Player Matchup

Hou Yi
Hou Yi
CoooooChay
Hou Yi
Level 93
God Stats
8W - 15L
1,364 SR
Queue Stats
131W - 130L
1,465 Elo+
Party 2
Da Ji
Da Ji
EIivagar
Da Ji
Level 74
God Stats
0W - 2L
1,324 SR
Queue Stats
21W - 22L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
FrpFelipe
Cabrakan
Level 74
God Stats
1W - 2L
1,287 SR
Queue Stats
213W - 205L
1,468 Elo+
Solo
Sylvanus
Sylvanus
MiwMante
Sylvanus
Level 104
God Stats
0W - 3L
1,246 SR
Queue Stats
38W - 43L
1,478 Elo+
Solo
Tiamat
Tiamat
lentejalfa
Tiamat
Level 68
God Stats
1W - 5L
1,437 SR
Queue Stats
22W - 33L
1,473 Elo+
Solo
Team Averages
Level 83
1,332 SR
1,467 Elo+

VS

Team Averages
Level 97
1,606 SR
1,441 Elo+
Anubis
Anubis
AlwinU
Anubis
Level 100
God Stats
26W - 8L
1,744 SR
Queue Stats
262W - 265L
1,500 Elo+
Solo
Izanami
Izanami
MissKaty
Izanami
Level 89
God Stats
4W - 3L
1,552 SR
Queue Stats
11W - 10L
1,410 Elo+
Party 1
Ymir
Ymir
SkyHigh13
Ymir
Level 66
God Stats
108W - 94L
1,595 SR
Queue Stats
497W - 538L
1,456 Elo+
Solo
Arachne
Arachne
SquidCity1027
Arachne
Level 104
God Stats
10W - 3L
1,500 SR
Queue Stats
400W - 412L
1,449 Elo+
Solo
Zeus
Zeus
TimDaimer1234
Zeus
Level 124
God Stats
6W - 2L
1,640 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CoooooChay
Hou Yi
14
6 / 1 / 2
9,033
602
8,941
8,283
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
EIivagar
Da Ji
9
1 / 3 / 1
6,172
411
3,789
10,054
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
FrpFelipe
Cabrakan
12
0 / 6 / 0
6,970
465
3,271
12,904
7,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
MiwMante
Sylvanus
8
1 / 7 / 4
5,870
391
2,325
8,481
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
lentejalfa
Tiamat
10
0 / 2 / 1
6,098
407
2,911
4,655
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlwinU
Anubis
13
10 / 0 / 1
8,466
564
11,993
5,679
3,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MissKaty
Izanami
13
1 / 4 / 3
7,793
520
3,441
9,074
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
3 / 3 / 7
7,691
513
2,665
8,579
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
1 / 1 / 5
7,065
471
3,267
10,078
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 0 / 1
8,755
584
9,667
5,589
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
19
19
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlwinU
Anubis
10
0
1
10.5
L
Hou Yi
CoooooChay
Hou Yi
6
1
2
7
L
Da Ji
EIivagar
Da Ji
1
3
1
0.5
L
Cabrakan
FrpFelipe
Cabrakan
0
6
0
0
W
Izanami
MissKaty
Izanami
1
4
3
0.63
L
Sylvanus
MiwMante
Sylvanus
1
7
4
0.43
W
Ymir
3
3
7
2.17
W
Arachne
1
1
5
3.5
W
4
0
1
4.5
L
Tiamat
lentejalfa
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
31,033
44,377
Taken
38,999
18,138
Mitigated
16,723
11,099
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlwinU
Anubis
11,993
771
0
3,623
5,679
3,018
600
1,471
4,208
56,294
0
L
Hou Yi
CoooooChay
Hou Yi
8,941
6,175
0
3,708
8,283
2,741
794
1,521
6,762
0
66,708
L
Da Ji
EIivagar
Da Ji
3,789
1,078
0
2,385
10,054
2,423
0
4,108
5,946
0
27,706
L
Cabrakan
FrpFelipe
Cabrakan
3,271
480
0
3,191
12,904
7,499
0
10,136
2,768
36,552
0
W
Izanami
MissKaty
Izanami
3,441
1,427
0
2,172
9,074
2,728
0
1,244
7,830
0
56,579
L
Sylvanus
MiwMante
Sylvanus
2,325
935
104
634
8,481
3,450
132
6,603
1,878
8,393
2,437
W
Ymir
2,665
264
0
500
8,579
4,751
0
1,819
6,760
9,801
0
W
Arachne
3,267
1,975
0
5,125
10,078
4,149
0
1,064
9,014
0
43,272
W
9,667
1,591
0
1,840
5,589
2,077
1,512
2,676
2,913
54,810
0
L
Tiamat
lentejalfa
Tiamat
2,911
571
0
1,077
4,655
2,025
0
1,957
2,698
28,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
39,770
348
Minions Killed
442
0
Camps Cleared
0
1,222,644
Distance Traveled
1,336,077
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,466
564
100
7
0
260,638
6
L
Hou Yi
9,033
602
115
8
0
268,566
5
L
Da Ji
6,172
411
65
4
0
297,482
4
L
Cabrakan
6,970
465
85
6
0
228,161
2
W
Izanami
7,793
520
113
8
0
264,358
3
L
Sylvanus
5,870
391
25
2
0
224,097
3
W
Ymir
7,691
513
25
2
0
291,523
3
W
Arachne
7,065
471
81
5
0
290,775
7
W
Zeus
8,755
584
123
8
0
228,783
5
L
Tiamat
6,098
407
58
4
0
204,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role