Player Matchup

Mulan
Mulan
Cappra
Mulan
Level 61
God Stats
3W - 10L
1,359 SR
Queue Stats
24W - 65L
1,230 Elo+
Party 2
Ao Kuang
Ao Kuang
ThiefSain
Ao Kuang
Level 67
God Stats
2W - 3L
1,814 SR
Queue Stats
53W - 114L
1,261 Elo+
Party 2
Cerberus
Cerberus
jimbubalum
Cerberus
Level 14
God Stats
2W - 3L
1,277 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Team Averages
Level 47
1,483 SR
1,300 Elo+

VS

Team Averages
Level 38
1,574 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
Cadav
Cu Chulainn
Level 11
God Stats
5W - 6L
1,308 SR
Queue Stats
22W - 39L
1,297 Elo+
Solo
Nox
Nox
Dark_Aoen_Anima
Nox
Level 74
God Stats
12W - 4L
1,694 SR
Queue Stats
106W - 105L
1,455 Elo+
Party 1
Neith
Neith
HealeryClinton
Neith
Level 28
God Stats
8W - 4L
1,720 SR
Queue Stats
169W - 165L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cappra
Mulan
14
1 / 4 / 6
11,106
585
8,468
20,360
18,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
ThiefSain
Ao Kuang
15
6 / 5 / 2
12,197
642
15,207
26,716
10,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
jimbubalum
Cerberus
14
1 / 5 / 5
10,996
579
10,179
17,028
22,406
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cadav
Cu Chulainn
14
3 / 5 / 10
12,073
635
15,327
18,207
9,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 1 / 8
13,027
686
12,969
9,710
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 9
13,464
709
20,799
11,979
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
14
14
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cadav
Cu Chulainn
3
5
10
1.6
L
Mulan
Cappra
Mulan
1
4
6
1
W
6
1
8
10
W
5
2
9
4.75
L
Ao Kuang
ThiefSain
Ao Kuang
6
5
2
1.4
L
Cerberus
jimbubalum
Cerberus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
49,095
64,104
Taken
39,896
51,147
Mitigated
16,512
18,801
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cadav
Cu Chulainn
15,327
4,055
0
980
18,207
9,601
87
10,672
6,955
5,867
25,775
L
Mulan
Cappra
Mulan
8,468
1,106
0
2,799
20,360
18,401
0
5,270
15,090
0
40,700
W
12,969
1,137
0
2,102
9,710
3,152
1,267
5,846
3,600
63,485
0
W
20,799
11,963
0
4,180
11,979
3,759
1,693
8,290
3,261
0
68,832
L
Ao Kuang
ThiefSain
Ao Kuang
15,207
4,482
0
9,945
26,716
10,340
0
7,853
18,863
61,428
0
L
Cerberus
jimbubalum
Cerberus
10,179
679
1,188
4,869
17,028
22,406
0
3,695
13,333
43,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
38,564
235
Minions Killed
220
0
Camps Cleared
0
1,001,136
Distance Traveled
1,032,374
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,073
635
29
2
0
358,134
5
L
Mulan
11,106
585
65
3
0
352,012
1
W
Nox
13,027
686
95
5
0
375,102
1
W
Neith
13,464
709
96
5
0
299,138
2
L
Ao Kuang
12,197
642
70
4
0
338,004
2
L
Cerberus
10,996
579
100
5
0
311,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role