Player Matchup

Hercules
Hercules
AntoniAnzas
Hercules
Level 6
God Stats
2W - 0L
1,854 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FlawBullets
Tyr
Level 108
God Stats
2W - 1L
1,596 SR
Queue Stats
15W - 7L
1,617 Elo+
Party 2
He Bo
He Bo
HolasoyPepe
He Bo
Level 14
God Stats
1W - 0L
1,898 SR
Queue Stats
8W - 1L
1,781 Elo+
Party 2
Cernunnos
Cernunnos
LESERPENTBLANC
Cernunnos
Level 27
God Stats
15W - 7L
1,890 SR
Queue Stats
128W - 126L
1,549 Elo+
Solo
Raijin
Raijin
OniixFTW
Raijin
Level 148
God Stats
2W - 0L
1,440 SR
Queue Stats
17W - 9L
1,648 Elo+
Party 2
Team Averages
Level 61
1,736 SR
1,619 Elo+

VS

Team Averages
Level 8
1,530 SR
1,349 Elo+
Hou Yi
Hou Yi
Bueeeno
Hou Yi
Level 3
God Stats
0W - 2L
1,183 SR
Queue Stats
2W - 3L
1,092 Elo+
Party 1
Chaac
Chaac
G1amorou
Chaac
Level 25
God Stats
9W - 8L
1,500 SR
Queue Stats
108W - 95L
1,618 Elo+
Solo
Thor
Thor
JanThePiet
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,092 Elo+
Party 1
Fafnir
Fafnir
tsoundi
Fafnir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,092 Elo+
Party 1
The Morrigan
The Morrigan
неговорюпорусски
The Morrigan
Level 6
God Stats
10W - 6L
1,965 SR
Queue Stats
28W - 18L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntoniAnzas
Hercules
10
1 / 0 / 8
6,073
607
2,628
5,418
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
5,921
592
5,424
8,285
5,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
6,130
613
2,705
3,589
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
LESERPENTBLANC
Cernunnos
12
11 / 2 / 3
7,192
719
7,826
6,680
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
OniixFTW
Raijin
11
5 / 0 / 2
6,289
629
3,701
3,072
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bueeeno
Hou Yi
7
0 / 8 / 2
4,736
474
1,917
6,845
1,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
G1amorou
Chaac
10
0 / 3 / 1
5,672
567
5,348
10,884
5,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
5,086
509
811
5,335
1,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
tsoundi
Fafnir
8
2 / 5 / 0
5,544
554
1,870
5,879
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 3 / 0
4,498
450
408
3,288
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
3
3
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
AntoniAnzas
Hercules
1
0
8
5
L
Hou Yi
Bueeeno
Hou Yi
0
8
2
0.13
W
2
1
1
2.5
L
Chaac
G1amorou
Chaac
0
3
1
0.17
W
2
0
2
3
L
1
2
0
0.5
W
Cernunnos
LESERPENTBLANC
Cernunnos
11
2
3
6.25
W
Raijin
OniixFTW
Raijin
5
0
2
6
L
Fafnir
tsoundi
Fafnir
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
10,354
27,044
Taken
32,231
11,697
Mitigated
12,285
10,660
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AntoniAnzas
Hercules
2,628
976
0
2,673
5,418
2,343
64
330
5,088
0
20,841
L
Hou Yi
Bueeeno
Hou Yi
1,917
1,189
0
68
6,845
1,474
231
910
5,893
0
9,899
W
5,424
1,263
0
2,744
8,285
5,217
468
0
8,285
0
28,620
L
Chaac
G1amorou
Chaac
5,348
1,004
0
4,455
10,884
5,082
0
1,481
9,403
0
32,797
W
2,705
187
0
826
3,589
971
0
36
3,553
42,047
0
L
811
178
0
1,014
5,335
1,403
0
1,427
3,846
0
18,068
W
Cernunnos
LESERPENTBLANC
Cernunnos
7,826
4,830
0
3,743
6,680
2,244
1,353
1,018
5,662
0
35,181
W
Raijin
OniixFTW
Raijin
3,701
487
0
674
3,072
922
723
735
2,321
32,598
0
L
Fafnir
tsoundi
Fafnir
1,870
801
0
752
5,879
3,446
0
1,029
4,818
6,884
0
L
408
74
0
560
3,288
880
0
1,261
1,738
15,760
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
25,536
334
Minions Killed
197
0
Camps Cleared
0
973,902
Distance Traveled
884,974
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,073
607
27
3
0
226,245
3
L
Hou Yi
4,736
474
18
2
0
168,301
1
W
Tyr
5,921
592
65
7
0
190,543
1
L
Chaac
5,672
567
74
7
0
183,380
1
W
He Bo
6,130
613
94
9
0
195,590
2
L
Thor
5,086
509
51
5
0
200,524
1
W
Cernunnos
7,192
719
78
8
0
175,342
1
W
Raijin
6,289
629
70
7
0
186,182
1
L
Fafnir
5,544
554
6
1
0
198,168
0
L
The Morrigan
4,498
450
48
5
0
134,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role