Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AppliedDwarf369
Fenrir
Level 8
God Stats
4W - 12L
1,344 SR
Queue Stats
17W - 27L
1,474 Elo+
Solo
Pele
Pele
TopChemical
Pele
Level 28
God Stats
10W - 11L
1,707 SR
Queue Stats
83W - 81L
1,437 Elo+
Solo
Yemoja
Yemoja
mosqueteros3delc
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 84L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
zcbmkhfsqetuo
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 246L
1,383 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,446 Elo+

VS

Team Averages
Level 24
1,422 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Bass TBW5308
Gilgamesh
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
373W - 503L
1,398 Elo+
Party 2
Tiamat
Tiamat
Elipie01
Tiamat
Level 29
God Stats
3W - 3L
1,576 SR
Queue Stats
47W - 41L
1,537 Elo+
Solo
Jing Wei
Jing Wei
JonnyPacquiao
Jing Wei
Level 28
God Stats
2W - 1L
1,215 SR
Queue Stats
135W - 144L
1,398 Elo+
Party 1
Ymir
Ymir
Tu e yag men
Ymir
Level 18
God Stats
3W - 3L
1,588 SR
Queue Stats
58W - 84L
1,441 Elo+
Party 2
Arachne
Arachne
wisekiddz
Arachne
Level 17
God Stats
2W - 1L
1,229 SR
Queue Stats
63W - 53L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 4 / 1
4,142
414
2,989
6,910
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,421
442
26
6,686
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
2 / 1 / 0
4,646
465
2,857
3,887
944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 0
4,336
434
3,181
4,827
1,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
zcbmkhfsqetuo
Baron Samedi
5
0 / 2 / 0
3,985
399
1,113
3,563
1,218
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bass TBW5308
Gilgamesh
10
0 / 1 / 0
5,809
581
983
2,691
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Elipie01
Tiamat
11
2 / 0 / 0
6,520
652
3,469
2,638
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
JonnyPacquiao
Jing Wei
10
4 / 1 / 3
6,267
627
5,680
5,134
1,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 0 / 5
6,130
613
4,008
5,977
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
wisekiddz
Arachne
10
2 / 1 / 0
5,966
597
2,239
5,334
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
0
2
0
0
W
Gilgamesh
Bass TBW5308
Gilgamesh
0
1
0
0
W
Tiamat
Elipie01
Tiamat
2
0
0
2
W
Jing Wei
JonnyPacquiao
Jing Wei
4
1
3
5.5
L
2
1
0
2
W
2
0
5
4.5
L
1
2
0
0.5
W
Arachne
wisekiddz
Arachne
2
1
0
2
L
Baron Samedi
zcbmkhfsqetuo
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,166
Damage
16,379
25,873
Taken
21,774
7,759
Mitigated
9,397
6,651
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,989
1,513
0
1,021
6,910
1,938
77
2,040
4,870
0
15,341
L
26
0
0
2,277
6,686
1,754
0
781
5,905
0
18,315
W
Gilgamesh
Bass TBW5308
Gilgamesh
983
183
0
184
2,691
1,264
738
0
2,691
0
23,010
W
Tiamat
Elipie01
Tiamat
3,469
274
0
1,430
2,638
925
2,704
1,083
1,555
36,224
0
W
Jing Wei
JonnyPacquiao
Jing Wei
5,680
3,732
0
2,584
5,134
1,365
671
1,082
4,052
0
25,230
L
2,857
1,146
0
351
3,887
944
0
528
3,359
0
16,368
W
4,008
774
0
433
5,977
3,144
0
2,015
3,962
18,585
0
L
3,181
1,303
957
241
4,827
1,905
88
2,040
2,787
9,657
0
W
Arachne
wisekiddz
Arachne
2,239
1,347
402
1,520
5,334
2,699
0
114
5,220
0
30,920
L
Baron Samedi
zcbmkhfsqetuo
Baron Samedi
1,113
142
71
1,733
3,563
1,218
135
2,088
1,475
8,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,530
Gold Earned
30,692
134
Minions Killed
262
0
Camps Cleared
0
787,736
Distance Traveled
901,199
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,142
414
20
2
0
174,919
0
L
Fenrir
4,421
442
44
4
0
196,533
4
W
Gilgamesh
5,809
581
49
5
0
202,122
0
W
Tiamat
6,520
652
78
8
0
156,013
3
W
Jing Wei
6,267
627
41
4
0
168,146
1
L
Pele
4,646
465
30
3
0
174,259
0
W
Ymir
6,130
613
25
3
0
188,460
1
L
Yemoja
4,336
434
25
3
0
174,441
0
W
Arachne
5,966
597
69
7
0
186,458
0
L
Baron Samedi
3,985
399
15
2
0
67,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role