR
Queue Stats
11W - 16L
1,420 MMR
Solo
Serqet
Serqet
Bronze III
Miasmata77
Serqet
Bronze III
Level 142
God Stats
1W - 7L
1,473 SR
Queue Stats
26W - 27L
1,421 MMR
Solo
Hera
Hera
Gold III
itoffie
Hera
Gold III
Level 48
God Stats
0W - 1L
1,728 SR
Queue Stats
195W - 180L
1,524 MMR
Party 2
Anhur
Anhur
Gold V
nicocua123
Anhur
Gold V
Level 153
God Stats
4W - 10L
1,191 SR
Queue Stats
717W - 746L
1,419 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,568 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,602 SR
1,456 MMR
Gilgamesh
Gilgamesh
Silver III
IcySkyDiver
Gilgamesh
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
KMBEATDOWN
Cupid
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,413 MMR
Solo
Agni
Agni
Silver II
PepeBamBam
Agni
Silver II
Level 124
God Stats
6W - 2L
1,772 SR
Queue Stats
131W - 128L
1,416 MMR
Solo
Vulcan
Vulcan
Silver III
ThorGodOfGoats
Vulcan
Silver III
Level 149
God Stats
7W - 5L
1,737 SR
Queue Stats
261W - 256L
1,452 MMR
Party 1
Thor
Thor
Gold IV
erick64
Thor
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bessaa
Sun Wukong
16
1 / 7 / 1
10,078
420
4,945
22,809
18,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Fino0308
Chang'e
19
1 / 8 / 1
11,772
491
9,166
22,385
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Miasmata77
Serqet
17
1 / 4 / 2
10,668
445
5,595
13,313
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
itoffie
Hera
19
3 / 7 / 0
11,591
483
9,866
13,100
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
19
3 / 5 / 0
12,292
512
12,649
22,659
9,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloTiamatAthenaTsukuyomiScylla

VS

Bans
Guan YuJanusAresKhepriSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IcySkyDiver
Gilgamesh
20
13 / 1 / 11
15,377
641
23,672
19,298
12,331
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
19
3 / 4 / 3
13,175
549
9,203
14,273
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 6
15,289
637
14,294
11,444
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 1 / 12
13,980
583
12,494
13,668
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
erick64
Thor
20
7 / 2 / 7
13,907
579
10,547
22,892
18,632
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
9
Kills
31
31
Deaths
9
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bessaa
Sun Wukong
1
7
1
0.21
L
Chang'e
Fino0308
Chang'e
1
8
1
0.19
W
Gilgamesh
IcySkyDiver
Gilgamesh
13
1
11
18.5
W
Cupid
3
4
3
1.13
L
Serqet
Miasmata77
Serqet
1
4
2
0.5
W
7
1
6
10
W
1
1
12
7
W
Thor
erick64
Thor
7
2
7
5.25
L
Hera
itoffie
Hera
3
7
0
0.43
L
Anhur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
70,210
94,266
Taken
81,575
47,474
Mitigated
52,494
29,298
Healing
31,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bessaa
Sun Wukong
4,945
558
0
3,730
22,809
18,412
0
8,669
13,935
0
53,663
L
Chang'e
Fino0308
Chang'e
9,166
547
213
8,476
22,385
8,903
0
7,524
13,896
92,079
0
W
Gilgamesh
IcySkyDiver
Gilgamesh
23,672
8,095
0
8,203
19,298
12,331
3,508
4,716
14,426
0
120,772
W
Cupid
9,203
6,122
64
5,163
14,273
5,239
4,093
4,285
9,988
0
89,572
L
Serqet
Miasmata77
Serqet
5,595
260
0
4,644
13,313
5,382
0
3,799
9,464
0
66,397
W
14,294
791
1,055
4,292
11,444
4,878
3,797
3,930
7,238
117,714
0
W
12,494
6,199
0
5,250
13,668
11,414
2,321
7,312
5,576
90,331
0
W
Thor
erick64
Thor
10,547
2,731
0
7,913
22,892
18,632
188
2,438
20,172
0
60,102
L
Hera
itoffie
Hera
9,866
2,263
0
1,653
13,100
5,481
0
2,862
10,133
95,700
0
L
Anhur
12,649
6,356
0
10,582
22,659
9,296
4,291
2,984
19,570
0
96,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,401
Gold Earned
71,728
745
Minions Killed
727
0
Camps Cleared
0
2,107,152
Distance Traveled
2,409,650
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,078
420
100
4
0
454,361
6
L
Chang'e
11,772
491
182
8
0
371,404
1
W
Gilgamesh
15,377
641
152
6
0
560,465
4
W
Cupid
13,175
549
148
6
0
419,971
2
L
Serqet
10,668
445
127
5
0
468,215
5
W
Agni
15,289
637
209
9
0
503,662
8
W
Vulcan
13,980
583
150
6
0
463,728
3
W
Thor
13,907
579
68
3
0
461,824
10
L
Hera
11,591
483
169
7
0
435,141
4
L
Anhur
12,292
512
167
7
0
378,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role