Player Matchup

Neith
Neith
FluffyFawn38
Neith
Level 4
God Stats
10W - 1L
1,816 SR
Queue Stats
34W - 9L
1,877 Elo+
Party 1
Bacchus
Bacchus
Thicc Backy
Bacchus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Thicc Kuzenbo
Kuzenbo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Westuhh
Anubis
Level 25
God Stats
8W - 15L
1,511 SR
Queue Stats
138W - 131L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Wmota_wells
Gilgamesh
Level 18
God Stats
2W - 1L
1,797 SR
Queue Stats
6W - 17L
1,129 Elo+
Solo
Team Averages
Level 11
1,625 SR
1,481 Elo+

VS

Team Averages
Level 24
1,475 SR
1,372 Elo+
Izanami
Izanami
HATTY_HAT
Izanami
Level 29
God Stats
85W - 73L
1,522 SR
Queue Stats
117W - 119L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
IllChusito03
Cu Chulainn
Level 29
God Stats
5W - 5L
1,365 SR
Queue Stats
125W - 159L
1,375 Elo+
Solo
Hades
Hades
Los Soulslay3r
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Quikpuff
Xing Tian
Level 28
God Stats
62W - 46L
1,562 SR
Queue Stats
432W - 490L
1,357 Elo+
Solo
Danzaburou
Danzaburou
racruz1977
Danzaburou
Level 20
God Stats
6W - 11L
1,426 SR
Queue Stats
27W - 36L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 4
11,959
703
18,477
12,678
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Thicc Backy
Bacchus
15
5 / 1 / 8
9,501
559
7,342
10,737
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kuzenbo
15
11 / 0 / 4
10,305
606
7,151
9,307
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Westuhh
Anubis
15
3 / 2 / 9
9,526
560
13,337
8,479
3,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Wmota_wells
Gilgamesh
14
1 / 5 / 1
8,885
523
3,507
9,545
4,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HATTY_HAT
Izanami
16
4 / 5 / 1
9,422
554
5,433
12,168
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
IllChusito03
Cu Chulainn
13
3 / 7 / 0
8,631
508
5,961
15,072
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 13 / 0
5,655
333
3,386
12,472
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Quikpuff
Xing Tian
12
0 / 4 / 3
7,704
453
3,881
20,326
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
racruz1977
Danzaburou
8
2 / 6 / 0
6,625
390
4,096
7,951
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
33
Kills
9
10
Deaths
35
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
L
Izanami
HATTY_HAT
Izanami
4
5
1
0.9
L
Cu Chulainn
IllChusito03
Cu Chulainn
3
7
0
0.43
L
0
13
0
0
L
Xing Tian
Quikpuff
Xing Tian
0
4
3
0.38
W
Bacchus
Thicc Backy
Bacchus
5
1
8
9
W
Kuzenbo
11
0
4
13
W
Anubis
Westuhh
Anubis
3
2
9
3.75
W
Gilgamesh
Wmota_wells
Gilgamesh
1
5
1
0.3
L
Danzaburou
racruz1977
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,814
Damage
22,757
50,746
Taken
67,989
25,367
Mitigated
25,827
19,138
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,477
10,632
0
7,058
12,678
5,005
8,208
3,004
9,500
0
77,594
L
Izanami
HATTY_HAT
Izanami
5,433
3,389
0
2,109
12,168
5,412
1,697
3,654
8,514
0
62,869
L
Cu Chulainn
IllChusito03
Cu Chulainn
5,961
1,964
0
1,965
15,072
5,680
171
4,374
10,480
0
40,761
L
3,386
554
0
1,090
12,472
4,113
0
4,823
7,561
16,446
0
L
Xing Tian
Quikpuff
Xing Tian
3,881
483
0
3,634
20,326
8,301
0
12,049
8,118
25,507
0
W
Bacchus
Thicc Backy
Bacchus
7,342
1,459
0
3,815
10,737
7,063
914
288
10,449
46,421
0
W
Kuzenbo
7,151
1,468
110
3,108
9,307
5,532
511
1,169
8,101
48,509
0
W
Anubis
Westuhh
Anubis
13,337
405
0
3,112
8,479
3,760
1,311
2,495
5,884
52,167
0
W
Gilgamesh
Wmota_wells
Gilgamesh
3,507
1,635
0
1,935
9,545
4,007
2,157
0
9,545
0
39,432
L
Danzaburou
racruz1977
Danzaburou
4,096
2,158
0
296
7,951
2,321
0
2,465
5,486
0
18,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
38,037
450
Minions Killed
284
0
Camps Cleared
0
1,446,636
Distance Traveled
1,279,746
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,959
703
140
8
0
272,609
4
L
Izanami
9,422
554
115
7
0
247,444
3
L
Cu Chulainn
8,631
508
75
4
0
319,265
1
L
Hades
5,655
333
33
2
0
196,221
3
L
Xing Tian
7,704
453
28
2
0
310,395
0
W
Bacchus
9,501
559
64
4
0
337,019
0
W
Kuzenbo
10,305
606
81
5
0
316,415
2
W
Anubis
9,526
560
91
5
0
274,723
1
W
Gilgamesh
8,885
523
74
4
0
245,870
0
L
Danzaburou
6,625
390
33
2
0
206,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role