Player Matchup

Nike
Nike
ApexzSlayer
Nike
Level 147
God Stats
1W - 0L
1,290 SR
Queue Stats
104W - 87L
1,457 Elo+
Party 1
Chronos
Chronos
Iceleak
Chronos
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,433 Elo+
Party 1
Nox
Nox
ItsCatVampire
Nox
Level 139
God Stats
7W - 4L
1,418 SR
Queue Stats
169W - 189L
1,479 Elo+
Solo
Merlin
Merlin
SepmanT
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,573 Elo+
Solo
Olorun
Olorun
djcherricola
Olorun
Level 107
God Stats
2W - 3L
1,320 SR
Queue Stats
169W - 164L
1,621 Elo+
Solo
Team Averages
Level 115
1,406 SR
1,513 Elo+

VS

Team Averages
Level 108
1,452 SR
1,512 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GudGuyDillon
Fafnir
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
328W - 282L
1,557 Elo+
Party 2
Thor
Thor
Tingles CXII
Thor
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
414W - 385L
1,551 Elo+
Party 2
Fenrir
Fenrir
Xuplo
Fenrir
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 8L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
sadbihour
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 313L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 20
9,666
879
11,605
16,682
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Iceleak
Chronos
18
10 / 2 / 13
10,879
989
14,510
10,042
4,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 14
9,140
831
6,883
7,718
2,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SepmanT
Merlin
15
5 / 3 / 13
9,310
846
6,775
6,994
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
3 / 3 / 17
9,045
822
8,315
11,465
4,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 5 / 7
8,108
737
15,432
8,029
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
15
3 / 2 / 7
8,451
768
6,910
13,674
17,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 6 / 3
7,956
723
5,603
11,565
10,136
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Xuplo
Fenrir
13
2 / 6 / 8
7,748
704
6,495
11,253
8,932
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
sadbihour
Hun Batz
11
1 / 9 / 3
6,801
618
7,217
13,368
5,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
27
Kills
13
13
Deaths
28
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
7
1.1
W
5
2
20
7.5
L
Fafnir
3
2
7
3.25
W
Chronos
Iceleak
Chronos
10
2
13
8.25
W
4
3
14
3.67
W
Merlin
SepmanT
Merlin
5
3
13
3.83
L
5
6
3
1.08
L
Fenrir
Xuplo
Fenrir
2
6
8
1
W
Olorun
3
3
17
3.83
L
Hun Batz
sadbihour
Hun Batz
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
41,657
52,901
Taken
57,889
27,699
Mitigated
45,670
27,283
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,432
261
654
1,004
8,029
3,283
175
5,360
2,578
32,197
0
W
11,605
1,019
1,157
6,337
16,682
13,275
242
5,066
11,616
0
16,762
L
Fafnir
6,910
1,325
1,637
6,231
13,674
17,439
0
9,044
4,455
9,538
0
W
Chronos
Iceleak
Chronos
14,510
5,409
1,845
3,200
10,042
4,126
1,994
3,588
6,454
30,788
0
W
6,883
478
2,279
708
7,718
2,953
799
4,859
2,859
16,678
0
W
Merlin
SepmanT
Merlin
6,775
268
1,505
956
6,994
2,583
606
3,538
3,456
17,318
0
L
5,603
322
1,687
1,698
11,565
10,136
46
7,461
3,929
952
11,109
L
Fenrir
Xuplo
Fenrir
6,495
941
171
573
11,253
8,932
0
5,961
5,167
0
9,711
W
Olorun
8,315
3,193
4,190
5,106
11,465
4,762
1,200
6,034
5,431
20,699
0
L
Hun Batz
sadbihour
Hun Batz
7,217
81
1,166
1,333
13,368
5,880
39
8,657
4,461
0
14,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,040
Gold Earned
39,064
112
Minions Killed
68
0
Camps Cleared
0
1,032,894
Distance Traveled
895,244
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,108
737
32
3
0
185,276
0
W
Nike
9,666
879
8
1
0
219,709
1
L
Fafnir
8,451
768
9
1
0
195,471
0
W
Chronos
10,879
989
37
3
0
193,874
0
W
Nox
9,140
831
18
2
0
202,224
0
W
Merlin
9,310
846
28
3
0
209,329
0
L
Thor
7,956
723
11
1
0
177,416
0
L
Fenrir
7,748
704
5
0
0
165,954
0
W
Olorun
9,045
822
21
2
0
207,758
1
L
Hun Batz
6,801
618
11
1
0
171,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role