Player Matchup

Cthulhu
Cthulhu
Speedyduk
Cthulhu
Level 28
God Stats
0W - 1L
1,723 SR
Queue Stats
30W - 8L
1,876 Elo+
Party 1
Thoth
Thoth
geloofam
Thoth
Level 7
God Stats
5W - 2L
1,740 SR
Queue Stats
30W - 11L
1,768 Elo+
Party 1
King Arthur
King Arthur
speedyzilla03
King Arthur
Level 128
God Stats
2W - 2L
1,112 SR
Queue Stats
39W - 21L
1,489 Elo+
Party 1
Team Averages
Level 54
1,525 SR
1,711 Elo+

VS

Team Averages
Level 72
1,508 SR
1,563 Elo+
Sylvanus
Sylvanus
Buzz fat
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
Shiny_Kek
Gilgamesh
Level 85
God Stats
1W - 3L
1,473 SR
Queue Stats
157W - 174L
1,529 Elo+
Party 2
Persephone
Persephone
VoltaicThunder
Persephone
Level 125
God Stats
6W - 3L
1,552 SR
Queue Stats
182W - 202L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Speedyduk
Cthulhu
13
1 / 4 / 6
10,549
703
11,793
17,043
13,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
geloofam
Thoth
13
5 / 5 / 4
9,847
656
6,583
9,057
2,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
speedyzilla03
King Arthur
13
4 / 6 / 4
11,189
746
8,307
18,145
17,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buzz fat
Sylvanus
16
8 / 1 / 6
11,672
778
12,504
14,855
13,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Shiny_Kek
Gilgamesh
14
4 / 7 / 9
11,346
756
11,264
15,353
12,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
VoltaicThunder
Persephone
14
3 / 2 / 7
10,850
723
13,187
8,260
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
15
15
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Buzz fat
Sylvanus
8
1
6
11
W
Gilgamesh
Shiny_Kek
Gilgamesh
4
7
9
1.21
L
Cthulhu
Speedyduk
Cthulhu
1
4
6
1
W
Persephone
VoltaicThunder
Persephone
3
2
7
3.25
L
Thoth
geloofam
Thoth
5
5
4
1.4
L
King Arthur
speedyzilla03
King Arthur
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
36,955
44,245
Taken
38,468
33,510
Mitigated
27,929
6,687
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Buzz fat
Sylvanus
12,504
3,204
2,587
5,079
14,855
13,166
1,043
5,737
9,118
42,596
6,673
W
Gilgamesh
Shiny_Kek
Gilgamesh
11,264
4,549
0
223
15,353
12,197
312
7,992
7,361
0
26,996
L
Cthulhu
Speedyduk
Cthulhu
11,793
1,504
485
4,764
17,043
13,464
0
9,769
7,274
32,634
0
W
Persephone
VoltaicThunder
Persephone
13,187
432
154
2,186
8,260
2,566
744
4,662
3,596
57,881
0
L
Thoth
geloofam
Thoth
6,583
282
0
718
9,057
2,970
0
5,360
3,697
22,505
0
L
King Arthur
speedyzilla03
King Arthur
8,307
1,302
0
720
18,145
17,076
44
9,921
8,224
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
33,868
142
Minions Killed
174
0
Camps Cleared
0
784,687
Distance Traveled
814,013
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,672
778
65
4
0
252,646
4
W
Gilgamesh
11,346
756
33
2
0
275,965
0
L
Cthulhu
10,549
703
47
3
0
279,953
3
W
Persephone
10,850
723
76
5
0
285,402
0
L
Thoth
9,847
656
39
3
0
245,656
0
L
King Arthur
11,189
746
56
4
0
259,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role