Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RyanTheGOATYT
Hercules
Level 62
God Stats
15W - 10L
1,500 SR
Queue Stats
794W - 588L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
X-_-W1CKED-_-X
Xbalanque
Level 125
God Stats
12W - 7L
1,688 SR
Queue Stats
421W - 264L
1,629 Elo+
Party 1
Team Averages
Level 103
1,563 SR
1,585 Elo+

VS

Team Averages
Level 104
1,410 SR
1,440 Elo+
Gilgamesh
Gilgamesh
Aod cT
Gilgamesh
Level 141
God Stats
11W - 9L
1,526 SR
Queue Stats
66W - 61L
1,538 Elo+
Party 2
Zeus
Zeus
TGCMcLightskin
Zeus
Level 84
God Stats
5W - 5L
1,443 SR
Queue Stats
134W - 193L
1,344 Elo+
Solo
Neith
Neith
THE REAL WILLS
Neith
Level 88
God Stats
6W - 7L
1,261 SR
Queue Stats
18W - 22L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 7 / 2
12,491
694
14,896
17,678
6,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RyanTheGOATYT
Hercules
14
2 / 7 / 6
12,045
669
7,820
24,107
22,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
X-_-W1CKED-_-X
Xbalanque
15
1 / 4 / 8
11,485
638
12,739
13,844
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aod cT
Gilgamesh
16
9 / 5 / 6
12,853
714
17,172
21,545
15,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 4 / 9
12,667
704
16,918
10,395
3,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 11
12,983
721
10,922
10,646
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
11
Kills
18
18
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
7
2
1.29
W
Gilgamesh
Aod cT
Gilgamesh
9
5
6
2.4
L
Hercules
RyanTheGOATYT
Hercules
2
7
6
0.71
W
4
4
9
2.13
W
5
2
11
5.25
L
Xbalanque
X-_-W1CKED-_-X
Xbalanque
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
45,012
55,629
Taken
42,586
34,981
Mitigated
22,110
13,860
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,896
3,467
0
5,705
17,678
6,181
1,147
3,003
14,675
68,008
0
W
Gilgamesh
Aod cT
Gilgamesh
17,172
2,910
1,058
2,483
21,545
15,310
560
7,150
14,395
0
41,615
L
Hercules
RyanTheGOATYT
Hercules
7,820
1,812
599
6,312
24,107
22,880
0
9,096
15,011
0
41,254
W
16,918
688
909
3,892
10,395
3,112
284
3,008
7,387
66,827
0
W
10,922
3,585
0
3,695
10,646
3,688
2,590
4,794
5,852
0
52,160
L
Xbalanque
X-_-W1CKED-_-X
Xbalanque
12,739
7,221
0
1,244
13,844
5,920
346
4,861
8,983
0
54,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
38,503
212
Minions Killed
205
0
Camps Cleared
0
970,406
Distance Traveled
925,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,491
694
82
5
0
280,233
3
W
Gilgamesh
12,853
714
41
2
0
338,711
0
L
Hercules
12,045
669
54
3
0
361,430
1
W
Zeus
12,667
704
98
5
0
281,870
3
W
Neith
12,983
721
66
4
0
304,626
3
L
Xbalanque
11,485
638
76
4
0
328,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role