Player Matchup

The Morrigan
The Morrigan
Platinum IV
Kagoshima
The Morrigan
Platinum IV
Level 139
God Stats
3W - 1L
1,758 SR
Queue Stats
68W - 63L
1,630 MMR
Party 1
Apollo
Apollo
Gold I
Krorrar
Apollo
Gold I
Level 149
God Stats
3W - 2L
1,880 SR
Queue Stats
78W - 76L
1,774 MMR
Solo
Chaac
Chaac
Platinum V
VilchiroxHD
Chaac
Platinum V
Level 80
God Stats
0W - 2L
1,299 SR
Queue Stats
519W - 522L
1,741 MMR
Solo
Janus
Janus
Platinum V
epicalan
Janus
Platinum V
Level 73
God Stats
2W - 4L
1,600 SR
Queue Stats
118W - 111L
1,843 MMR
Solo
Hercules
Hercules
Platinum II
proklyat
Hercules
Platinum II
Level 148
God Stats
0W - 5L
1,210 SR
Queue Stats
193W - 171L
2,006 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,550 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,756 SR
1,745 MMR
Anubis
Anubis
Platinum II
Samitch
Anubis
Platinum II
Level 129
God Stats
9W - 4L
1,837 SR
Queue Stats
232W - 221L
1,843 MMR
Solo
Ymir
Ymir
Platinum IV
Spela24
Ymir
Platinum IV
Level 128
God Stats
2W - 0L
1,877 SR
Queue Stats
38W - 34L
1,823 MMR
Solo
Anhur
Anhur
Gold III
YouWillDieM8
Anhur
Gold III
Level 63
God Stats
5W - 5L
1,802 SR
Queue Stats
22W - 16L
1,836 MMR
Solo
Loki
Loki
Platinum II
ØЯYΩИ
Loki
Platinum II
Level 160
God Stats
15W - 18L
1,765 SR
Queue Stats
331W - 324L
1,726 MMR
Solo
Odin
Odin
Platinum IV
Шоби
Odin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kagoshima
The Morrigan
9
0 / 1 / 2
4,426
632
1,416
2,916
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Krorrar
Apollo
8
1 / 0 / 1
4,653
665
1,900
3,587
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,252
607
2,947
5,418
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
epicalan
Janus
6
1 / 1 / 0
3,977
568
1,101
1,822
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
proklyat
Hercules
8
2 / 0 / 1
4,451
636
2,436
5,567
1,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
NemesisSetAthenaGilgameshScylla

VS

Bans
TsukuyomiKing ArthurFenrirCu ChulainnRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Samitch
Anubis
8
0 / 2 / 0
4,201
600
2,520
4,157
1,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Spela24
Ymir
7
0 / 2 / 1
3,852
550
885
4,545
1,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
4,320
617
2,003
2,790
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
9
3 / 0 / 0
4,811
687
2,241
2,881
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
9
0 / 0 / 1
4,684
669
2,450
3,375
1,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Kagoshima
The Morrigan
0
1
2
1
L
Apollo
Krorrar
Apollo
1
0
1
1.5
W
Anubis
Samitch
Anubis
0
2
0
0
W
Ymir
Spela24
Ymir
0
2
1
0.25
L
0
1
0
0
W
0
0
0
0
L
Janus
epicalan
Janus
1
1
0
1
L
Hercules
proklyat
Hercules
2
0
1
2.5
W
Loki
3
0
0
3
W
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,800
Damage
10,099
19,310
Taken
17,748
6,335
Mitigated
5,751
7,353
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Kagoshima
The Morrigan
1,416
580
0
250
2,916
734
0
308
2,555
24,581
0
L
Apollo
Krorrar
Apollo
1,900
1,142
0
1,792
3,587
674
0
511
3,076
0
21,182
W
Anubis
Samitch
Anubis
2,520
108
0
1,331
4,157
1,947
427
1,747
2,332
24,001
0
W
Ymir
Spela24
Ymir
885
109
0
720
4,545
1,525
0
0
4,545
8,905
0
L
2,947
591
0
2,568
5,418
3,091
0
207
5,211
0
21,745
W
2,003
964
0
1,137
2,790
441
0
0
2,790
0
20,079
L
Janus
epicalan
Janus
1,101
212
0
0
1,822
368
0
622
1,200
13,822
0
L
Hercules
proklyat
Hercules
2,436
708
0
2,743
5,567
1,468
0
1,757
3,810
0
11,586
W
Loki
2,241
760
0
1,322
2,881
772
0
692
2,189
0
20,855
W
Odin
2,450
940
0
1,024
3,375
1,066
0
0
3,150
0
25,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
21,868
217
Minions Killed
228
0
Camps Cleared
0
671,548
Distance Traveled
690,077
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,426
632
55
8
0
147,091
0
L
Apollo
4,653
665
53
8
0
131,750
1
W
Anubis
4,201
600
52
7
0
109,369
1
W
Ymir
3,852
550
4
1
0
147,139
3
L
Chaac
4,252
607
53
8
0
130,389
0
W
Anhur
4,320
617
51
7
0
117,491
4
L
Janus
3,977
568
31
4
0
106,081
2
L
Hercules
4,451
636
25
4
0
156,237
3
W
Loki
4,811
687
52
7
0
186,171
2
W
Odin
4,684
669
69
10
0
129,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role