Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dshaunt
Fenrir
Level 46
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 3L
1,616 Elo+
Party 3
Chaac
Chaac
saske1907
Chaac
Level 146
God Stats
1W - 2L
1,484 SR
Queue Stats
225W - 217L
1,542 Elo+
Party 2
Izanami
Izanami
virusimpulse
Izanami
Level 89
God Stats
6W - 4L
1,748 SR
Queue Stats
101W - 90L
1,518 Elo+
Party 3
Ymir
Ymir
xSunflowerx
Ymir
Level 65
God Stats
12W - 8L
1,794 SR
Queue Stats
24W - 19L
1,551 Elo+
Party 3
Team Averages
Level 95
1,573 SR
1,546 Elo+

VS

Team Averages
Level 86
1,549 SR
1,483 Elo+
Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Balkor_Steel909
Baron Samedi
Level 63
God Stats
39W - 32L
1,568 SR
Queue Stats
300W - 280L
1,512 Elo+
Party 4
Osiris
Osiris
Deadpool20011
Osiris
Level 104
God Stats
38W - 33L
1,519 SR
Queue Stats
431W - 414L
1,507 Elo+
Party 4
Tsukuyomi
Tsukuyomi
tshot70
Tsukuyomi
Level 69
God Stats
37W - 19L
1,638 SR
Queue Stats
335W - 377L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
wothf
Heimdallr
Level 114
God Stats
160W - 148L
1,522 SR
Queue Stats
324W - 318L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 0
7,206
515
3,868
6,045
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Dshaunt
Fenrir
9
0 / 4 / 1
5,593
400
1,552
7,430
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
saske1907
Chaac
9
2 / 6 / 0
6,258
447
2,290
12,252
6,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
virusimpulse
Izanami
10
0 / 5 / 2
6,309
451
5,405
9,478
2,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 0
6,118
437
2,434
10,601
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 0 / 2
8,212
587
2,860
4,670
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Balkor_Steel909
Baron Samedi
12
5 / 1 / 3
7,217
516
6,354
5,173
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 1 / 5
7,183
513
5,562
8,536
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
tshot70
Tsukuyomi
12
7 / 0 / 2
7,784
556
5,039
4,845
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
wothf
Heimdallr
13
2 / 3 / 6
7,738
553
7,197
7,013
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
21
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
W
Poseidon
 
Poseidon
2
0
2
3
W
Baron Samedi
Balkor_Steel909
Baron Samedi
5
1
3
6.5
W
2
1
5
4.5
L
Fenrir
Dshaunt
Fenrir
0
4
1
0.13
L
Chaac
saske1907
Chaac
2
6
0
0.33
W
Tsukuyomi
tshot70
Tsukuyomi
7
0
2
8
L
Izanami
virusimpulse
Izanami
0
5
2
0.2
W
Heimdallr
wothf
Heimdallr
2
3
6
1.67
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
27,012
45,806
Taken
30,237
19,687
Mitigated
13,959
10,087
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,868
737
0
1,850
6,045
1,835
0
1,501
4,256
46,499
0
W
Poseidon
 
Poseidon
2,860
186
0
2,407
4,670
1,431
431
2,267
2,205
48,889
0
W
Baron Samedi
Balkor_Steel909
Baron Samedi
6,354
114
699
2,432
5,173
1,771
570
845
4,328
36,294
0
W
5,562
2,382
0
2,236
8,536
6,049
1,435
1,412
7,124
0
31,565
L
Fenrir
Dshaunt
Fenrir
1,552
585
0
2,224
7,430
2,201
0
971
6,359
0
24,358
L
Chaac
saske1907
Chaac
2,290
350
0
2,754
12,252
6,991
0
765
11,487
0
26,508
W
Tsukuyomi
tshot70
Tsukuyomi
5,039
1,511
0
1,682
4,845
1,545
432
381
4,464
0
32,953
L
Izanami
virusimpulse
Izanami
5,405
4,126
0
2,529
9,478
2,997
0
2,813
6,665
0
41,998
W
Heimdallr
wothf
Heimdallr
7,197
3,193
0
1,917
7,013
3,163
2,020
1,175
5,814
0
46,230
L
2,434
524
0
730
10,601
5,663
0
3,541
7,060
17,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
38,134
317
Minions Killed
356
0
Camps Cleared
0
1,308,234
Distance Traveled
1,342,373
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,206
515
97
7
0
314,087
4
W
Poseidon
8,212
587
96
7
0
275,227
2
W
Baron Samedi
7,217
516
60
4
0
238,246
4
W
Osiris
7,183
513
51
4
0
284,304
4
L
Fenrir
5,593
400
47
3
0
278,459
4
L
Chaac
6,258
447
63
5
0
234,156
1
W
Tsukuyomi
7,784
556
70
5
0
317,560
2
L
Izanami
6,309
451
87
6
0
241,756
2
W
Heimdallr
7,738
553
79
6
0
227,036
1
L
Ymir
6,118
437
23
2
0
239,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role