Player Matchup

Gilgamesh
Gilgamesh
TAYLO-TEER
Gilgamesh
Level 85
God Stats
20W - 26L
1,592 SR
Queue Stats
402W - 465L
1,443 Elo+
Party 1
Freya
Freya
aleeedb_01
Freya
Level 24
God Stats
1W - 4L
1,476 SR
Queue Stats
162W - 169L
1,426 Elo+
Party 1
Khepri
Khepri
cadelandee17
Khepri
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 182L
1,367 Elo+
Party 3
Anhur
Anhur
ktjogk
Anhur
Level 27
God Stats
16W - 18L
1,501 SR
Queue Stats
40W - 77L
1,269 Elo+
Party 3
Arachne
Arachne
pedrito369
Arachne
Level 61
God Stats
77W - 58L
1,518 SR
Queue Stats
423W - 441L
1,462 Elo+
Party 1
Team Averages
Level 48
1,517 SR
1,393 Elo+

VS

Team Averages
Level 57
1,494 SR
1,436 Elo+
Cupid
Cupid
ButcherH20
Cupid
Level 65
God Stats
4W - 4L
1,493 SR
Queue Stats
391W - 469L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
Maeru17
Zhong Kui
Level 43
God Stats
22W - 9L
1,549 SR
Queue Stats
233W - 234L
1,425 Elo+
Solo
Mercury
Mercury
SAMOOG
Mercury
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 375L
1,438 Elo+
Party 2
Thor
Thor
cujo11
Thor
Level 63
God Stats
4W - 5L
1,427 SR
Queue Stats
334W - 407L
1,448 Elo+
Party 2
Fafnir
Fafnir
wingman996208
Fafnir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TAYLO-TEER
Gilgamesh
12
3 / 4 / 2
6,933
533
4,454
8,012
4,201
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
10
1 / 4 / 3
6,345
488
2,002
7,877
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
10
0 / 2 / 2
6,002
462
2,452
7,203
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ktjogk
Anhur
10
0 / 3 / 2
5,517
424
3,346
6,385
1,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
pedrito369
Arachne
11
4 / 2 / 3
6,953
535
3,144
6,484
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 1 / 4
6,403
493
5,302
6,960
1,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Maeru17
Zhong Kui
12
5 / 1 / 1
7,276
560
6,622
4,486
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
SAMOOG
Mercury
12
4 / 4 / 2
7,650
588
6,191
9,524
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
cujo11
Thor
12
4 / 2 / 4
7,154
550
3,624
6,727
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
6,443
496
2,873
4,920
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
15
15
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
1
4
3
W
Zhong Kui
Maeru17
Zhong Kui
5
1
1
5.5
W
Mercury
SAMOOG
Mercury
4
4
2
1.25
L
Gilgamesh
TAYLO-TEER
Gilgamesh
3
4
2
1
L
Freya
1
4
3
0.63
L
Khepri
0
2
2
0.5
W
Thor
cujo11
Thor
4
2
4
3
L
Anhur
ktjogk
Anhur
0
3
2
0.33
L
Arachne
pedrito369
Arachne
4
2
3
2.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
24,612
35,961
Taken
32,617
15,203
Mitigated
14,540
6,514
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
5,302
3,838
221
3,266
6,960
1,524
29
1,172
5,788
0
33,336
W
Zhong Kui
Maeru17
Zhong Kui
6,622
797
0
1,893
4,486
2,865
668
1,438
2,800
36,295
0
W
Mercury
SAMOOG
Mercury
6,191
3,667
0
3,502
9,524
4,667
1,184
0
9,524
0
33,771
L
Gilgamesh
TAYLO-TEER
Gilgamesh
4,454
1,365
0
584
8,012
4,201
784
125
7,871
0
27,921
L
Freya
2,002
844
0
991
7,877
2,665
82
4,900
2,687
21,224
0
L
Khepri
2,452
195
369
1,072
7,203
3,759
0
2,087
5,076
18,095
0
W
Thor
cujo11
Thor
3,624
995
0
2,822
6,727
2,331
32
415
6,211
0
37,339
L
Anhur
ktjogk
Anhur
3,346
1,494
0
1,514
6,385
1,674
341
1,323
5,022
0
26,006
L
Arachne
pedrito369
Arachne
3,144
2,114
0
1,984
6,484
2,904
0
576
5,810
0
30,115
W
2,873
1,145
0
1,849
4,920
3,153
0
1,080
3,840
21,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
34,926
271
Minions Killed
345
0
Camps Cleared
0
1,180,356
Distance Traveled
1,168,188
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,403
493
85
7
0
227,333
1
W
Zhong Kui
7,276
560
79
6
0
229,033
4
W
Mercury
7,650
588
77
6
0
252,598
2
L
Gilgamesh
6,933
533
56
4
0
240,579
5
L
Freya
6,345
488
57
4
0
222,368
0
L
Khepri
6,002
462
35
3
0
255,880
1
W
Thor
7,154
550
79
6
0
267,268
4
L
Anhur
5,517
424
59
5
0
175,502
0
L
Arachne
6,953
535
64
5
0
286,027
0
W
Fafnir
6,443
496
25
2
0
191,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role